Jump to content

Joshbond

Members
  • Posts

    418
  • Joined

  • Last visited

Everything posted by Joshbond

  1. Halo Combat Evolved is older.
  2. @Pegasus said in Cops/Criminals imbalance opinion: Oh yes I agree with the fact that the cop side is heavily dependent on criminals and there is no individuality to earn money. Maybe a script that pays cops take a police truck full of criminals from a PD to the jail and the cop gets paid for that, similar to the transporter? That idea is literally the same as another server, so I doubt it would be a good idea to use the same idea.
  3. It is simple, lack of content for squads. As many have identified above, there is more attracting stuff to do as a criminal, more options for gameplay. Like the only thing for cops that is non-criminal reliant is the VIP escort as we can do that alone, however to make it fun, it does require criminal activity. So we are purely relying on people playing as criminal. There needs to be more ingame scripts/activities for cops to do without requiring the need for people playing as criminals. Squads are dieing, its VERY hard to keep people interested and gain new members. Everytime someone leaves the reason is 99% of the time, I am bored and want to play as criminal. So what can we do to convince them? We cant as we have nothing to convince them with. Once squads die, than it will just kill the server as than criminals will get bored. So yeah, SAES really needs to think of something and develop it fast if it wants to keep its squads alive for longer. Also one big part of the police side was the ROLEPLAY but lets be honest, roleplay has disappeared from SAES. No one really does it anymore because people cant be asked anymore. People are now just like, oh well its an RPG server so its not pure roleplay is it...... Well it was and thats why a lot of people have left, because roleplay has gone and that was one of the reasons for MANY people joining cops. To do police roleplays. One idea for a script could be, if cops prevent a BR from completing than a transport mission should occur to collect the money from the Bank that was being robbed and drop it to a secure location, or another bank. That is becasue the bank being robbed is vunerable and needs repaired due to the damaged caused by criminals. So in the mean time the money is moved to another secure location. This is a way to reward squads for preventing the bank from being robbed. The payout could be 50k per squad member.
  4. @Nishki Nishki when making memes.
  5. @ChasinTLSN said in Cooldown on flashbangs: @Joshbond said in Cooldown on flashbangs: This vote will always be a yes, why? Because criminals outnumber Cops and criminals. Criminals already have dumb advantages like jumping up a wall or a hedge, which makes it 90% harder to arrest. So we need flashbangs to give us a SLIM advantage. They make barely any difference in banks, reason is because there are too many crims SPRAYING CS or M4 down the hall way so cops are still killed. Flashbangs are fine, if they were broken you would see every bank rob won by cops. Where actually nearly every bank rob is won by criminals. The reason why grenades have a cooldown is because they do DAMAGE. They kill things and quite easily. Flashbangs dont kill, taze or arrest anyone. They blind you for like 3 seconds. Which is nothing. Does not slow you down, does not prevent you from shooting. Flashbangs dont need changing. Might as well include a 20 second jump cooldown to stop criminals getting to high levels and easily killing cops because of the arrest system. Or actually lets increase how long you stay on the floor, so cops have enough time to get on the wall/hedge and actually arrest. Or actually lets make it so when I taze you, you are instantly arrested like before. Or actually..................................................................................................................................................................................... You guys have a whole fucking arsenal of different equipement to get things done, let me bring out a few of many; tazer that takes from a fucking fortune, KILL ARREST at the bankrobs aswell as in the JB's, when you die you respawn, when we die we get jailed, means that a certain event is over for someone, especially if that's a bankrob, which is fucking illogical. Can't forget to mention the shotgun which slows you down and you'll move like a snail after that. You have everything, when we miss shot we get jailed for over 400 seconds, when you miss your ONE tazer shot you respawn and come back, so fuck your flashbangs clown. There is a reason why there are more criminals than cops. Its simple, criminal life is more easy and so majority of people like it more. Being an officer is ALOT harder than being a criminal. Flashbangs are not broken, they last 3 seconds. We cant use them everywhere either, as that is what is instructed. You can use nades EVERYWHERE, so yeah fuck your nades.
