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Brophy

SAES HQ Leader
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Everything posted by Brophy

  1. Perhaps cops could be used to "neutralise" turfs rather than hold them?
  2. Thanks for the feedback, we will look at implementing this.
  3. As the title says, what would you like to see added/changed/removed etc. We can then poll the most popular suggestions to the community.
  4. As the title says, what would you like to see added/changed/removed etc. We can then poll the most popular suggestions to the community.
  5. As the title says, what would you like to see added/changed/removed etc. We can then poll the most popular suggestions to the community.
  6. This Question has been marked Solved and moved to the archive. Thanks for your feedback, we have no plans to change anything at this time.
  7. Just to keep you guys in the loop. We've decided to go with a custom island created by @Henry He's in the process of building it, pictures and more information are currently in the thread on Discord, so if you have any requests or input, join the discord thread HERE -> https://discord.com/channels/229936715383439361/1110952372055834715
  8. That was first the admin who were going to process your donation. I was telling them to give you the donation bonus rewards.
  9. Please process the donation rewards using the summer donation bonus.
  10. We reintroducing bonus rewards for donating from today (1st June to 23:59 on 31st August). During these dates, the following changes to donation rewards will be in place. Double donation points: (2 points for every 1 donated). In-game cash reward is $250,000 per £1 donated (instead of $100,000 per £1). Keep an eye out for summer games and events running this month for your chance to win some prizes. If you wish to find out how to donate, please see: https://saesrpg.uk/donating/ If you wish to donate for someone else, please see this guide: View full article
  11. We reintroducing bonus rewards for donating from today (1st June to 23:59 on 31st August). During these dates, the following changes to donation rewards will be in place. Double donation points: (2 points for every 1 donated). In-game cash reward is $250,000 per £1 donated (instead of $100,000 per £1). Keep an eye out for summer games and events running this month for your chance to win some prizes. If you wish to find out how to donate, please see: https://saesrpg.uk/donating/ If you wish to donate for someone else, please see this guide:
  12. This Question has been marked Solved and moved to the archive.
  13. I don't see a reason to remove it. If people are actually "avoiding" then you can report them, however, there is a cooldown on the disk, so it's not like they are using it constantly.
  14. That would be the plan, all payment/economy elements would be fixed prior to the wipe, we wouldn't just wipe everything to be back in the same place in a years time.
  15. Hi All, This announcement is for the racers amongst you! A new and improved illegal racing script has just been added to the server. This script functionality was originally for experienced members of raceTECH but will now be usable by the entire player base. Features of the old script which we felt were lacking or needed improving upon... Customization. The old script required you to choose a start point and a finish point, whilst it generated everything in between on its own. This resulted in some strange tracks that could end up being blocked by bases or mapping. Fluidity. If you wanted to add a new track, you would have to wait a long time for it to be created, reviewed and pushed to the server to find out that the track might not even really be what you were hoping for. Bugs bugs bugs bugs bugs. We all know how buggy it was. Over time it was patched and made a little better, but it was never perfect. Washed out, boring UI which blended into the background. Improvements with the new script. Full creative freedom. Create your own starting point, checkpoints and finish point. This is restricted to experienced members of raceTECH. The ability to upload and remove tracks in an instant. No more waiting for tracks to be added or removed if mapping or bases get in the way. Import and export tracks with the push of a button, the same way as our construction or LWS panels work. Updated leaderboards so you can view top times for a track before and after a race. Completely overhauled UI to fit with the style of the server. A HUGE thanks to @jonas13362 @Scorpyo and @Jay for making this happen. Also a big thanks to the raceTECH members who were involved in the testing process. View full article
  16. Hi All, This announcement is for the racers amongst you! A new and improved illegal racing script has just been added to the server. This script functionality was originally for experienced members of raceTECH but will now be usable by the entire player base. Features of the old script which we felt were lacking or needed improving upon... Customization. The old script required you to choose a start point and a finish point, whilst it generated everything in between on its own. This resulted in some strange tracks that could end up being blocked by bases or mapping. Fluidity. If you wanted to add a new track, you would have to wait a long time for it to be created, reviewed and pushed to the server to find out that the track might not even really be what you were hoping for. Bugs bugs bugs bugs bugs. We all know how buggy it was. Over time it was patched and made a little better, but it was never perfect. Washed out, boring UI which blended into the background. Improvements with the new script. Full creative freedom. Create your own starting point, checkpoints and finish point. This is restricted to experienced members of raceTECH. The ability to upload and remove tracks in an instant. No more waiting for tracks to be added or removed if mapping or bases get in the way. Import and export tracks with the push of a button, the same way as our construction or LWS panels work. Updated leaderboards so you can view top times for a track before and after a race. Completely overhauled UI to fit with the style of the server. A HUGE thanks to @jonas13362 @Scorpyo and @Jay for making this happen. Also a big thanks to the raceTECH members who were involved in the testing process.
