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JohnnyEnglish

SAES Gang Manager
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Everything posted by JohnnyEnglish

  1. @Hoodie said in Leave some love for JohnnyEnglish: @JohnnyEnglish come back bitch xD You first! @Xavier said in Leave some love for JohnnyEnglish: @JohnnyEnglish Miss you, Bhai. Miss you too, Bhai :( Much love for y'all
  2. I hope to see you back ASAP, G'luck with them Aussies, mate AA needs it's airdrop services y'know
  3. Nope. Try applying sometime later when you're not busy with applying to every possible group. Denied.
  4. Stop spamming your auction with bumps every 15 mins even though people are bidding
  5. @Funstein said in House near TR bank: @Barry won the action Can anoyne lock this please? Sure thing.
  6. Fix your application regarding the Paramedic and SAM Paramedic distinction. Both rules stated are incorrect. Read SAM's official topic too for some answers.
  7. Detect a flashbang? Press lmb. Evading those are as easy as moving your mouse but evading nades are slim. Therefore a direct comparison between flashes and nades is illogical. Reason why nades are prohibited in interiors is cause of the immense splash damage it can cause in cramped up spaces. Throw one, kill 3 comrades, deal with reports. Whereas FBs are made to stun and ambush in narrow spaces ever seen a cop throw a FB at you in broad daylight when you got numerous places to run to and are open? That's illogical. The essence of using flashbangs is in interiors. Therefore, comparing them with grenades and proposing a cool down would make them useless basically, it would affect the squads in JBs and BRs as many a times, players don't even see the flash when thrown at a distance such as Jail last corridor end to end and just see the default smoke nade. We squad members aren't that retarded to keep throwing flash after flash as it affects our comrades too. If you see someone doing that you can report to his squad respectively. Flashes as said, only cripple your aim but you can immediately crouch and shoot and kill, jail and BRs being narrow places with the Health bars showing. If you wish to add a cool down to flashes then the logical change would be disable fire ability and increase stun time. You're just crippling an already crippled resource that helps us make a small difference or two, not everyone can pull off a flash ambush perfectly.
  8. @ElRastaMan17 said in [FOR SALE] Bussiness in San Fierro: Auction ended, @xxjougou meet me ingame. Anyone can lock this pls? As you wish ^^
  9. User not inactive, wrong username used. Request denied
  10. Property owned by a SAES clan member. Request denied.
  11. Happy belated birthday to one of my best mates :D Hope you had an awesome time, buddy. :heart:
  12. @Markus said in Remove /eject .: No, because quite often some random guy G's my car when I've forgotten to lock it and then I want to eject him, what will I do when the command has been removed? Beg him to get out to no avail then end up DM-ing and getting AJ'd
  13. @Xavier said in Remove /eject .: I agree it gets abused alot by cops. Just make it only work when the vehicle is stationary That already has occurred, /eject was nerfed recently and now only works when vehicle is totally stationary.
  14. Congratulations to the gents, well deserved, men!
  15. Good luck for what's ahead
  16. A good idea, will also stop people from "sorry I didn't read chat"
  17. Wishing you a very happy birthday, Chas ^^
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