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Tut

SAES Creative
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Everything posted by Tut

  1. I don't see reason in letting criminals pick their own fate. How would this be an oversight?
  2. @MrSolrac said in Add a chat for the organisation HQs: /class I use this, works fine if your HQ spawn is separate from lower ranks.
  3. @fenter said in Fixing the /sur command: Reminder: SAES is an RPG server not roleplay you wanna roleplay? Go play in another server What does roleplay have to do with letting criminals manipulate their jailtime?
  4. Imagine this scenario: You killed or shot at 2 police wardens outside jail, and then as an FBI rancher from a squad arrives, you type /sur. It should be the squad members' decision whether it gets to be reduced to 10 or keep 42 stars for your crimes. You're welcome to surrender but it does not mean you'll be taken more lightly by the officers.
  5. We should not let the criminals decide how long they get to serve. If an officer thinks that a criminal should get 6 minutes for killing 3 cops, then his decision is final and should not be overridden by a criminal.
  6. @WenDo said in Fixing the /sur command: @Tut-Greco Yeah I meant to be changed into if you are tazed to work as /sur too, because its anoyying when you do sur and then the cop maybe because doesn't like you just tazes you and arrests you... Don't do the crime if you can't do the time. ;) It's ultimately the police being the judge to whether the criminal needs a lesser punishment. In reality this command should not exist - at least not on the criminal's end. It would make more sense if it was a command that the officer executed, which then prompts the criminal to receive less punishment. @WenDo said in Fixing the /sur command: @AntiRug said in Fixing the /sur command: Well I did say ''Any decent'' cop >_<.but they could still run until they got just enough time to stand still and do the /sur :/ But If you already did /sur it should work as sur and not because the cop wants you to be in jail for longer time.. This would suggest that people can gun down other players, and then pull the reverse card and receive 70% less time because they don't want to fight the cops. I don't think it's in our interests to add this as it would be exploited everywhere.
  7. What you're posting is not a bug, it's intended behavior for /sur not to work when you're being tasered. Else people could pull the reverse card at the moment they find they have no chance of getting up and firing back. If you believe you've found a bug, please report it at the appropriate location: https://github.com/saesrpg/saesrpg/issues
  8. Any property can be used as base, so long as it suits the organisation. The property does not have a base icon, hence it cannot be advertised as one
  9. Hi, we'll consider the suggestion once it gets sufficient votes from the community.
  10. Thread title edited to reflect its actual icon type, as it's not a base.
  11. It will look out of place. I don't mind getting european car mods, but trucks is a no-no.
  12. Welcome to the madhouse :moistpepe:
  13. Hi @ntruder , please create a reward change requesting the rewards you'd like for this donation. :) Archiving for inactivity
  14. Hi @ninja , please describe the rewards you'd like, if any :)
  15. @Silent said in Server Maintenance - 25th August 2020: so it'll take time?? It'll take well around 30 minutes as explained by OP.
  16. I'd like to follow up, would you like any rewards for this donation? @ntruder
  17. with hidden sirens and front bumpers Unmarked Crown Vic does not have any push bar. Only the 2 marked ones do. We also do not give V8 or AWD to emergency vehicles, though the 3 cop cars have AWD by default.
  18. @fenter said in The big flaws in SAES, time for a change.: Wow, get got banned again... we live in a society that Admins doesn't want people to talk so they ban them No, the account was banned for being a secondary which we don't allow. The ban issued has no relation to the post's contents, only the fact that it's a secondary account that is now using our forums where not allowed.
  19. @Eluf said in Mazda RX-7 Veilside: @Tut-Greco but infernus is not moded, is it? It is
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