  17. You are creating an environment where reports are gonna get slammed all over the place. I'm all for balancing but considering the amount of ways criminals can earn money compared to cops, I don't see it as balancing, but instead, just another reason for people to play crim rather than cops.
  18. The problem I have with this is it would encourage people to go and DM cops just for the payout.
  19. Hi Guys, I've recently come across a map which could be easily added to our server, in which we could add new SR/BRs, properties, and spawns It's made using existing objects already in the game and the map size is only 34kB, so should not impact performance. This map offers the following: - Airport - Beaches - Bridges - Construction Area - Dock - Factories - Fire Department - Forested Area - Gas Station - Hospital - Parking Lots - Police Station - Restaurants - Ships - Shopping Area - Skyscrapers - Small Mountain - Stunt Objects - Suburban Area - Traffic Lights, Lampposts - Warehouses Screenshots: Location: Would you like this to be added?
  20. No, it's still being worked on in our spare time.
  21. until
    Desert Eagles will be holding a new recruitment drive on the 3rd of June at 19:00 (British Summer Time / Server Time) Please find information regarding the recruitment drive below.
  22. Hi All, I've just been informed that Desert Eagles will be holding a new recruitment drive on the 3rd of June at 19:00 (British Summer Time / Server Time) Please find information regarding the recruitment drive below. Passing the recruitment gives you a right to join Assault, Airborne and Naval unit. THE RECRUITMENT WILL TAKE PLACE ON SATURDAY 3RD OF JUNE AT 19:00 (BRITISH SUMMER TIME / SERVER TIME) Admin messages will be made during and a few minutes before the recruitment to give you further instructions. We expect everyone to come to the gates of DE base before the recruitment starts The details of the tests you must go through will not be disclosed until the recruitment. You may prepare for our traditional tests including parachuting, racing and Team Death Match. You should come to the recruitment spawned as a civilian with no weapons. Good luck to all candidates and see you there! DEHQ Top Brass Team: General of the Army: Rosen General: Absent DEHQ Team Air Marshal: xPooKs Admiral: Strong Brigadier: Sou View full article
  23. Hi All, I've just been informed that Desert Eagles will be holding a new recruitment drive on the 3rd of June at 19:00 (British Summer Time / Server Time) Please find information regarding the recruitment drive below. Passing the recruitment gives you a right to join Assault, Airborne and Naval unit. THE RECRUITMENT WILL TAKE PLACE ON SATURDAY 3RD OF JUNE AT 19:00 (BRITISH SUMMER TIME / SERVER TIME) Admin messages will be made during and a few minutes before the recruitment to give you further instructions. We expect everyone to come to the gates of DE base before the recruitment starts The details of the tests you must go through will not be disclosed until the recruitment. You may prepare for our traditional tests including parachuting, racing and Team Death Match. You should come to the recruitment spawned as a civilian with no weapons. Good luck to all candidates and see you there! DEHQ Top Brass Team: General of the Army: Rosen General: Absent DEHQ Team Air Marshal: xPooKs Admiral: Strong Brigadier: Sou
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