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Tut

SAES Creative
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Everything posted by Tut

  1. Withdrawn
  2. sorted, thanks for reporting.
  3. Sorted, thanks for reporting
  4. Has already been requested ( my bad to those i linked here ) https://saesrpg.uk/topic/1458/inactive-ls @Groove
  5. Has already been requested https://saesrpg.uk/topic/1459/inactive-ls @ElPadrino
  6. Has alread been requested https://saesrpg.uk/topic/1461/inactive-ls @K2rhym
  7. Has already been requested https://saesrpg.uk/topic/1461/inactive-ls @MrDeathBoy
  8. Has already been requested https://saesrpg.uk/topic/1459/inactive-ls @XpookS
  9. Has already been requested @Spinkes
  10. Has already been requested @Steve
  11. Has already been requesteD https://saesrpg.uk/topic/1459/inactive-ls @Note
  12. has already been requested https://saesrpg.uk/topic/1459/inactive-ls @MrDeathBoy
  13. Has already been requested https://saesrpg.uk/topic/1459/inactive-ls @Sparrow
  14. Has already been requested https://saesrpg.uk/topic/1461/inactive-ls @Spinkes
  15. Has already been requested https://saesrpg.uk/topic/1459/inactive-ls @Groove nob
  16. Has already been requested https://saesrpg.uk/topic/1461/inactive-ls @Note
  17. Requested too early. @hope
  18. Properties owned by clan members will not be put on sale unless explicitly mentioned by SAES HQ. @cvn87
  19. @tut-greco said in Inactive [BC]: @Zoom-In user is not inactive yet. Please re-request the property starting at 00:00 BST 17th of july.
  20. @Zoom-In user is not inactive yet. Please re-request the property starting at 00:00 BST 17th of july.
  21. Please read this topic thoroughly https://saesrpg.uk/topic/374/requesting-inactive-properties when done, make a request in this forum by creating a new topic https://saesrpg.uk/category/191/inactive-property-requests @chikoU
  22. https://archive.saesrpg.uk/community/topic/40585-donation-swinftw-amount-1000/
  23. it's stolen properties of victims so i don't see why not, it would also give a task to do apart from arresting upon raiding a gang base
  24. I should probably point out that the vaults should be accessible far from the spawn location of the police based group/squad so that the primary defense style will remain the same as if the gang was robbing another gang.
  25. I think it could be fun to allow gangs to rob squad base vaults (and maybe company/group vaults too), it'll give different challenges to the gangs so they won't necessarily have to watch out for snipers but rather tasers. With the upcoming reset it could be a decent money maker too
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