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Tut

SAES Creative
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Everything posted by Tut

  1. Cannot be put on sale due to being owned by official group sir
  2. Sorted
  3. Sorted
  4. ^^archived
  5. Sorted
  6. Sorted
  7. frankie[777] is a SAES clan member. Archived
  8. @Brophy nothing is affected but the reflection shader which must be toggled off, to avoid certain graphical glitches when a reflection is in the view (the ENB has its own reflection shader which conflicts with SAES')
  9. go on @Filex !
  10. you didn't post in leaving topic hence your re-application answer will be postponed by 6 days @Isaac
  11. Owned by a SAES clan member. Archived
  12. Owned by a SAES clan member. Archived
  13. Owned by an official group. Archived
  14. Property belongs to a saes clan member. Archived
  15. joshbosh :thinking_face: welcome!
  16. they should have it by default, +1
  17. https://www.gtainside.com/en/sanandreas/mods/119369-sa-directx-2-0/
  18. oi DirectX 2.0 is definitely the most developed and attention-to-detail ENB i've tested so far. It's very easy to configure ingame and produces very decent photography. ((it's a good idea to hide a spoiler's contents before loading a new one to avoid image loading issues)) In the following screenshots ive played around with various settings just to see what's possible to do in MTA ::: ::: ::: ::: ::: ::: ::: ::: ::: :::
  19. good luck my sirs
  20. police ballistic shields were suggested tons of times for BR usage etc. but it doesn't look like it's going to be a thing
  21. Has been claimed already, archived
  22. Archived
  23. Sorted, 2nd request
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