@Marko said in Cooldown on flashbangs: @Joe said in Cooldown on flashbangs: @Marko said in Cooldown on flashbangs: 10 seconds cooldown for marker usage. Let's see what would you guys say about that cant wait to use a base with 2 markers and I can't even get around because of a cooldown 10 seconds cooldown for the same marker not all around markers. Not applied on base markers or markers that only squad/gang can access just talking about the way criminals go in, out, in and out. Kinda annoying isn't it. anyways it's off topic, about flashbangs, maybe 5 seconds not 10! and think about it, what do cops actually have as an advantage in BR/JB .. They can't do wall tactics and we don't use drugs 24/7. For what its worth, the invincibility in markers was added for cops complaining about being marker killed, not the other way around. So remove the marker invincibility but then deal with being marker killed at jail.