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Issue Tracker [Donation Vehicle Shaders]
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Everything posted by Brophy
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Thank you for your interest in joining the SAHA/CS team. On behalf of the management team we'd like to thank you for your interest in joining CS staff. We have reviewed the applications for the position of Community Staff and have chosen to proceed with a few of them. We regret to inform you we will not proceed with yours. We would however like to save your application on file for any relevant positions that come up in the future.
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Thank you for your interest in joining the SAHA/CS team. On behalf of the management team we'd like to thank you for your interest in joining CS staff. We have reviewed the applications for the position of Community Staff and have chosen to proceed with a few of them. We regret to inform you we will not proceed with yours. We would however like to save your application on file for any relevant positions that come up in the future.
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Thank you for your interest in joining the SAHA/CS team. On behalf of the management team we'd like to thank you for your interest in joining CS staff. We have reviewed the applications for the position of Community Staff and have chosen to proceed with a few of them. We regret to inform you we will not proceed with yours. We would however like to save your application on file for any relevant positions that come up in the future.
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Thank you for your interest in joining the SAHA/CS team. On behalf of the management team we'd like to thank you for your interest in joining SAHA/CS staff. We have reviewed the applications for the position of Community Staff and have chosen to proceed with a few of them. We regret to inform you we will not proceed with yours. We would however like to save your application on file for any relevant positions that come up in the future.
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Hi Guys, I've collated all the data required to start going through all the applications. I will soon start going through the applications and rejecting the ones that didn't meet the game time requirements (the last 30, 60 and 90 days were taken into account), so we can internally focus on the ones that do meet the requirements. However, in the meantime, I am able to start promoting the internal staff. @Curny @Hotfire and @Strong have now been promoted to full SAES members. @Sou @Anas_ @Yannick and @Bisollini have now been promoted to CS members. Please join me in congratulating them. View full article
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Hi Guys, I've collated all the data required to start going through all the applications. I will soon start going through the applications and rejecting the ones that didn't meet the game time requirements (the last 30, 60 and 90 days were taken into account), so we can internally focus on the ones that do meet the requirements. However, in the meantime, I am able to start promoting the internal staff. @Curny @Hotfire and @Strong have now been promoted to full SAES members. @Sou @Anas_ @Yannick and @Bisollini have now been promoted to CS members. Please join me in congratulating them.
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200 points confirmed.
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Hi All, If you are a passionate React UI Developer with extensive knowledge of React Typescript and Material-UI (MUI), and you can provide verifiable proof of your expertise, we invite you to join our team! Be a part of our innovative GTA5 project and contribute to creating exceptional user experiences through cutting-edge frontend development. If you feel like you meet the requirements below, please message me (Brophy) on discord. Summary We are currently seeking a skilled and experienced React UI Developer with expertise in React Typescript and Material-UI (MUI) to join our dynamic team. As a React UI Developer, you will be responsible for designing and implementing intuitive and visually appealing user interfaces for our RAGE server. Your in-depth knowledge of React, Typescript, and MUI, coupled with your ability to provide verifiable proof of your expertise, will be critical in ensuring the success of our project. Responsibilities Collaborate closely with our design and backend teams to translate UI/UX designs into high-quality, functional React components using Typescript. Develop and maintain reusable React components and libraries, adhering to best practices and coding standards to ensure consistency and efficiency across multiple projects. Utilize Material-UI (MUI) to implement responsive and accessible user interfaces, applying appropriate styling and theming to achieve a cohesive look and feel. Collaborate with the backend team to integrate RESTful APIs and ensure smooth data flow and functionality between the frontend and backend layers. Provide technical guidance and support to fellow developers, actively participating in code reviews and offering constructive feedback. Requirements Proficiency in React.js and Typescript, with a proven track record of building robust and scalable React applications using Typescript. Strong familiarity with Material-UI (MUI) and its component library, employing MUI to create visually appealing and responsive user interfaces. Solid understanding of modern web technologies, including HTML5, CSS3, and JavaScript (ES6+), ensuring clean, modular, and maintainable code. Experience working with frontend build tools such as Webpack, Babel, Vite and npm, as well as version control systems like Git. Strong problem-solving skills and the ability to work both independently and collaboratively within a team environment. Verifiable proof of knowledge and expertise in React, Typescript, and MUI through a portfolio, GitHub repositories, or any other relevant evidence. View full article
