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Cornelius

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Everything posted by Cornelius

  1. @DROT said in Disallowing gang members to spawn for a bank robbery: Technically it wasn't your topic if you copy-pasted it. Techincally, but ideas were different that is for sure anyone can see.
  2. @Howlze said in Disallowing police/squad members from respawning or disconnecting.: @Cornelius I give up, I have no idea what you are trying to say. You speak about how gang members spawn as cop to start BR. I speak how squad members disconnect to stop BR. Understand at least this.
  3. @Howlze said in Disallowing police/squad members from respawning or disconnecting.: Once again ... Which is exactly what I stated on my topic. @Howlze said in Disallowing gang members to spawn for a bank robbery: Current script should be relying on the current amount of cops. If there are 10 cops on as the bank robbery spawns, it shouldn't "deactivate" the ability to crack if they despawn. I agree with that. Again, you dont understand what I said ? ::: ::: You say no gang members are involved in your idea script. I say involve gang members in your idea script.
  4. @Howlze I am speaking about squads, not gangs, squads abuse 10 cop by pass by disconnecting. Also read again even first lines ::: :::
  5. @Howlze said in Disallowing police/squad members from respawning or disconnecting.: .. Huh? He copy-pasted my topic? Most of SAES players can't read or are illiterate If you read carefully you will see difference: ::: You talk about gang members. I talk about squad members. You speak how to manage gang member problems. I speak about how to manage squad members problems. I said report those cops, or dont even count them anymore - remove 10 cop script. ::: I agree to the last point, but you may ask what is the difference ? 10 cop script. (your opinion example): 3squad members + 7 gangless. 10 cop script. (my idea example): 3 squad members + 6 gang members +1 gangless.
  6. Hi, In the present as well as the past we've noticed multiple squad members spawning as a civilian, or disconnecting in order to lower the 10-cop requirement for starting and continuing a bank robbery. This should not be allowed for obvious reasons. A simple fix to this is for validation of whether reporting those cops or to still count them towards the limit script - simply remove 10-cop rule. Current script should be relying on the current amount of cops. If there are 10 cops on as the bank robbery STARTS, it shouldn't "deactivate" for the rest of bank robbery. Try to remove and be reported @Tut-Greco
  7. @Tut-Greco said in Disallowing police/squad members from respawning or disconnecting.: @Cornelius could you please write the thread with your own words instead of stealing from another. I'll give you 24 hours to fix this Or what
  8. @KARIM said in Disallowing police/squad members from respawning or disconnecting.: already requested tard corn -_- I meant, example: I want 7 squad/gangless + 3 gang members = limit passed. Other idea was 10 squad/gangless = limit pass
  9. Hi, In the present as well as the past we've noticed multiple squad members spawning as a civilian, or disconnecting in order to lower the 10-cop requirement for starting and continuing a bank robbery. This should not be allowed for obvious reasons. A simple fix to this is for validation of whether reporting those cops or not to count them towards the limit script - simply remove 10-cop rule. Current script should be relying on the current amount of cops. If there are 10 cops on as the bank robbery STARTS, it shouldn't "deactivate" for the rest of bank robbery.
  10. Verry fun! @Bunny when bad connection has benefit of playing in this server! Also you have to understand if there were 4 crims vs 4 cops, cops would have lead. The changes admins should work on is not benefit cop in arresting, but to give other jobs for cops. Criminals can do turfs brs srs. Cops like ooga booga running to arrest in all scenarios.
  11. @kapuraca Hello human form alien, I hope you will find your real age in our planet Earth, dont bother applying until you grow up.
  12. Glue on cars not realistic. Kill arrest is :DDDDDDdddDDDDDD
  13. Why removed glue on cars, added kill arrest ??????????????????????????????????????????????? kill arrest really ? Toggle walk is fuked what cops cant aim pistol from close range or you are telling me cops have autism? I could prove that cops is broken
  14. 28.10.2019 ::: Mid day activity :::
  15. Bring back glue on cars, remove kill-arrest!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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