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DROT

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Everything posted by DROT

  1. @Bartman said in cool-down timer for respawning at same house: there are alot srs with houses included (almost all), but my point was not only about srs, it was generally. when you pass some house & a cop respawns there 5274145x times untill arresting you its just annoying as fuck. Cops don't respawn at their house when you "just pass some house", it's not like they get a notification stating that there is a wanted player in front of their property, what are you on about?
  2. 1-2 meter knockback effect is barely noticable, compared to grenade which has both knockback and damage, even less so.
  3. @Markus said in S.W.A.T. - Special Weapons and Tactic: In-game Name: Markus Username / Account-name: kalevipoeg Age: 15 Gender: Male Nationality: Estonian @Markus said in S.W.A.T. - Special Weapons and Tactic: If your application is denied, would you participate in SAT instead?: Can't really be done since the Academy is closed but yeah if it was an option. You will be honoured to hear that we decided to it an option just for you! Given your past g/s memberships we're naturally concerned when it comes to your loyalty, but are willing to give you the opportunity to prove us wrong. You may head to SWAT discord and specify your interest in the SAT Recruitment channel, from where you will be led to SAT membership by one of our available HQ's. We wish you all the best during your stay in SWAT Academy and good luck! Please don't post anything related to your result under this topic. - SWAT HQ
  4. Hello! Recently I've been thinking about ways to enchance everyday cop vs crims encounters and eventually stumbled upon restricted weapons. Naturally, there are some weapons that could never become available to everyone because of how overpowered they are. There are some however that might be suitable for adding following some modifications to their performance. This brings us to RPG, which in its current state is of course a too powerful weapon. What I'm suggesting is restricting RPG projectiles to only inflict damage to vehicles, not anyone outside them. I believe that this would bring an interesting twist for criminals when dealing with chasing cops on their tails. Naturally there are some edges that would need polishing but those are common sense things, such as that a person shouldn't be able to carry both grenades and RPG because that'd be an overkill, a cooldown timer similar to how grenades work is also logical. From cop perspective, the possibility that not every criminal is carrying grenades is a pleasant sight too. RPG is not travelling at speed that is impossible to escape, but could potentially be slowed down even further(?). I'd personally argue that cops don't need to gain access to this weapon, too. So, would you like to see RPG added to the game under condition that it is only able to inflict damage to vehicles?
  5. May S.W.A.T. Recruitment! ~[S.W.A.T.]~(blue) recruitment is ~[OPEN]~(green)! ~[S.A.T.]~(#385dc2) recruitment is ~[CLOSED]~(red)! If you want to join ~[S.W.A.T.]~(blue) without going through S.A.T., you will have to fill out the following application format. Failing to meet the requirements will instantly get you denied so put some thought into it. Expressing interest via application will instantly put you into voting phase, without offering flexibility of S.A.T. to prove your skills and get to know members. If you weren't around for a while or/and aren't known by S.W.A.T. members then you should head to S.A.T. instead. Should S.A.T. recruitment be closed, refer to paragraph below: S.W.A.T. HQ reserves rights of offering S.A.T. membership to applicants who were not ready to join S.W.A.T. at the time of application. ::: I. Personal Info In-game Name: Username / Account-name: Age: Gender: Nationality: Languages Spoken: Rate your English skill level (A1-C2; click for reference): Average Ping: Average FPS: Tell us about yourself (Requirements: minimum 50 words; cohesive text): II. In-game experience When did you join the server: How much do you play each day: Previous Squads/Gangs/Companies: Name the reason(s) for leaving: Current group memberships: If your application is denied, would you participate in SAT instead?: Previous SAES ban(s)/kick(s)/punishment(s): Name the reasons why you received these punishments: III. Personal skills and knowledge (*= this question has to be answered in full sentences) Your strengths*: Your weaknesses*: Why do you want to join S.W.A.T.*: Why do you think you will be good for S.W.A.T.*: Describe a SWAT specific RP and how you would approach the chosen situation (Requirements: minimum 150 words): :::
  6. There are many SR spots that are away from any properties, why not choose one that isn't in most populated parts of the map? With addition of three new BR places, you have plenty to choose from on that front too. You could rob a place in San Fierro, nobody has a house there. I don't see why everyone would need to have a cooldown just because you can't pick a less public place to rob.
