Tut
SAES Creative-
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Everything posted by Tut
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your point is somewhat invalid, Crash. it doesn't go afk or run off the scene if its handler dies, only if it remains stuck in the rear space of the cruiser. also my lifepoint addition was just something that came to mind adter reading rzzos post, not quoting your post
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if im not mistaken the 'unknown reason' was to prevent cbug.
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@Crash said in Updating PC Dog Spawn: @Rzz0 said in Updating PC Dog Spawn: so basically get stunned by a dog i cant outrun and i also cannot kill because the hitbox is broken LUL obviously no you already abuse eject, i get out of my car and im already tazed, you dont need a dog kill the handler? and the dog will be useless? maybe? you know maybe think? Nope, canine will still be protecting itself or attacking the target if its handler is down. i do say it should have a quarter life of a human tho. PC is all about rp and it'd be failrp/powergaming to keep running after a target as canine if you're shot 2 times with a shotgun. im 'retired' hunter irl and you'd drop a fox with a buckshot. canine irl also will be dropped from one or a few pistol rounds.
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according to bone/terry they/he(bone) already tried to explain it to you. you're better off seeking specifically bone and not anyone else. i'll close this thread for you.
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selling my large parking lot/cellar. can be mapped over as base, or used as parking lot for the sexy building in background if your gang owns both. starting bid ~[$]~(green)10.000.000. it features public vehicles and a disk
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@DROT said in Updating PC Dog Spawn: @Tut-Greco said in Updating PC Dog Spawn: im a bit sceptical about completely disabling criminals who are bitten by it Nothing compared to what every cop can do, tasing the person to disable them, spraying the person to disable them, throwing flash to disable person. When you put a dog besides a normal cop, it's easy to realize how little a dog can really do. Right? tasing someone shouldn't completely disable them, it should depend on player stats and having a chance (incase it hit the jacket and not connecting through to the person). to disable someone from pepper spray should also only affect only the vision. not completely disabling the target. it shouldn't affect his hands. being bitten by canine should be similar to how tasing and spraying works. it only bites one part of your body thus causing a lot of pain, but it doesnt disable you entirely so you stand up crying. it should partially disable your movement and weapon stats all depending on player stats etc.
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spray effect for a small period of time may seem fair, keeping in mind the canine needs catch up with the suspects first. or maybe stun them so they can only walk for the duration that the canine is within a short distance and is holding RMB, idk? im a bit sceptical about completely disabling criminals who are bitten by it
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ive put enforcer and riot water truck, possibly 1 more on github a while ago requesting their colliding and projectils damage reduced. fyi https://github.com/saesrpg/saesrpg/issues/33
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thread has been moved to the appropriate section
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i don't understand what kind of issue you're experiencing, is it a ban or a connection error? @alidarkoff please provide a print screen of what it says if it's a ban, please read this thread https://saesrpg.uk/topic/1341/how-to-post-ban-appeal
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archived. @whaiiz find a member from this group to sort it for you https://saesrpg.uk/groups/housing-agency
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@Crash said in ICE Problems & General problems!! (Read it): @Sam said in ICE Problems & General problems!! (Read it): @Thing said in ICE Problems & General problems!! (Read it): I get what you mean, but you can't judge the entire squad on one RP you saw. I actually did a RP with ICE when I was still active ingame and it turned out very well. Of course, they have their flaws and are not the best in the world, but to say that every RP that they do is low quality is not fair in my opinion. Also, Sam, I get that the server is not a full RP server, but as a squad leader you should find role play important, my advice to you is to improve on that part and most likely a lot of people will start to like ICE more. Make RPs that fit ICE, you have one of the most unique roles in the server, use it! Sure Roleplay is needed ofc but not important. We are like SWAT i never saw from 1 Swat member 1 Rp in my time in this server. SWAT Is contantly Roleplaying we hunt down high risk criminals sooo how can you not see SWAT RP? yeah... right
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Kill Arrest Script 5 or more stars
Tut replied to alius's question in Suggestions / Changes - Archive
it's supposed to limit at 3+ stars but was never reported on our bug tracker (of what i'm aware), i urge you to do that if you'd like it sorted. bug tracker: https://github.com/saesrpg brief guide on using it: https://saesrpg.uk/topic/5629/tutorial-bug-tracker -
@PulaR said in ICE Problems & General problems!! (Read it): I don't think ICE member deserve to be warning ...because i tried that before, ICE LEADER arresting in event after warning :/ https://imgur.com/a/FmAiy4W hey, naming and shaming isnt cool. make a report elsewhere. just fyi arresting in events is allowed, it's up to LWS to use their brain cells to host event in another dimension or use their tools to remove people looking to ruin it.
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has been requested here: https://saesrpg.uk/topic/7977/ls-inactive
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has been requested here: https://saesrpg.uk/topic/7977/ls-inactive
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requested too early as informed on discord, archived
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Fog removal button To "M">"options"
Tut replied to JoGe's question in Suggestions / Changes - Archive
obviously not everyone, im fine with the fog, i heard many others who likes it too. but i can't blame those who don't, hence i voted for the suggestion -
i'm afraid you'll have to wait another month to be eligible for changing your donation; You may only request a change every 60 days (including multiple donations and your initial donation request) you're however welcome to donate again to receive a new reward.
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sorted sir
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@VinnyBL said in fog removal: Honestly i dosen't help that much,the visibility still fucked,but still helpfull. Why not remove the foggy wheather from the Wheather cycle just like it was with rain ? #NoMoreSilentHillPls indeed, it only removes the clouds during foggy weathers. you may install the draw distance mod as an addition, this will remove the distant fog. we could add a shader script so that players can enable/disable fog themselves, but that isn't something i'd pull off. feel free to make a server script suggestion for that. im glad you guys are finding use in the mod.
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Danish Press F1 and read the rules under # Server Rules #: Tryk F1 og ls venligst reglerne under # Server Rules #. Do not avoid arrest: Du m ikke undg arrest uretfrdigt. Do not Deathmatch: Du m ikke skade andre spillere uden ordenlig grund. Do not Deathmatch Emergency: Du m ikke skade politi styrken uden ordenlig grund. Do not kill cop who is not chasing: Du m ikke skade en betjent, som ikke prver p at arrestere nogen spillere. Do not dm unwanted criminals: Du m ikke skade de kriminelle som har 0 stjerner. Do not attack cops in hospital: Du m ikke, uden grund, angribe betjente i hospitalet. Do not attack criminals in hospital: Du m ikke, uden grund, angribe kriminelle i hospitalet. Do not marker kill in bankrob: Lad vre med at arrestere, eller skyde hen mod markeren i et aktivt bank rveri. Speak english in the mainchat: Tal venligst Engelsk i den primre server chat. the danish characters are illegal on this forum lol
