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Tut

SAES Creative
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Everything posted by Tut

  1. Bump, need more votes to process the suggestion
  2. If you need a thread moved for whatever reason, please flag your post to forum staff so that they can move it instead of creating duplicates. For your information the first thread was posted in the right section, for reference: https://saesrpg.uk/topic/20970/collector-work
  3. happy birthday
  4. The mass and brake strength have been adjusted ever so slightly. If CC group vehicles have their own handlings, then they are obsolete and needs updating, though that isn't in my hands.
  5. It has been only 23 days since your most recent donation rewards were given. Please wait 7 days and we'll let you request new rewards :+1:
  6. @alex0107 said in Lets bring old taser back: It's not the taser , it's the teamwork. You aren't in an official squad only , because of the skin and weapons. It's not all that simple when you have only 16 backup partners against 100+ criminals armed from top to toe. Keep in mind that it can take minutes for backup to arrive.
  7. These vehicles were unable to be removed (minus the sultans) A new couple of sultans wrapped in elkCar were placed, so if they had V8 you'll have to re-add that.
  8. The wrap was uploaded, closing.
  9. Thanks for your donation Kowalski :+1: Sultan wrapped in killerboy5678_1 placed at 6 alpine road Cheetah, NRG-500 and Interior 23 placed at 2 bumhole street $5M rewarded.
  10. @AlexMZ said in Donation: AlexMZ (Amount 10.00 GBP): @Ardron okay but still not placed on LV AP? It is: You can verify using /dvm $1M rewarded.
  11. Stratum placed. You can upgrade it yourself using /dvm Interior 1 placed $500K rewarded.
  12. Added mrdemonio to donator group ingame. $3M rewarded.
  13. It appears the interior is sorted, closing.
  14. The wrap appears sorted, closing.
  15. Confirmed with Discord bot, thanks for donating Dalb. You don't need to create a new reward change, you can just mention your new reward here and we'll sort it for you. Make sure to include links to previous donations. :+1:
  16. When making game related suggestions can you please use the appropriate section: https://saesrpg.uk/category/31/server-script-suggestions-bug-reporting Though I think you should merge with this thread because of the similarity in the posts: https://saesrpg.uk/topic/19547/suggestion-allow-neon-music-in-drift-group?_=1595395043250
  17. Thank you everyone for your commitment over the years! This is not a final goodbye, but we want to keep you updated with where Academy is going. https://saesrpg.uk/topic/20377/letter-from-police-academy @SAPA
  18. People of San Andreas, As result of months of low activity and uncertainity in the Academy's future and purpose in the server, the SAES Group Management and Academy Management teams have agreed to setting an end to the Academy's official position in the server. The Academy has struggled with its role in the server since parting from SAPD. We have had several instructors come and go, trying to make a difference but to no avail. At present time we have no idea how we will go forwards. If we are able to find a purpose, Academy will strive to continue down the path to educate and graduate elite members of the Police side. Whether we decide to continue the Academy or take a final drive down the country road after 9 years of service, we want to remind you that what we have achieved would never have been possible without you, the current and former cadets and instructors. Enter to learn, Go forth to serve Sincerely Chief Tut, Chief ZeKinG and the whole HQ of the San Andreas Police Academy ^[]
  19. @MarksMan said in [Suggestion]Warehouse Worker Job: Another great idea/suggestion which is going down with the time and nothing happens :) I don't think so. It's an interesting resource to work on for a lot of us, so you only really have to show patience and come up with ideas like you're doing above, for somebody to pick up on it. If you're interested in speeding up the updates, try learning Lua programming and start contributing.
  20. Sorted
  21. Yep that'd be its fate. Filex is creating a custom audio system anyway, so why not customize it further than just one tone :cool:
  22. Thanks. The current ideas for siren variation is squads, PD's, cars/trucks, SAFD and whether the vehicle is deployed from county/urban area etc., but we haven't thought of letting players choose their own siren type.
  23. 1M rewarded, archiving.
  24. I'm looking for better sirens, preferably studio recordings, so if you know any source please let me know :ok_hand:
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