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DROT

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Everything posted by DROT

  1. Samuel should win the accumulated weight competition because he's a fat fuck.
  2. ] SWAT Recruitment Status: ACTIVE Following five months with no active recruitment, interested players can now once again attempt to become members of the squad by participating in the SWAT Academy. Recruitment may eventually be suspended again for an unknown amount of time. More about the SWAT Academy, which currently remains the only viable method of joining the squad: https://saesrpg.uk/topic/34107/s-w-a-t-academy-recruitment SWAT HQ
  3. I don't think that squads should give up on something that benefits them everywhere with the exception of one activity in which they're on the opposing sides. Perhaps something can be done along the lines of blips getting toggled off for participating squads during GRs. Sure there must be several other options to try or consider trying before getting rid of something beneficial entirely.
  4. It might be enough to introduce a selling spot in form of a window containing text rather than having access to physical cars, while it would I presume also be way easier script. A list of vehicles that players set for sale alongside written specifications and price of said vehicles, such as upgrades or colour codes. Something like auction houses found in many mmo games. You do not need to have access to or see the actual vehicle to know what it looks like or what it comes with. Testing the vehicle on the other hand could be part of regular car shop, the same racing track that is currently found in Nanoshop. There is after all no real need to test the player sold car, when the generic vehicle that you could test in a car shop has identical performance to player owned car.
  5. Happy birthday I wish you all the best, you are now a grown man who has the mental capacity to stop playing Fortnite, Roblox and listening to Kanye, pls stop, many kisses
  6. January - July 2022 General Police Updates Recount ~[.]~(black) General Changes: Casino Robbery, new server activity that cops can respond to. [s=]https://saesrpg.uk/topic/31778/introducing-the-new-last-venturas-casino https://saesrpg.uk/topic/31806/information-lv-casino-rob https://saesrpg.uk/topic/31790/casino-robbery-rules[/s] Cops now get rewarded on public bank robbery reset (30k per uncracked safe) and more than one can receive money by running into an uncracked safe marker. Non-police vehicles marked with police variants are now only drivable by emergency classes and can be parked at player owned properties. "Gang Bank Robberies Stopped" and "VIP's Escorted" added to /stats. Police variants are now available for the following vehicles: Infernus, Cheetah, Stratum, Huntley, Patriot, Newsvan, Bullet. Vehicles found in proximity of bank entrances are now collision-less to prevent interior marker blocking. Squadless players receive 10% less money from arrests. This does not apply to PC members. Pro Cops (PC) Changes Detective is now the primary PC spawn and comes with a new skin. Police Marine spawn has been reintroduced and returned to Las Venturas. Following PC spawns were made public and accessible to anyone depending on their arrest /stats: Traffic Officer (1k), Police Officer (2k), Police Marine (3k), Sheriff (4k). PC members now receive 10% more money from arrests made with any spawn. /speedtrap now comes with a 5 minutes AFK check. Prison Warden comes with a new skin and a sniper rifle. - SAPD HQ
  7. Not saying that I'm against or in favour of implementing the suggested change, just stating what (if I remember correctly) the reason behind its removal was.
  8. It was removed primarily because it was pointless, you drive from point A to point B over sea which of course has no obstacles on it, then get paid for doing that. Additionally, various bugs were a common occurrence.
  9. Perhaps if the selected property is in proximity of an ongoing SR. In any other scenario no, especially not for those that include BR's as that would warrant significant change in balance.
  10. ^[] SWAT Academy & Recruitment Closure We're ~[closing]~(red) the SWAT recruitment and suspending the SAC program. This means that one week after this announcement, players will no longer be able to join as cadets. Anyone interested in becoming part of SWAT should use this period to join as SAC, while that is still possible. Players will no longer be able to apply for SWAT membership in any way whatsoever. SWAT HQ
  11. Special vehicles are special primarily because of their rarity. If we hand them out like candy, they will become regular vehicles. Take CLO swat-tank-thing vehicle as an example, there is absolutely nothing special about it besides the fact that it is limited to CLO only. Had we started handing those out, they'd be irrelevant and "old news" mere weeks later. The same principle applies to plenty of other concepts found on the server, such as pick-up items or spawns and jobs/abilities. Things are set up this way in order for players to have some sense of progression while playing on this server. The more is available off the bat, the less goals you have to work towards achieving. In this specific case, the vehicle only exists on the server for purposes of CLO vs. DE events, had those two organisations disappeared, I doubt we'd be seeing any Hydras at all because they do not fit into the type of gameplay that the server revolves around.