  7. There is no such thing as blacklist script, blacklist.exe or actual list whatsoever. It is a number of names that a squad/gang decided not to accept, some squads/gangs have blacklists, others don't. Some may keep you there permanently, other might do so temporarily. It depends entirely on rules of that g/s and decisions of their leadership.
  8. @ferthis said in Increase money rolling or bring 2.0: @Crash One of the things you get by donating to the server is ingame cash. So its a bit weird to reward players with ingame cash and remove it after. But hey thats just my opinion. Donation is an act of giving someone something without expecting anything in return. Rewards aren't purchased, they are rewarded otherwise it would be called sale. You are not entitled to getting anything in return for your donation but you do as a way for SAES to say "thank you". If your in-game money rewards get in the way of server progression as whole, they will naturally be removed.
  9. @reket said in Guard dogs for criminals: @DROT just make it restricted to people with 5k+ kills and problem solved People don't stop rulebreaking because of how many kills or hours they have, they stop rulebreaking out of fear of consequences that they might face. If one such consequence is losing access to the spawn, that's a good motivation not to rulebreak. PC relied on that system for years now when it comes to police dog spawn and had no notable incidents. Furthermore, as I previously said it is unfair towards cop players that have to spend a month in SAPA to obtain the dog spawn while you'd like to only reach 5k kills? No, you could at least spend some time writing an app.
  10. I have mixed feelings about this suggestion. For starters, I'd like to see criminals able to spawn dog as it would bring a greater variety to gameplay and more different encounters could be experienced for change between crims and cops. I can't think of any reasons against it either, so I can only support the suggestion. On the other hand, something that most people are not aware of as they do not have access to PC group dog spawn that already exists, is that dog spawn can be abused way easier than it may seem. For example, dogs are able to use weapons and all they need to do is find an arms dealer, head to the local ammo store or take some from the disk. The only reason why they do not; is because they will be removed from the group for rulebreaking and will lose the access to dog spawn as whole. There are other ways to abuse related to its movement speed and model, which are also not used under threat of losing spawn access. Crim dog spawn would either need some serious restrictions scripting or simpler, being group restricted same as police dog. In case of second solution, SAPD is already responsible for allowing cops to spawn dog, I suggest running an application based system resulting in in-game group invitation, on behalf of SAPD under guise of "dog ownership license" with clear and simple rules, for purposes of preventing spawn abuse and ability to remove rulebreakers from spawn access if found abusing. In order to spawn dog on police team, one has to go through entire SAPA education as well as obtain PC diploma, so it seems fair for criminals to at least fill out a simple forum based application.
  11. @Tut-Greco said in Updating PC Dog Spawn: @DROT said in Updating PC Dog Spawn: @Tut-Greco said in Updating PC Dog Spawn: im a bit sceptical about completely disabling criminals who are bitten by it Nothing compared to what every cop can do, tasing the person to disable them, spraying the person to disable them, throwing flash to disable person. When you put a dog besides a normal cop, it's easy to realize how little a dog can really do. Right? tasing someone shouldn't completely disable them, it should depend on player stats and having a chance (incase it hit the jacket and not connecting through to the person). to disable someone from pepper spray should also only affect only the vision. not completely disabling the target. it shouldn't affect his hands. being bitten by canine should be similar to how tasing and spraying works. it only bites one part of your body thus causing a lot of pain, but it doesnt disable you entirely so you stand up crying. it should partially disable your movement and weapon stats all depending on player stats etc. Yes in an ideal world, that's how it should work. Though I somehow doubt that any of what you said can or will happen in SAES. (tho id argue that realistically you arent going anywhere once a police dog gets you, those devils dont let go)
  12. @KARIM said in Updating PC Dog Spawn: u r not satisfied with new toggle? eject ? kill arresting ? and u want dogs after all ? Actually we already have dogs.
  13. @Tut-Greco said in Updating PC Dog Spawn: im a bit sceptical about completely disabling criminals who are bitten by it Nothing compared to what every cop can do, tasing the person to disable them, spraying the person to disable them, throwing flash to disable them. When you put a dog besides a normal cop, it's easy to realize how little a dog can really do. Right?
