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Spetnazz

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Everything posted by Spetnazz

  1. There must be a more effective way to measure activity. It's a pain in the ass for the squads/gangs and it must suck for the GMs as well. Who gives a shit about TT's 48 SR-screenshots with 4 members using /wave. I'm all for re-thinking it.
  2. This might not be a popular opinion amongst the crims, but I think there should be armored support-vehicles as well. I.e lightly armored policecars that can only be used during the transport. The sheer amount of crims compared to cops would make it too easy otherwise, since all the support-vehicles would get sent to the fucking moon within the first 35 seconds, which would leave the securicar alone.
  3. Just silly to have cops getting adminjailed for killing criminals who aim at them. If possible, make it region-locked to only being a thing that works near jail since that's where the issue seems to occur.
  4. 10 seconds cooldown would be fine. Respawn at hospital if you can't wait for 10 seconds EDIT: I dont know if the property has been sold by the cop owning it, or if the guy went inactive or whatever, but; I remember being at this SR-spot and having a cop respawn at this property every third second. Fucking ridiculous https://streamable.com/nkpqxh
  5. "Increase jail time to 7 minutes again ( 420 seconds ) or more !" No. The game is older than most people on the server and you get stars for everything. 7 minutes in jail would just waste people's time again. Who the fuck wants to spend 7 minutes in a jailcell, just to get out and do the same 3 things the server has to offer... only to get arrested again? Please never increate jailtime again
  6. I've been thinking about the same thing for a while, but i havent been bothered to make a suggestion about it, so yes, thank you
  7. @SAFP-Stone said in [SUGGESTION] Adding Police to the Turfing script: How would no arresting work though? I could already tell, 5 cops vs 20 crims.. if we're just killing them then they're just going to come back and keep outnumbering the cops anyway? I'm down for decreased jail time but completely not arresting sounds pretty dumb. I mean.. that is how turfing works. You never know if you're going to be more, less or the same amount of people as your opponents. But I get what you mean. I'd be up for 20 % jailsentence in turfzones
  8. @Howlze said in [SUGGESTION] Make Squads requirements a bit lower: This topic was discussed a couple of weeks ago, where the answer was (to cut it down): No, no changes will be happening. We find it fine, that there is a maximum of 3-4 squads, of which don't have to be level 5. That's the most delusional answer I've ever seen. But oh well, if that's the attitude of the people in charge of the levels, then fine by me. Let's discourage people from making new squads. How are they supposed to recruit enough members to level-up, when 7 out of 10 players on the server chooses to play as crim. Then there's the issue of making people apply for your squad; You can apply for FOX, SWAT or a squad that barely lives up to the level 3 requirements. What do you choose? The level 5 ones would be my first choice. How are they ever going to live up to the requirements in the server's current state?
  9. Yes. If we allow crims to DM cops all over the maps as well then - even with 0 stars. Let's turn the entire server into RvB-mode
  10. Yes. Along with any other base that makes LV go crazy
  11. I think this has been suggested before, and the answer was that it won't be added due to the possiblity of macros being used
  12. The whole "We wont look into it"-thing, seems like a weird way of saying "We honestly dont know what's wrong with it". Nanobob looked into it, and this is his input on the matter; So I mean.. They obviously DID look into it. No offense to anyone, but eh.. Would've been easier just to say that the shit is so broken, that you cant find the issue
  13. @Joshbond said in SAES Garry's Mod night! (16.5.2020): Ill be there, anyone can get Toxic and Danny on would be a star as well. Ill see if Delin fancies it as well. Hopefully Seba will be able to join us as well. @SeBa Fulfill Josh's wish. I might come as well, haven't played GM for a loooong time
  14. Spetnazz

    I'm back.

    go away, we want the fake akyz back
  15. @Latinoo said in Offical Gang Levels 2020: The another one its pinned and this no, And the topic of Xgansgter has some good banners Also its "Official" not "Offical" just don't waste your time updating this if the old man is doing his job :) What the fuck did I just read. By that logic, you shouldnt waste your time by writing your post, since you didn't spell "XgangsterX" right. Next stop for riled up people: The 398249032 different meme-topics. Start with the SoA vs GJMC one, and ask them why they had to make their own. Then go to the Nanobob-memes and ask the same thing. Then find everything that's better about one of the topics, and use it as a reason as to why the other ones shouldn't exist. 3, 2, 1 - go
  16. Okay last one, I'm going to stop now. Pls don't shadowban me
  17. I paid good money for that vehicle, just so cops would get network trouble when arresting me. I want my money refunded if they take it from me
  18. @TaaviLaudur said in [SUGGESTION] Marker abuse / Jail system: Move the marker inside the jail to the canteen area or something, will prevent cops from abusing the marker protection ^ This - Honestly just move the entrance marker into the canteen. Would it be possible to only move the marker going IN to the jail, while keeping the marker going OUT of the jail where it is now? Otherwise I can't see how it would be a fair change. Don't want to see 21 cops hiding behind the door, spraying every criminal who comes through with their pebberspray or whatever it is
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