  12. @PinkyyyTinkyyy said in [SUGGESTION] HYDRA DONATION REWARD: COMMUNITY. YOU ARE A MEMBER OF A SPECIAL GROUP WHO HAS ACCESS TO HYDRAS WHENEVER YOU WANT TO PLAY IN ONE, SO WHY CANT EVERYONE ELSE HAVE THE SAME PRIVILEGE OF JUMPING IN THEIR OWN HYDRA TO DO WHATEVER THEY WANT TO DO IN IT WITH THEIR MATES?]~** You are suggesting replacing DE because not everyone can get in it, with the donator group which again not everyone can get in? If people being unable to join a group to get access to this vehicle is the reason behind your suggestion, then your suggested solution does not resolve the aforementioned issue.
  13. February 2022 PC Tester Recruitment Results ~[.]~(black) Congratulations to following candidates who successfully passed the application phase! @Riley @JohnnyEnglish @Legend @LandShark @Sou @JasonBourne @niceez If your name is on the list of future PC testers, await further instructions in SAPD Discord. - SAPD HQ
  14. February 2022 PC Tester Recruitment It's that time of the year again. PC had lately seen an increase in the amount of applicants and decrease in availability of testers. For this reason, we're glad to announce the beginning of PC Tester Recruitment 2022! If you wish to find out more about PC testers or how to become one, follow the link below: https://saesrpg.uk/topic/13027/pct-pro-cops-tester-how-to-apply Applications may be submitted for several more days, next recruitment is not expected to happen any time soon. - SAPD HQ
  15. April 2021 - January 2022 General Police Updates Recount ~[.]~(black) Stats: Arrests and other cop related stats scoreboards can be viewed at https://web.saesrpg.uk. BR changes: Door speed now depends on the amount of online cops. BRs require 5 cops with below 40, or 10 cops with over 40 players online in total to be initiated. Cops now get rewarded on bank reset, 35k per uncracked safe ( cops who assisted in the bankrob but are outside the bank or dead at the time of the reset also get rewarded, but less than the ones inside the bank ) Squad members are counted towards the limit regardless of their spawn, gang members are never counted. Arresting: Wanted players can be arrested while sitting in a passenger seat of a locked car by entering the car as a driver. There doesn't need to be a wanted driver in order to access the locked vehicle. Arresting players that are in modded vehicles no longer causes network issue. - SAPD HQ
  16. ^[] SWAT ~[BLACKLIST]~(red) Clearance [2018-2021] All players listed on the SWAT Blacklist between 2018 and 1.1.2022., who were previously banned from squad entry for a variety of reasons; were removed from the list as of today (6.2.2022.). If interested, said players may attempt to join SWAT via default recruitment procedure. Below are the names of players that were taken off the blacklist. Should your name not be among them and you were added to the blacklist at some point of time, it is likely that you remain unwelcome for whichever reason. Names: Boii/Killer (killer000) Curvy (elyesssmaoui) Leito (Oussamarappelz) Tamsouh/Liyones (Zelozed2) Deep (deeeep) Buck (buck) Bozi (dembo) Markus (kalevipoeg) ModeL ( ? ) Ardron (king1992) Pengo (pengo) Doom (mahdi444) Mystic (berkanplb) Lazar (XXlazarXX) Disaster (lilou) Marko (blackflage) Teddy (officerraven) Zombie/Deadbox (Arran17) Dippo (Dippo) Fatroucha (AHhh) Sollozzo (Sollozzo) Chalupa (mastahand) Morningstar (7roses) Netro (XxNetroXx)
  17. I've honestly no idea what is being suggested here, please elaborate. @Petrow
  18. Civilians are not meant to participate in criminal activities. Same goes for paramedics, they should not solely assist criminals. Stick to your role.