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Hi All, If you are a passionate React UI Developer with extensive knowledge of React Typescript and Material-UI (MUI), and you can provide verifiable proof of your expertise, we invite you to join our team! Be a part of our innovative GTA5 project and contribute to creating exceptional user experiences through cutting-edge frontend development. If you feel like you meet the requirements below, please message me (Brophy) on discord. Summary We are currently seeking a skilled and experienced React UI Developer with expertise in React Typescript and Material-UI (MUI) to join our dynamic team. As a React UI Developer, you will be responsible for designing and implementing intuitive and visually appealing user interfaces for our RAGE server. Your in-depth knowledge of React, Typescript, and MUI, coupled with your ability to provide verifiable proof of your expertise, will be critical in ensuring the success of our project. Responsibilities Collaborate closely with our design and backend teams to translate UI/UX designs into high-quality, functional React components using Typescript. Develop and maintain reusable React components and libraries, adhering to best practices and coding standards to ensure consistency and efficiency across multiple projects. Utilize Material-UI (MUI) to implement responsive and accessible user interfaces, applying appropriate styling and theming to achieve a cohesive look and feel. Collaborate with the backend team to integrate RESTful APIs and ensure smooth data flow and functionality between the frontend and backend layers. Provide technical guidance and support to fellow developers, actively participating in code reviews and offering constructive feedback. Requirements Proficiency in React.js and Typescript, with a proven track record of building robust and scalable React applications using Typescript. Strong familiarity with Material-UI (MUI) and its component library, employing MUI to create visually appealing and responsive user interfaces. Solid understanding of modern web technologies, including HTML5, CSS3, and JavaScript (ES6+), ensuring clean, modular, and maintainable code. Experience working with frontend build tools such as Webpack, Babel, Vite and npm, as well as version control systems like Git. Strong problem-solving skills and the ability to work both independently and collaboratively within a team environment. Verifiable proof of knowledge and expertise in React, Typescript, and MUI through a portfolio, GitHub repositories, or any other relevant evidence.
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[FEATURE] attached vehicles to ships don't respawn[SOLVED]
Brophy replied to General's question in Suggestions / Changes - Archive
This Question has been marked Solved and moved to the archive. -
[FEATURE] attached vehicles to ships don't respawn[SOLVED]
Brophy replied to General's question in Suggestions / Changes - Archive
Sounds more like a bug. Please post it here: https://saesrpg.uk/issues/ingame/ -
Hi All, As some of you have noticed, we have a community announcements channel on the Discord server. If you are hosting any in-game events or want to announce something to the whole community, such as a recruitment drive, tournament, party etc, please get in touch with a "Community Announcer" (taggable group on discord) and they will announce it to the masses for you! Cheers. View full article
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Hi All, As some of you have noticed, we have a community announcements channel on the Discord server. If you are hosting any in-game events or want to announce something to the whole community, such as a recruitment drive, tournament, party etc, please get in touch with a "Community Announcer" (taggable group on discord) and they will announce it to the masses for you! Cheers.
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Sou's Shader Request
Brophy commented on Sou's shader request in Issue Tracker [Donation Vehicle Shaders]
This is now live @Sou -
Thanks for your suggestion, it is certainly something we can look at changing. Mind adding a poll to your suggestion so we can gauge it?
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re-adding my donation reward due to my inactivity
Brophy replied to Francisco Ramone's topic in Reward Change Archive
Please re-create your topic in the correct format along with your donation balance topic: -
Hi All, Recruitment is now closed. I would like to thank everyone who has taken the time to fill out an application to join the team, it's a lot more than I expected! Over the next two weeks, I will go through the applications, checking playtime, punishment history etc and will start replying to applications on the 1st July. View full article
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Hi All, Recruitment is now closed. I would like to thank everyone who has taken the time to fill out an application to join the team, it's a lot more than I expected! Over the next two weeks, I will go through the applications, checking playtime, punishment history etc and will start replying to applications on the 1st July.
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[FEATURE] Train Robbery/Money Transport Job
Brophy replied to jordskjelv's question in Suggestions / Changes - In Review
I was looking at this too. -
[STORE ROBS] What would you like to see added/changed/removed etc
Brophy replied to Brophy's question in Suggestions / Changes - In Review
Or like mentioned before, we move to bigger locations to spread people out, so roof camping isn't required. -
That's the whole purpose of the linked topics, you suggest your changes there, and then we evaluate them and implement the ones the community wants. Please read them.
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Please add your suggestions to the threads linked.
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[FEATURE] Train Robbery/Money Transport Job
Brophy replied to jordskjelv's question in Suggestions / Changes - In Review
It's not. I've been looking into trains and how they work with MTA these days as they used to be quiet buggy, so will be looking at a solution for this soon. -
Hi All, We would like to get your feedback on what you would like changed with SR/BR/Turfs. These could be implemented quickly as small wins for the community while you wait for other more complex features and changes we have planned. View full article
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