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Tut

SAES Creative
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Everything posted by Tut

  1. indeed, stick to 1 topic per auction sir @RikKi
  2. just to be clear, are you going to do it for CJ or regular peds?
  3. @scorpyo said in robber mask: Well then there must be another way to do this for sure you could try use boneAttachment and add a map object to his head bone, that's exactly how CJ body parts works with the exception that the parts are rigged
  4. that would be for CJ only wouldn't it @Filex
  5. could be a decent addition to the sea treasure hunting suggestion that you also suggested on old forums; https://archive.saesrpg.uk/community/topic/101348-under-water-treasures/ i like diving in games, could be great fun at times. i also have good ideas for the script's contents (if it one day gets considered)! +1
  6. @brophy said in robber mask: I wonder if it could be done with a shader...... ainsley's face? yeah can be used for skin shading the robber mask can't tho, you would need a skin that by default is bald to have a proper mask form. and to avoid having parts of the face sticking out of the mask you would need to have skins with identical face mesh :( this can be done with CJ body parts/bone attachments
  7. @flex said in robber mask: @master-chief said in robber mask: @flex said in robber mask: You can simply spawn as a Robber as he has a mask on :) but by this way any gangs members or drug dealers or arms dealers could wear the mask and not only the robber To be totally honest, this is kinda pointless IMO. kinda yeah, it's something that belongs to a serious-rp server
  8. it requires a lot of effort, i cant imagine it being done anytime soon. but definitely a nice suggestion
  9. it isn't super necessary of a feature, just thought it'd be cool to see it one day. wouldn't mind if the suggestion will remain untouched for months if need be.
  10. sorted, thanks for reporting!
  11. Username: homemdaluz Last seen: may 31 2018
  12. sorted, thanks for reporting - you have reached the 2 property limit for the week.
  13. sorted, thanks for reporting!
  14. sorted, thanks for reporting!
  15. sorted, thanks for reporting
  16. sorted, thanks for reporting. this is your 2nd claim for the week.
  17. sorted, thanks for reporting. prior to making any future requests please do make sure to stay up to date with requesting a property.
  18. @Danger-tkd the property has already been requested (on pending, not decided if he'll claim it or not), please standby until it's been determined https://saesrpg.uk/topic/1312/inactive-lv
  19. you're allowed to claim 2 properties a week, resetting every monday 00:00 ingame time (BST). you've already claimed 1 this week and have made a request for the SF prop. would you rather want this than the bank property? @Pump
  20. @SQuiZo reported 3 minutes too early (2-3 at very least) thus the winner is indeed Pump https://saesrpg.uk/topic/1310/inacitve-sf
  21. i don't think it matters a whole lot however auctioneers titles their topics, whatever attracts bidders is fine. The bidders should have enough common sense to decide whether the auction is an attempt on a scam or overpriced.
  22. sorted , thanks for reporting sir
  23. Sorted, thanks for reporting
  24. Requests must be sorted within 48 hours of them being made. Any SAES member or SAHA member can sort these requests for you. If you fail to get the request sorted within 48 hours of you posting it, it will be removed and the property will be put up for general sale. @Kawaii
  25. Requests must be sorted within 48 hours of them being made. Any SAES member or SAHA member can sort these requests for you. If you fail to get the request sorted within 48 hours of you posting it, it will be removed and the property will be put up for general sale. @Kawaii
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