  19. November 2019 - November 2021 For those who wish to know more about how their own organisation did over the past two years or for those who are merely interested in learning about the activity state of organisations on SAES, here's a detailed list of squads and gangs who have been awarded the "most active gang/squad" status as well as records made related to amounts of active members. Stats collected range from the earliest accessible period which is November 2019, up to the most recent monthly GM results (November 2021). Because of large amounts of gangs and squads that still are or are no longer present in our community today; the listing only includes organisations which were in the top three of any category displayed below. Organisations that no longer exist were not included. ~[SQUADS]~(sky blue) Top three ~[SQUADS]~(sky blue) with most active members reached. :crown: Squad Active Members Year 1. ~[SWAT]~(navy) ~[51]~(gold) 2020 2. ~[FBI]~(gray) 49 2021 3. ~[SAFP]~(sky blue) 43 2020 ~[SQUADS]~(sky blue) that have obtained the "most active squad of the month" awards. :crown: Squad :1st_place_medal: :2nd_place_medal: :3rd_place_medal: 1. ~[SWAT]~(navy) ~[13]~(gold) 5 5 2. ~[FBI]~(gray) 9 9 7 3. ~[SAFP]~(sky blue) 3 10 11 Most active ~[SQUADS]~(sky blue) in detail: [s=] 2019 :1st_place_medal: :2nd_place_medal: :3rd_place_medal: November SWAT SAFP FBI December SWAT FBI SAFP 2020 :1st_place_medal: :2nd_place_medal: :3rd_place_medal: January SWAT SAFP FBI February SWAT FBI SAFP March SWAT FBI SAFP April SWAT SAFP FBI May SWAT SAFP FBI June SAFP SWAT FBI July SWAT FBI SAFP August SAFP FBI SWAT September SWAT SAFP FBI October FBI SWAT SAFP November SWAT FBI SAFP December SWAT SAFP FBI 2021 :1st_place_medal: :2nd_place_medal: :3rd_place_medal: January FBI SWAT SAFP February FBI SWAT SAFP March SWAT/FBI SAFP - April FBI SAFP SWAT May FBI SWAT SAFP June SWAT FBI SAFP July FBI SAFP SWAT August FBI SWAT SAFP September FBI SAFP SWAT October SAFP FBI SWAT [/s] ~[GANGS]~(red) Top three ~[GANGS]~(red) with most active players reached. :crown: Gang Active Members Year 1. ~[AA]~(magenta) ~[65]~(gold) 2020 2. ~[ThC]~(gray) 57 2020 3. ~[HS]~(blueviolet) 55 2021 ~[GANGS]~(red) that have obtained the "most active gang of the month" awards. | :crown: | Gang | :1st_place_medal: | :2nd_place_medal: | :3rd_place_medal: | |----------------|----------------------------|---------------------------------------------|--------------------------------------| | 1. | ~[AA]~(magenta) | ~[15]~(gold) | 2 | 4 | | 2. | ~[ThC]~(silver) | 5 | 16 | 1 | | 3. | ~[UE]~(maroon) | 2 | 1 | 3 | | 3. | ~[O]~(gray) | 2 | 0 | 5 | | 3. | ~[HS]~(blueviolet) | 2 | 0 | 1 | Most active ~[GANGS]~(red) in detail: [s=] 2019 :1st_place_medal: :2nd_place_medal: :3rd_place_medal: November AA ThC O December AA CripZ ThC 2020 :1st_place_medal: :2nd_place_medal: :3rd_place_medal: January AA ThC BB February AA ThC Z March AA ThC O April AA ThC O May AA ThC O June AA ThC UE July AA ThC UE August AA ThC HS September AA ThC BB October ThC Z BB November ThC CripZ AA December UE ThC AA/BB/CripZ 2021 :1st_place_medal: :2nd_place_medal: :3rd_place_medal: January UE ThC AA February AA/ThC UE/Z CripZ March AA ThC CripZ April O ThC AA May ThC BB/AA HS June O/HS CripZ JK July ThC CripZ BB August AA ThC BB September AA ThC O October HS AA UE/Lunas [/s]
  20. @weppo Brs are optional in a sense that you don't have to do them if you choose to do turfs/grs instead.
  21. As said above, we've already reduced the jail time by a great margin. Reducing it further would make jailbreaks pointless because you'd be out before the jailbreak is even initiated. It would also affect balance of various activities such as Br where more criminals would be present due to ability to return more frequently even after an arrest. If you want do spend less time in jail you can use /sur which will reduce your jail time to roughly a minute only.
  22. "BR holding" is not an intended concept, it was made possible because of a flaw in the script and is considered abuse of the BR system. BR becomes a BR once there is a sufficient number of gang members in the bank, who are in the process of cracking. Up until that moment the BR is nonexistent and can be overtaken by any other gang who shows up with the number of members required to initiate a BR. One player standing in a marker has no purpose. Reserving a bank for your gang in advance by sending one player over there or calling it in team chat is player made construct and not in any way encouraged or sanctioned by the rules. There is no reason for you to send one person over and risk alerting the police, you can simply not do that. Finally, we're currently working on means through which the event of cops switching spawns to prevent a BR should be made impossible or far more difficult.
  23. There is no efficient way to constantly keep track of gang members who temporarily quit their organisations and use police spawns to manipulate the system. Unfortunately, merely having a rule forbidding players from doing this has proven ineffective, which is why the current system was implemented. For this reason the cop limit will remain to take only squad members into consideration. Furthermore, judging by the BR logs, the only prolonged period without sufficient cop presence is between midnight and noon.
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