@silence said in 1 shot taser: Okay, before this turns into a cop vs. crim shitfest, hear me out on this one. This is gonna be a completely different suggestion, but from what I understand every rant topic about crim or cop is what it all boils down to is lack of skill. This suggestion might satisfy both sides here. I understand Taavi's point of view, however this is not gonna do it. I would love to start on a big project myself for SAES regarding Hitboxes. However this is no easy script to do. It would be a long ongoing development, but I am the type that won't quit until its done. These numbers are not the actual amount it would damage multiply, but you get the idea. Think about it, for a minute. Current data for death is: 3 shots deagle / sniper 10 shots of M4 12 shots of Uzi / MP5 3 shots of CS Looking from a criminals point of view, you would have damage multiply, when done to the head. Perhaps 2 shot deagle/sniper/CS in the head, and dead? 5 Shots of M4 done directly to the head? These are all subject of discussion, but this is mere a suggestion. This way you could also bring other weapons into the picture so its not CS and M4 only. Different weapons could deal different amounts of damage. Damage would be normal when done to the torso. Not only would this bring 'skill' into the picture, but it might stop people from whining about things being too easy. You could even have heads explode if a kill is registered as a headshot. You can give the police side 1 shot of taser, I wouldn't mind it, however, if its a headshot, it would be an instant arrest like old days. https://wiki.multitheftauto.com/wiki/OnPlayerDamage " 3: Torso 4: Ass 5: Left Arm 6: Right Arm 7: Left Leg 8: Right Leg 9: Head " It's already in there. Just needs a script to assign amounts of damage to specific body parts.