  6. This vote will always be a yes, why? Because criminals outnumber Cops and criminals. Criminals already have dumb advantages like jumping up a wall or a hedge, which makes it 90% harder to arrest. So we need flashbangs to give us a SLIM advantage. They make barely any difference in banks, reason is because there are too many crims SPRAYING CS or M4 down the hall way so cops are still killed. Flashbangs are fine, if they were broken you would see every bank rob won by cops. Where actually nearly every bank rob is won by criminals. The reason why grenades have a cooldown is because they do DAMAGE. They kill things and quite easily. Flashbangs dont kill, taze or arrest anyone. They blind you for like 3 seconds. Which is nothing. Does not slow you down, does not prevent you from shooting. Flashbangs dont need changing. Might as well include a 20 second jump cooldown to stop criminals getting to high levels and easily killing cops because of the arrest system. Or actually lets increase how long you stay on the floor, so cops have enough time to get on the wall/hedge and actually arrest. Or actually lets make it so when I taze you, you are instantly arrested like before. Or actually.....................................................................................................................................................................................
  7. How do you check if you got V8 engine in your car? Cant remember
  8. Name: Joshbond Username: Joshbond Team betting on: SWAT (25 mill) AA (25 mill) B~B (10 mill) Amount: Total is 60 mill
  9. @Tut-Greco There are Teamspeak Plugins which can work with scripts. Everyone is in the same channel on teamspeak however you can only hear/talk to people within a proximity ingame. The mod I know of is Task Force Radio which can also uses radio frequencies which could be used for squads to communicate to their members instead of typing in CC chat. I think Task Force Radio is scripted for Arma 3 but possibly to use it for MTA or there may be others out there. Teamspeak is also good for this because if you want to mute someone, you can simply mute them on teamspeak.
  10. @Xavier well in real, low level crims would not have advanced weapons like a M4 or sniper rifle or combat shotgun. So should gangs only be allowed colt 45, deagle, pump shotgun and ak47. Yeah thats more realistic
  11. @BusterMcBadass said in Police Combat Shotgun with beanbag rounds: @Joshbond Yeah I still dont understand your point?
  12. @BusterMcBadass said in Police Combat Shotgun with beanbag rounds: @Joshbond Ah Okay, I thought everyone had access to that spawn, sorry :) Still you can just buy the weapon no? What the CS shotgun?
  13. @BusterMcBadass said in Police Combat Shotgun with beanbag rounds: @Joshbond But didnt you mention squads have spawns with CS already? Wouldnt this be wasting scripters time on something that doesnt really need work? You could just literally switch weapons and it will work fine, right? Im a bit lost with your comment? I dont fully understand what you mean. Most squads including FBI have their second spawn with CS shotgun as that spawn also has more ammunition and flashbangs. So the level 3+ like to use that spawn to ensure they have enough ammunition.
  14. @BusterMcBadass CS is very important for jails/banks. I am always getting CS by a crim who is behind a wall (because of how the hit registry system works) If I tried to use a m4 I would not hit them but using a CS i can hit them back.
  15. @VinnyBL Its not hard to work in a team when you just need to fire down 2 corridors and just spray lol Thats not really team work is it. Thats just spray and pray. Cops are the ones who actually have to team work and tell people when we will throw a flash (which do fuck all in banks) and than co-ordinate when to peak corners or charge. I am tired of criminals acting like they have a hard time. Crim life is too easy.... why do you think more people play crim instead of cop.
  16. @Adistar said in Official Quote Wall: @Skerdi said in Official Quote Wall: @Joshbond said in Official Quote Wall: @ILLUSION said in Official Quote Wall: @Joshbond said in Official Quote Wall: Sent by ZoRo It was better if you hid the guy's nick who sent it. This is unethical. Are you serious lol? Look at nearly every other post which has a name of who said it. If your going to say some funny/dumb its going to get called out. Like how Joe was caught abusing his mute power, by unmuting an O member but leaving others muted. Its going to get called out. Yes joe abuses his power to punish o members, mutes us for not speaking eng in cc, he is cruel Did you just admit he is using his adminrights for his own benefits? He did indeed
