
ChasinTLSN
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Everything posted by ChasinTLSN
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Happy birthday old man!
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Happy birthday.
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Happy birthday furr purr
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28.08.2018 <3
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@Kybali0n what's your favorite episode?
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Happy birthday LIT FAM :flag-ee:
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@Markus said in Warning system: I want to see @ChasinTLSN mutes
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PALJU NNE JOE :flag-ee:
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can any one help in this rule please ?
ChasinTLSN replied to nullX's question in Suggestions / Changes - Archive
First of all, what do you expect to happen after you steal someone's car, a hug? You got what you deserved, a shot. And yes it's completely justified to do that while you're being in someone's vehicle or not, this should give you a lesson to not steal or touch someone's property. So Arma is completely right on this, and absolutely not surprised at all about DROT's nonsense reply. Self court for the win. -
@GirlyPrimis Ah shit here we go again, salami between legs.
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Cooldown on flashbangs
ChasinTLSN replied to TaaviLaudur's question in Suggestions / Changes - Archive
@Joshbond said in Cooldown on flashbangs: @ChasinTLSN said in Cooldown on flashbangs: @Joshbond said in Cooldown on flashbangs: This vote will always be a yes, why? Because criminals outnumber Cops and criminals. Criminals already have dumb advantages like jumping up a wall or a hedge, which makes it 90% harder to arrest. So we need flashbangs to give us a SLIM advantage. They make barely any difference in banks, reason is because there are too many crims SPRAYING CS or M4 down the hall way so cops are still killed. Flashbangs are fine, if they were broken you would see every bank rob won by cops. Where actually nearly every bank rob is won by criminals. The reason why grenades have a cooldown is because they do DAMAGE. They kill things and quite easily. Flashbangs dont kill, taze or arrest anyone. They blind you for like 3 seconds. Which is nothing. Does not slow you down, does not prevent you from shooting. Flashbangs dont need changing. Might as well include a 20 second jump cooldown to stop criminals getting to high levels and easily killing cops because of the arrest system. Or actually lets increase how long you stay on the floor, so cops have enough time to get on the wall/hedge and actually arrest. Or actually lets make it so when I taze you, you are instantly arrested like before. Or actually..................................................................................................................................................................................... You guys have a whole fucking arsenal of different equipement to get things done, let me bring out a few of many; tazer that takes from a fucking fortune, KILL ARREST at the bankrobs aswell as in the JB's, when you die you respawn, when we die we get jailed, means that a certain event is over for someone, especially if that's a bankrob, which is fucking illogical. Can't forget to mention the shotgun which slows you down and you'll move like a snail after that. You have everything, when we miss shot we get jailed for over 400 seconds, when you miss your ONE tazer shot you respawn and come back, so fuck your flashbangs clown. There is a reason why there are more criminals than cops. Its simple, criminal life is more easy and so majority of people like it more. Being an officer is ALOT harder than being a criminal. Flashbangs are not broken, they last 3 seconds. We cant use them everywhere either, as that is what is instructed. You can use nades EVERYWHERE, so yeah fuck your nades. No we can't use nades at the interiors, while you can throw that shit at every single place. Coincidence? I don't think so. -
Cooldown on flashbangs
ChasinTLSN replied to TaaviLaudur's question in Suggestions / Changes - Archive
@Joshbond said in Cooldown on flashbangs: This vote will always be a yes, why? Because criminals outnumber Cops and criminals. Criminals already have dumb advantages like jumping up a wall or a hedge, which makes it 90% harder to arrest. So we need flashbangs to give us a SLIM advantage. They make barely any difference in banks, reason is because there are too many crims SPRAYING CS or M4 down the hall way so cops are still killed. Flashbangs are fine, if they were broken you would see every bank rob won by cops. Where actually nearly every bank rob is won by criminals. The reason why grenades have a cooldown is because they do DAMAGE. They kill things and quite easily. Flashbangs dont kill, taze or arrest anyone. They blind you for like 3 seconds. Which is nothing. Does not slow you down, does not prevent you from shooting. Flashbangs dont need changing. Might as well include a 20 second jump cooldown to stop criminals getting to high levels and easily killing cops because of the arrest system. Or actually lets increase how long you stay on the floor, so cops have enough time to get on the wall/hedge and actually arrest. Or actually lets make it so when I taze you, you are instantly arrested like before. Or actually..................................................................................................................................................................................... You guys have a whole fucking arsenal of different equipement to get things done, let me bring out a few of many; tazer that takes from a fucking fortune, KILL ARREST at the bankrobs aswell as in the JB's, when you die you respawn, when we die we get jailed, means that a certain event is over for someone, especially if that's a bankrob, which is fucking illogical. Can't forget to mention the shotgun which slows you down and you'll move like a snail after that. You have everything, when we miss shot we get jailed for over 400 seconds, when you miss your ONE tazer shot you respawn and come back, so fuck your flashbangs clown. -
[ accepted/ready ] LS Race track
ChasinTLSN replied to MatizZ's question in Suggestions / Changes - Archive
[T~C]Chasin jaja -
Cooldown on flashbangs
ChasinTLSN replied to TaaviLaudur's question in Suggestions / Changes - Archive
@Marko how about if we change tazer range from 13 meters to 130 and add minigun for the cop side to handle crims better at the jail. I've been even thinking myself to suggest it because cops struggle stopping jailbreaks. Poor fellas, I feel you emotionally. -
Police Combat Shotgun with beanbag rounds
ChasinTLSN replied to Joshbond's question in Suggestions / Changes - Archive
@Joshbond said in Police Combat Shotgun with beanbag rounds: Well us squads need something because every group is being made available for gang members which is OP. So why cant us squads have something nice for once?? Selfish gang members just want everything to themselves. Shut the hell up with your nonsense. -
Donation: ChasinTLSN (Amount 10.00 GBP)
ChasinTLSN replied to ChasinTLSN's topic in Donation Archive
Also add me back to the Donator spawn permanently as I've donated around 5 hundred pounds in the past 6 years. Username is 'decrypter1'. -
Donation: ChasinTLSN (Amount 10.00 GBP)
ChasinTLSN replied to ChasinTLSN's topic in Donation Archive
As @Steve isn't able to donate for himself, I'm helping him out. Even if I am techincally a owner I'm giving him a full rights about this certain vehicle he's gonna request, and whenever he decides to change anything. @Steve request your reward here please. -
Donation: ChasinTLSN (Amount 10.00 GBP)
ChasinTLSN replied to ChasinTLSN's topic in Donation Archive
This is an automated post TXN ID: 71A712939X316900F Donation: 10.00 GBP Requested rewards: Please edit this post and add your requested rewards -
Name: ChasinTLSN Username: decrypter1 Team Betting on: CDS Amount: 25m
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Congratulations @Honer112 and @kipt mens. But now I understand atleast why illusion have been acting so tryhard for the past few weeks lol. Anyways, good job.
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Thank you all for the beautiful wishes in this topic, in-game and Discord. Really means alot to me, thanks again. ;)
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denks nuudliveteranid
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Joe obv /me sends air kisses for @Joe
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Name: Chasin Username: decrypter1 Team Betting on: UE/OC Amount: UE - 10M/OC - 5M