  14. Hello boys! As we all already know, PC (procop) is a group for experienced police team players which offers a few perks unavailable to trainees, troopers or even squads. While having a whole array of scripts made for it, very few of them are being used by players because A) Most of them are for roleplay B) They are outdated. One such spawn is Police Dog. It is not able to arrest players in any way, must remain with its handler at all times and follow its instructions, is able to run at speed faster than humans and has only one ability: Slow. Dog's slowing effect is the same effect that shotgun has, which is entirely useless now that every cop comes equipped with a shotgun. So why would anyone want to spawn dog if they can spawn as regular cop, and be able to slow people just like dog does but also arrest them, right? What I am suggesting is making the dog bite have "crying" effect on wanted players, like tear gas does, but for a short moment. This would hopefully encourage cops to try and use new tactics that include dogs, which could then potentially make both criminal and police gameplay more diverse and interesting. Keep in mind that dogs are still unable to arrest or even damage criminals and that this would bring no real advantage to police team, furthermore; dog spawn is available only to players with PC group membership so don't expect seeing many of them, if any at all. Please share your thoughts below if you've any!
  15. Bump! DE Barracks passenger passenger script (/hopin) can be used or edited to include Enforcer ID. Also tagging @Bone because why not
  16. Yes, it will increase activity for some time before we're in the same situation that we're in now. And what then? Reset the economy once again in a year, then again the year after that? I'd like to see economy restart too but not with so limited amount of things that money can be spent on.
  17. Thing with money is that it doesn't mean anything. What can you even spend money on? Anyone who spent some months on the server is already capable of buying all vehicles as well as upgrading them. Properties don't mean anything either unless they are in good spawn position. Anyone in official g/s doesn't have to buy weapons either. It's no wonder that everyone has plenty of money when they have nothing to spend it on. No point adding/removing money if there's nothing to use it for anyway.
  18. @Sam said in ICE Problems & General problems!! (Read it): @DROT said in ICE Problems & General problems!! (Read it): Both of adminjails you're talking about are valid. You're not allowed to shoot/try to arrest other cops because they accidentally hit you with their car while running on the road. The point about not knowing it was a police member is hard to believe since they were in a police car. Shooting unwanted people isn't allowed either, SRs included unless they're selling. If you think that someone is breaking the rules by assisting criminals at SR and avoiding stars, use the /report fuction instead of breaking the rules yourself. No he did not have a police car drot. He had a white BMW. About SR there is not really a rule about SR like you say using /sell command. This rule exist only in the secondary rules. Even if he didn't have a police car it is your own responsibility to check who you're shooting, you can either report the cop who hit you for deathmatch if you really feel the need to or you can ignore the situation entirely and simply not shoot anyone. You were shooting a cop and he reported you for it, had you reported him for hitting you with a car instead of deathmatching him then he'd be the one dealing with the situation, this is in best case scenario revenge deathmatch. As for the SR rule if it, as you say, does not exist; then you have even less right to shoot the person since he is not even rulebreaking. In case that he is indeed rulebreaking, you report them instead of gunning them down because then you become a rulebreaker yourself. As you can see, in both cases the reason why ICE members ended up adminjailed is that instead of reporting someone they believe is a rulebreaker, they decided to break rules too and deathmatch the player. Just because someone did something you believe is breaking the rules does not give you the right to deathmatch them. As long as you keep on treating situations like that, you're very likely to find yourselves in adminjail again. You're not staff/admins and it is not your duty nor right to deal with rulebreakers, there are two options that you can choose from: A) Report, or B) Ignore. @Sam said in ICE Problems & General problems!! (Read it): @DROT said in ICE Problems & General problems!! (Read it): People badmouthing other people is nothing uncommon, either man up or use /ignore. Do you expect us to add the 11th rule, "Don't talk bad things about ICE"? If your members are leaving just because someone told them that ICE is a bad squad, you should try finding more loyal members. The more you respond the happier people will be to try and push your buttons. I did not say that, i just wanted to say how false people are in game! If they need help by donation or help from ICE they are good with ICE after a day the same thing again. ICE is just a squad like the other squads. You're addressing SAES as whole and its management in this topic, asking for changes, so unless you expect someone to do something about people badmouthing ICE then why are you even bringing it up as part of this whole thing? If ICE is just a squad like every other squad as you claim it to be, then how come you are the only squad that has problems like these? We can't do anything to force people to like ICE nor would we if we could, you made your own reputation and now you have that reputation to deal with yourselves. Reap what you sow.
