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Tut

SAES Creative
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Everything posted by Tut

  1. Part I: How much have you donated for the sever? 20 When was the last time you requested a donation reward change? October 2018 Why do you need this change? I'd like to flex my new custom wrap Links to your donation topics: donation1 donation2 Links to your previous donation changes requests: change1 change2 change3 change4 change5 change6 ======================================================================== Part II: What I Want to be Removed Vehicle 1: Police LA (sacrifice for a custom wrap) Location: SAPA base Vehicle 2: Turismo (moving) Location: SAPA base Part III: What I Want to be Added A wrap for my Turismo, (moving to LVPD as is a cop skin). Thanks!
  2. Verified by Discord bot - vehicle, cash reward and wrap given.
  3. Selling this deluxe shop. Starting bid $1.5 millions. the one that my gun aims at icon: Click me
  4. as OP is banned from the server, we'll have to cancel the auction.
  5. Donation Wraps What's the difference between the two rewards? - Generic wraps are nonspecific textures such as Patterns and Gradients. Some examples of our generic wraps (outdated). 5.00 - Custom wraps are made from templates, allowing one to paint detail e.g. gang logo only on doors, or see this. 10.00 How to request your wrap: Generic and custom wraps can be requested right away on our donation wrap tracker in any image format. If you want to preview your wrap, head on to San Fierro carshop's upper floor and insert a link to your image file. It's also possible to test on a local server using NanoBob's resource. Wraps that are already on the server can also be previewed at the SF carshop. General wrap rules - No adult content or references Emergency wrap rules - Avoid luminous colours - Keep design English - Keep design elements decent and realistic - Patterns such as camo are OK when added together with decals Allowed image resolutions are: 256x256, 512x512 Photoshop templates for designing Download latest (June 27 2024) ID, GTA name Description 400 Landstalker Mercedes G Wagon 402 Buffalo GTR 34 405 Sentinel BMW M5 407 Firetruck NYFD 409 Stretch Custom Presidential 411 Infernus Custom 415 Cheetah Custom 416 Ambulance LAFD 417 Leviathan Custom 423 Mr Whoopee Custom 425 Hunter Custom 427 Enforcer GTA5 429 Banshee Custom 430 Predator Custom 432 Rhino Custom 434 Hotknife Custom 436 Previon Silvia 439 Stallion Custom 451 Turismo Lamborghini 470 Patriot Custom 475 Sabre Custom 477 ZR-350 Mazda Rx7 480 Comet Custom 482 Burrito Custom 490 FBI Rancher Chevy Tahoe 494 Hotring Racer BMW E30 497 Police Maverick Custom 502 Hotring Racer 3 Dodge Challenger 506 Super GT Shelby GR1 508 Journey Custom 515 Roadtrain Custom 518 Buccaneer Custom 519 Shamal Custom 520 Hydra Custom 522 NRG-500 Default 528 FBI Truck Custom 533 Feltzer Aston Martin 535 Slamvan Default 541 Bullet Ford GT 544 Fire Ladder Custom 548 Cargobob Custom 549 Tampa GTA5 559 Jester Supra 560 Sultan Default 561 Stratum Audi RS7 567 Savanna Default 576 Tornado Custom 577 At400 Custom 578 DFT-30 Custom 579 Huntley Custom 582 News Van Custom 586 Wayfarer Harley Davidson 592 Andromada Custom 593 Dodo Custom 596 Police LS Crown Vic 597 Police SF Custom 598 Police LV GTA5 600 Picador Custom 601 S.W.A.T. Custom 602 Alpha Ford Mustang GT 604 Glendale Shit Pontiac 540 Vincent Dodge Charger SRT Tutorial on using photoshop templates I am going to assume that you know the basics of Adobe Photoshop (paid program) or Gimp (free program) and understand how the vehicle looks on the server before proceeding. Every Photoshop file (.psd) that I've linked contains the following: [Canvas], in real life, you'd have an A4 paper to draw on, that's your canvas. But here, your canvas is your safe frames. I have placed it as a default of 512x512 pixels at 72 pixels/inch. Double click the rectangle to change. If your finished paint job's borders (the edges nearest to the background) are mostly dark brown, you'll want to use a dark brown background colour. [Base template layer], this is what you're supposed to paint on. It's white by default, however, you may change it to any colour you'd like. It is strongly advised that you create new layers for painting onto and that you use clipping masks. Unfortunately, as we have a 1MB rule for server mods, a lot of detail is gone or is left abnormal on the template. If you can't decide on what a part of the template is used for, don't paint in too much detail. When you're colouring your vehicle in-game, any part of the template that isn't black (#000000) will be coloured. So, if you have a black and white template and paint your vehicle red in-game, all of the white pixels will be red. [Shadows layer], you'll want to set its blend mode as 'Multiply' for it to mask out whites and leave every other colour (shadows) present. This is very useful for adding depth to your finished wrap. Use with caution, always try decreasing values and playing with curves adjustment layers to get pleasant looking shadows. This is an optional layer and may not be relevant for some wraps. Creative people may be able to use it as dirt, grunge or other effects. [Helper notes], you can delete all of them by right-clicking one and selecting 'Delete all notes'. I have placed them around to help guide the designer towards each component of the vehicle
  6. Pricings are slightly altered for wraps. Generic (non specific textures like patterns) are lowered to 5, while customizable wraps are 10. The latter is coming soon. Read OP
  7. you seem like a winner @Lilskies, find me ingame if still interested
  8. nice use of space there on the roof :+1: very pleasing to look at overall
  9. what's the fun in getting your gang reset every year? not sure if i understood your suggestion(s), @Filex
  10. Starting bid: 200k the one by the corner
  11. donation confirmed by discord bot -- thanks for donating! vehicle and money sorted, donation group needs be given
  12. SWAT tank will be made more resistant to bullets at some point dogs won't be added to trunks, but yes they'll be added to 4 doors canine is already being suggested some changes, you can view them here there's already a suggestion for dog spawn to gangs here being able to shoot while glued has been suggested here enforcer has had some changes suggested here for my actual opinions : teargas is too OP for the current gameplay imo. unless its effect is nerfed i don't see it fit here. enabling crims to do drugs business with vehicles isn't a bad idea, but imo it'd need entire drug running system be redone. yet a good suggestion.
  13. got you the donation related links https://archive.saesrpg.uk/community/topic/41587-donation-diskerone-amount-3000/ https://archive.saesrpg.uk/community/topic/41887-location-change/ https://archive.saesrpg.uk/community/topic/43281-donation-change/ https://archive.saesrpg.uk/community/topic/57564-donation-change/ https://archive.saesrpg.uk/community/topic/74591-reward-change/
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