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Tut

SAES Creative
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Everything posted by Tut

  1. Donation confirmed by our bot. Thank you Mazen :+1: 1M rewarded, picador placed in X base locked to loka2067. Interior ID 8 added to 8_bumhole_street property thanks to @kipt
  2. At least make the cafeteria even work like a Clukin' Bell or any SA restaurant where we can heal ourselves. I think it would be pretty neat if Clukin group were given a spawn inside of the cafeteria behind the desk. Surely able to earn a fair bit of cash in there eh. Can we have a rule that says that marker killing in jail isn't allowed? I personally like being able to marker camp and marker kill, but in jail's situation it's just too much. It would be nice if we can have a wall split up the entrance, just so cops won't die before they load the interior. Essentially what's done to city banks @ the glass wall. This is a problem that I would set as high priority and something needs to be done against it. To avoid confusion, it's only the marker leading from the yard that is the problem because of the tight corridor you enter through. The one from the desk area is fine and I don't mind being marker killed there, because camping it is far less convenient for criminals. Hence I vote no.
  3. Donation confirmed by our bot, thank you Fesko :+1: Sandking placed under cripz pier locked to 6770656 Money is yet to be rewarded. Additionally if you'd like interiors added to your properties, please include that in current request. See this thread for a list of ints: https://saesrpg.uk/topic/925/interiors-for-donators-only
  4. Infernus placed at Cripz pier locked to 6770656 Pontiac placed at Cripz pier locked to 6770656 Added to donator group in server and forums. You can tune drive and engine type at modshop for free, granted you're member of donator group. I'll leave your other donation thread open so that you can request interiors if you like :+1:
  5. @Leb said in [SUGGESTION] Allow criminals to kill cops with Headshot in TURF ZONES: If you want to HS someone then leave cop side. Accept your job "If you want to HS then join CLO" sounds better to me. I think players from the criminal side is stretching it too far now. Appreciate the rewards you're given. I don't believe this is the appropriate step for the server to take yet.
  6. It's annoying but not exactly against the rules. As cop you're violating the rules if you're targeting one side with bias, so I think the avg cop will know better. You're also violating the rules if you're not outmanned or if there's a "good" (case dependant) chance to arrest without serious bodily damage. Given that information it's already hypocritical for us to say that we should adminjail cops for killing at turf wars. I'm curious though, while it certainly is annoying to have cops interfere in my turf, is them killing me really that much worse than getting arrested? I think not.
  7. I voted yes, because - cops are genuinely outmanned - criminals are effectively military worthy targets when combining fist animation bug with speed and sniper, crouch bugs with deagle (not to mention deagle is a 360-able sniper without scope) and grenades when you usually have a fair few criminals in one "unit" and everyone throw grenades at you. Boy, these are military grade weapons.
  8. $1.5M rewarded and Stratum with hacker generic wrap locked to tyga20 placed at your house in LV. Also added to donator group in forums and discord. :+1:
  9. @Daryl said in Advanced Trucking Script: Multiple bullet points here are not suggestions as much as they are pointing out bugs. For bugs you should just open a request on the git for them to be reviewed and resolved, you don't need to poll them. I believe Tut looked into making trucks heavier before based on cargo but it wasn't feasible, could be wrong. It wasn't me who tried, but I to recall it being brought up from dev team a while back. I'll see with the person if this is possible or not
  10. Part II: What I Want to be Removed Vehicle 1: Turismo :heavy_check_mark: Location: tree_top_house Username: kaseke123 Vehicle 2: Buffalo :heavy_check_mark: Location: tree_top_house Username: kaseke123 Vehicle 3: Tahoma :heavy_check_mark: Location: Eesti on even keel 4 Username: kaseke123 Part III: What I Want to be Added Vehicle 1: Picador :heavy_check_mark: Location: HS Base Username: kaseke123 Vehicle 2: Cheetah (with roof) :heavy_check_mark: Location: HS Base Username: kaseke123 Vehicle 3: Shamal :heavy_check_mark: Location: LS Airport Username: kaseke123 Interior: Add ''Interior House 13 Medium'' to '' Lucky you house!'' :heavy_check_mark:
  11. Shamal locked to loka2067 placed at abandoned airstrip and 1M rewarded, thanks for donating :+1:
  12. 1M rewarded, Huntley locked to rajanpro and added to donator group in-game. Thanks for donating :+1: (confirmed through Discord bot)
  13. Shamal with sticker1 paint added at LV airport and 1.5M rewarded for donating, also added to forum group for donators. Thanks frr
  14. Super GT and Turismo locked to rajanpro @ 9 river street, the other 2 vehicles removed
  15. Police LV placed at LSPD, $1M rewarded. Thanks
  16. @AkyZ said in [Vote] SR vs HR?: Just disable vehicle collision inside marker and ramming wouldnt be an issue. ~[Add a rule to disable those water tanks and problem solved <3]~(red) HRs were harder and therefor "scarier" and funnier :D pliz make this happen <3 That exactly defies the vehicle's purpose. It's meant for these situations.
  17. Jester, Cheetah, Stuntplane added at B~B base to bodo88 from this donation Turismo at B~B base removed Broken Glendale placed at B~B base for bodo88
  18. Shamal at LVA removed Glendale damaged at LVX removed Securicar at LVX added to melevik Skimmer added to melevik
  19. Confirmed through discord bot, thanks for donating! Please edit your thread with the rewards that you'd like :+1:
  20. Happy birthday :cake: :one: :eight: :man:
  21. I'm afraid you posted a matter of (potentially) milliseconds before reset. Locking :lock:
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