  19. I'll try to sum it up real quick. Secondary languages rules need to be updated, ok Both of adminjails you're talking about are valid. You're not allowed to shoot/try to arrest other cops because they accidentally hit you with their car while running on the road. The point about not knowing it was a police member is hard to believe since they were in a police car. Shooting unwanted people isn't allowed either, SRs included unless they're selling. If you think that someone is breaking the rules by assisting criminals at SR and avoiding stars, use the /report fuction instead of breaking the rules yourself. People badmouthing other people is nothing uncommon, either man up or use /ignore. Do you expect us to add the 11th rule, "Don't talk bad things about ICE"? If your members are leaving just because someone told them that ICE is a bad squad, you should try finding more loyal members. The more you respond the happier people will be to try and push your buttons.
  20. CROATIAN / SERBIAN Press F1 and read the rules under # Server Rules #: Pritisnite tipku F1 i proitajte pravila pod # Server Rules # Do not avoid arrest: Nemojte poiniti samoubojstvo ili napustiti igru radi bijega od policije (avoid). Do not Deathmatch: Nemojte ubijati ili ozljeivati druge igrae bez razloga (deathmatch). No not Deathmatch Emergency: Ubijanje ili ozljeivanje hitnih slubi (deathmatch), nije dozvoljeno. Do not kill cop who is not chasing: Ubijanje ili ozljeivanje policije koja ne lovi nikoga (deathmatch), nije dozvoljeno. Do not dm unwanted criminals: Ubijanje ili ozljeivanje kriminalaca koji nemaju wanted level (broj pored imena), nije dozvoljeno. Do not attack cops in hospital: Ne napadajte policiju ispred bolnice, imate 20 sekundi zatite za uzeti auto iz diska i otii prije uhicenja. Do not camp at hospital: Ne zadravajte se ispred bolnice (camping) radi lakeg lovljenja kriminalaca. Do not marker kill/arrest in bankrob: Ne ubijajte ili hitite igrae unutar markera (vrata) banke. Speak english in the mainchat: Govorite Engleski jezik u glavnom chatu (T), druge jezike mozete koristiti u lokalnom chatu (U).
  21. Sorted.
  22. Sorted.
  23. S.W.A.T. Academy Trainee (~[S.A.T.]~(blue)) recruitment is currently: ~[OPEN]~(lime)! ~[S.W.A.T. Academy]~(blue) - April 2019 The academy is essentially the main route of getting into SWAT, and its purpose will be for our members to train people interested in joining the squad, rather than the old way of people having to prove themselves and us telling them to go to SAPA if we don't see them as skilled enough. It is far more focused on what you can do rather than who you are, virtually eliminating "favouritism," and it will be far more oriented towards new players (however few of them there are), meaning we will actively seek out to recruit people with <100 hours and train them to our standards. We train you at our discretion (whenever a SWAT Officer is online and has some free time) as well as patrol with you. We will monitor your progress to see how you perform and whether you are close enough to our standards. There will also be tests now and then to grade you, which we will base our decision on. Once we are satisfied with your results, we will discuss your invitation among ourselves. While we don't want favouritism (not that we've been accused of it recently), we don't want people in our squad who may be very skilled but assholes to the community, or people who jump from one gang to the next, or people who generally would break the harmony in our squad. How hard will it be? Let's be realistic, it's about as hard as DE tests. That means everyone with a brain who played here for some months can pass it fairly easily. Some people will have difficulties, like people with slow reaction times, people who don't understand instructions, members of National Narcotics Bureau (NNB), and people who are playing cop for the first time. Wait, same thing isn't it? How to join the ~[S.W.A.T. Academy]~(blue)? All you have to do if you'd like to undergo two weeks of SWAT Academy, is click on the discord link below and express your interest in "swat-academy-recruitment" channel, one of HQ's will be messaging you shortly afterwards. Your chances depend entirely on your own skills and results, no player will be favoured over another; this means that you will get an opportunity to show what you're worth and remove any doubts some might have. Discord link: https://discord.gg/tvP4wtq
  24. Starting bid: 2m
  25. https://www.youtube.com/watch?v=EXxIM2n3LRg&feature=youtu.be
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