  17. @Joe said in Police Combat Shotgun with beanbag rounds: @Joshbond said in Police Combat Shotgun with beanbag rounds: I love how Joe has to get very personal very quickly. Very immature for a SAES Clan member. Grow up Joe. If you disagree with my suggestion that is your prerogative but you don't need to be a cunt about it. Simply say your reason and cast your vote, nothing else needed. That is what I did, I think you misunderstand what being personal is. I called your idea shit, that's not personal. I stated your reasoning for your idea is shit, again this is not personal. You calling me a cunt and tell me to grow up because I disagree with your shit idea - that is being personal. Clearly your idea isn't received well by the community, you fighting for it at this point is frivilous. Not saying you are a cunt, I am saying you dont need to act like a cunt. There is a difference between acting like one and being one. There are more constructive ways with discussing peoples suggestion, just saying its 'shit' is not uselful. A few people including yourself have said yes it would be overpowered but I honestly dont think it would considering the delay between changing ammunition (Lethal to non-lethal). I think people are forgetting this. Hence why I said why not try it out? If it is really that OP as people think it is, which I highly doubt it will be, its easy to revert back.
  18. @Markus said in Police Combat Shotgun with beanbag rounds: @Joshbond said in Police Combat Shotgun with beanbag rounds: @Markus said in Police Combat Shotgun with beanbag rounds: @Joshbond said in Police Combat Shotgun with beanbag rounds: I think it would be good to try for 1-2 weeks and if it is seen as too OP, than simply be removed. I am happy to admit when someone is OP but I honestly dont think it is. Kill-arrest system was supposed to be implemented for some weeks too, look at it now Yes I understand that but I believe they kept it as it was fair? Markus am I wrong to say that majority of banks/jail breaks are successful? I believe they are because of the amount of crims/cops. If it was reverted back to the original system (arrest in jail/bank) it would be too easy for criminals to rob banks/jail break. Dont you think? there needs to be a challenge for both sides. Want a challenge? Don't implement this CS Beanbag shit and keep the regular Shotgun Ok well lets removed nades from criminals? give you guys a challange as well. As standing on a hedge/low level roof is just too easy
  19. @Markus said in Police Combat Shotgun with beanbag rounds: @Joshbond said in Police Combat Shotgun with beanbag rounds: I think it would be good to try for 1-2 weeks and if it is seen as too OP, than simply be removed. I am happy to admit when someone is OP but I honestly dont think it is. Kill-arrest system was supposed to be implemented for some weeks too, look at it now Yes I understand that but I believe they kept it as it was fair? Markus am I wrong to say that majority of banks/jail breaks are successful? I believe they are because of the amount of crims/cops. If it was reverted back to the original system (arrest in jail/bank) it would be too easy for criminals to rob banks/jail break. Dont you think? There needs to be a challenge for both sides. Like what can cops do when criminals jump on hedges/low level roofs and get sprayed up while jumping up, we cant do fuck all. Which makes it very hard for us, which is fine but we need something to help us where it can.
  20. @MrDeathBoy said in Police Combat Shotgun with beanbag rounds: I'd vote a 'no' imagine irl a police officer patrolling with combat shotgun ?? I Believe it's better for cops to arrest but it might ruin the game I understand your view however IRL police do patrol with a 'combat' shotgun and have different ammunition. This includes lethal and non-lethal ammunition. So actually the suggestion is realistic but I think a lot of people are presuming its OP. I honestly dont think it would be OP because of the delay (5 seconds) between changing from lethal to non-lethal, which represents changing ammunition. I think it would be good to try for 1-2 weeks and if it is seen as too OP, than simply be removed. I am happy to admit when someone is OP but I honestly dont think it is.
  21. I love how Joe has to get very personal very quickly. Very immature for a SAES Clan member. Grow up Joe. If you disagree with my suggestion that is your prerogative but you don't need to be a cunt about it. Simply say your reason and cast your vote, nothing else needed.
  22. Well us squads need something because every group is being made available for gang members which is OP. So why cant us squads have something nice for once?? Selfish gang members just want everything to themselves.
×
×
  • Create New...