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Tut

SAES Creative
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Everything posted by Tut

  1. I like the proposed rule but would be sweet if us gangless people spawned as criminal would be able to kill the dealer too. but that might just be a privilege of being a gang member. i can respect that. :(
  2. Topic moved to the appropriate section @Makaveli
  3. Sorted, apologies for the inconvenience
  4. I'm sorry I was not aware of the new protocol for handling inactive properties, I have since updated this topic to reflect https://saesrpg.uk/topic/374/requesting-inactive-properties Properties of inactive users which are already on sale may be requested, in which case the market value will be made that of the properties' max price value. @Smurf
  5. prop is already on sale, doesn't count towards your claim limit
  6. i was told this is due to excessive text in.a post
  7. I'm not adding this as replacement to any of our server mods. I can gurantee you it's going to look like a mixture of garbage and the BMW we have for the hotring racer.
  8. I can safely announce that this suggestion is not going to pass. The poll started idling nearly a week ago with no significant changes since.
  9. I can safely announce that this suggestion is not going to pass. The poll started idling nearly a week ago with no significant changes since.
  10. @Dufabo said in SWAT's "paramedic" class: i say that crims have unfair advantage by using drugs that gives them speed in everything,restrict it to civ side only or fuck off about cops having medics.You are in a way more than cops,spawning with better weapons than cops,almost always going in groups of 10 people atleast and still crying. childish.. #Changemymind Cops can freely use drugs/speed, cops can bribe their drug dealers, cops can slow down with rubber, can taser through 20 meters, can deploy stingers to wreck any wanted person's car, can spawn as medic and bypass the wanted level for medics (medics get wanted level in br and jb) while being able to shoot opposites, cops can use water canon while if gang members spray water as firefighter on cops they get server punishment, cops can drive highly armored vehicles, cops can locate with K without binding 5 loc lorch, cops can commit crimes and get bribed by their mate, cops use /barrier to increase their altitude Criminals can... use grenade? sell drugs (so can squads and it's become a trend now.)? err...
  11. @Tut-Greco said in Drug-sell: I think this topic belongs here btw: https://saesrpg.uk/topic/10621/readme-how-to-use-this-section closing thread, please check the above link on how to post suggestions regarding server rules.
  12. Moved SAPA|Shadro|Pvt to Sergeant (just finished corporal probation but wasn't previously posted, now promoted) 16-01-2020
  13. I think this topic belongs here btw: https://saesrpg.uk/topic/10621/readme-how-to-use-this-section @Garcia1999 said in Drug-sell: @Tut-Greco i think only the gang who is robing can do that. Here's the rules but I myself got confused about them: ^[] @Rzz0 said in Drug-sell: @Tut-Greco said in Drug-sell: this is allowed according to BR rules we're only allowed to kill them if they're inside the bank, they can just stay outside and it will be DM, just let us kill them outside too. I think this should be suggested, IMO it sounds like a healthy change to the bank rules
  14. @Teller said in Drug-sell: Atleast allow us to kill any criminal selling drugs to cops to even things up. this is allowed according to BR rules
  15. @Sanfara said in New BMW?: @Tut-Greco soo? Vehicle will be added? Not decided
  16. @Markus said in Bring back the old Sentinel?: @Tut-Greco any thoughts about the feedback None yet
  17. I'll be unpinning this as it's been a week now.
  18. @bazuka36 said in buffing the banshee: I see the low speed as a waste of potential for such a nice car I wish to see more of them around and I hope a buff in speed would help my dreams come true. I think it's fast enough as it defaults at ~220 km/h stock. why do you think it needs a buff?
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