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Tut

SAES Creative
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Everything posted by Tut

  1. We'll need a poll for each of the mods that you're suggesting
  2. @SNome said in armored burito for lvl5 gangs: pretty sure you can just request an enforcer They are also got buffed Do you mean Securicar? Good option if you don't care about the handling and looks though. Nevertheless it was in my mind to give it armor to gangs and a ladder system for squads on release, but never got the manpower to work on those... suggestion got my support though
  3. add 15% increase for defenders at the corridor :crazypepe: add equivalent increase in arrest payment as well
  4. The section which you posted in is for server rules discussion, moved to appropriate section for server mod proposals. Unfortunately we don't have any remaining 4-door SUV type of vehicle that isn't occupied by mods, hence I can't do anything but reject the suggestion. In the future please consider adding a poll so that we can see whether your suggestion is wanted by the community. :)
  5. We added color functionality for the helicopter. I have no idea why this wasn't posted in our changelogs and I apologise for that.
  6. @WenDo said in [SUGGESTION] Trucker and Trucker v2: @Tut-Greco Yeah but why not having both trailer types? They aren't used now for nothing. It won't "hurt" anyone. I'll see what other devs thinks on that one.
  7. Brought it up with the others and couldn't seem to find a reason for passing this suggestion. It also appears that OP has left the server.
  8. Becuase the trailers are really trash, its handling is really bad and it turns over every 500 meters. For the record having a longer trailer is immediately going to make trucking harder. From my knowledge nothing has changed handling wise from the old trailer and new trailer, only physics did as we now use one that's longer and has more space between the axles to the rear of the truck. Trailer haulage isn't an easy skill for a driver to learn, but of course it depends on the trailer that you've got attached. I suggest you slow down and take it easier on turns, don't go past 80 on turns or you will actually have the trailer drift all over the place. This is again because of the length of the trailer and where the axles are located. The trucks are also meant to cap at 120 or 140 if my memory is correct, so please drive responsibly as it's not meant to travel its max speed (or have v8) unless it's going in a straight lane.
  9. Fuel can proposals were never rejected from our side due to them being inappropriate or unnecessary, we only rejected ones that were made after existing ones (in other words, duplicates). As a side note it would be appreciated that people use the thread title to briefly describe the suggestion and not to add [SUGGESTION] tags as this polludes the section especially when trying to view it on phone. https://saesrpg.uk/topic/8025/fuel-can-script
  10. Based on the so far majority of disagreements i would recommend utilising the dispatcher spawn more often as it practically lets you spectate any player (select any player with wanted level, it'll realtime track him) and have the dispatcher send out info in your radio channel.
  11. There's no need to tag developers or individuals of the development team, we're tracking suggestions and discussing them thoroughly before making any statement.
  12. @samuel3021 said in vehicle change: Part I: How much did you donate to the server? When was the last time you requested a change to your donation reward? A month ago sorry, looking at your profile it appears you made a change within a week: https://saesrpg.uk/topic/14761/vehicle-change/2
  13. gratulere med dagen :flag-no: :flag-no:
  14. well yes, there's nothing much we can do right now so consider it lost. please install the mod on your end if you'd like to play with it.
  15. We're not adding this mod to the server, please consider adding it to your client if you want that one in particular.
  16. ^ on a separate thread, otherwise things will get harder to track
  17. Removed: Corporal Johnny English (resigned) Lieutenant Ramby (resigned) Although we cannot move sub HQ to honorary we'd like to thank Ramby and Johnny for their great dedication, enthusiasm and motivation they've shown throughout the years. SAPA has been struggling to find their new place in the server after it was stripped of PC rights, the struggle is regrettably one of the key reasons to instructors resigning and finding other places to spend time at. o7
  18. @turtt please edit your thread with a poll so that we can see if this is something the community would want. @ hidden posts, please stay on topic as described in section rules. if you found other content that you'd like added please show that on a separate thread.
  19. RC raider spawned for samuel3021 at Inkas base and Stuntplane in LV airport removed as per request. edit: was moved to the actual base location
  20. @Bartman said in Trucker Spawn: @Sanfara said in Trucker Spawn: @Bartman I always kill them when I spawn as a trucker lol :joy: but u loose load if u leavin truck, or was there some update alrdy? you can go approximately 50 meters or 2 trailer lengths away from the truck before you'll fail the job
  21. probably not with the current development speed i'm afraid.
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