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Patrol

SAES Inactive
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Everything posted by Patrol

  1. This is like a never ending cycle, 2017: WE WANT THE NEW JAIL TO BE BIGGER - Jail at Old SAI base gets added 2018 : CURRENT JAIL SUCKS, WE WANT JAIL AT SEA ! - Removed and added new Jail type 2019 : THIS JAIL SUCKS, WE WANT THE OLD JAIL IN LS BACK ! - Sea Jail gets removed and replaced by the Old LS Jail 2020: WE WANT THE JAIL AT SEA ! ........................................................... enough with the changes guys, the current jail is by far the best one location wise, it gets everyone involved and it is just fun :)
  2. @bazuka36 thats just sad but yea i agree with stoner
  3. Still bartman, 200 + criminals and even if we ever hit 50 cops, its incredibly unbalanced
  4. 200 + criminals on a daily basis Max 40 squad cops including trainees Result -------------> COP SIDE IS OP , OMG REMOVE IT REMOVE TASER IT SHOOTS 3 TIMES ! UNFAIR FOR CRIMS !
  5. @ChasinTLSN I bought myself 3 weeks ago a new gamin MSI laptop, i7 etc 1.7 k euros, and sometimes the game still gives me some FPS drops so yea do not worry happens to me too
  6. Welcome to the internet, you will always see things that you might not like it. Freedom of speech boy
  7. I do like the current JB system as it is now, funny for both sides and way more interesting as Rampage says, both sides need to push it to the extreme to see who wins at the end either the cops by giving up or criminals by failing, JBs are pretty cool now ( would be cooler with a better jail tho )
  8. I am up for it, but what we really need are different places and styles of SRs such as a SR on an island for example, where gangs and shit would need to use their boats to get there ( same 4 cops) a SR in the mountains, mt chiliad, different and alternative places, it doesn't really need to be on a "store" , the circle could be put somewhere for example an old abandoned industry complex or something
  9. Dear citizens of SAES:RPG This is an official Desert Eagles Statement regarding some new changes. After a long time preparing and working for a new project within the group, the day has come to make it live on the server/community. Said that, DEHQ is proudly announcing the following: DE Naval will operate separately from the main DE core. DE Naval now has its own forums + topics. RECRUITMENT METHOD: Desert Eagles Naval Unit has now a different recruitment method. It will run completely different from the main DE (Assault and Airborne),the recruitment process will go through an application topic then some tests in-game specifically prepared for the Navy. Only for Law Enforcement / Civilians on the server DE Naval has it is very own Units within the Unit itself. Where you will be able to choose depending on your choices and experience in-game etc. For more information, please check the following link https://saesrpg.uk/topic/15361/naval-fleet-information That is all for now, The DEHQ Team,
  10. Criminals who are already part of DE wont be removed
  11. Good Morning SAES:RPG, This is an official statement from Desert Eagles Headquarters (DEHQ). Since the inception of Desert Eagles (DE) and CLO (Cuban Liberation Organisation), CLO has been orientated to criminals and has exclusively recruited career criminals. Desert Eagles has been open to both members of the police and criminal organisations. You could be in a TSG or a gang and still be able to join. After much deliberation, the DEHQ team have decided that from now on only members of the police side will be allowed to join DE. Individuals who are a part of a civilian side will also be able to join DE. This may be disliked by certain members of the community however; this should have been how DE and CLO were run from the beginning. Criminals have the opportunity to join CLO whereas civilians and members of the police side will be able to join DE. Additionally, expect to hear upcoming announcements in regards to the DE Navy. On the behalf of the entire Desert Eagles HQ
  12. Alright, as the current DE leader let me say this again: Desert Eagles is not the police, we are not a police group, we do not do the polices job. Might sound harsh but it is the pure reality, we are the military, and most of the times we are busy doing operations, / rps or training's. Most of my DE members are new generation therefore they only been here after the HS was toggle-able and not 24/7 like in the past. But now we got it back Ok. I dont know what you guys actually expect from DE when we go there but i can tell you what we DE expect from you cops when we go there, DE does not have the ability to arrest any CLO member, we can only kill them, so once we go there and we take care of them the first time, it is your turn to take over the area and manage to arrest them after that, because they are going to keep coming and coming until they get arrested, and unless you manage to arrest them it is going to turn into a half war area where DE is only gonna be able to kill them. With this, i am obviously not saying that we are not going to attend any call, but it is really hard for DE to respond every-time there is a call for backup from SAPD. It is not that simple. (and i know most of my law enforcement partners might hate it) CLO, yes they have HS now, ok. Whats the big deal ? Long long ago cops used to actually see arresting a CLO member as a real challenge , am i the only one that remembers the old CLO pics with 20 cops behind them ? it used to be a challenge for us cops because CLO was the "very best " of the criminals, it was very satisfying to actually manage to arrest a CLO member. Now we are used to have everything served on a silver plate " hey i want that, like this and now " sorry to inform you but sometimes things in order to get them done you gonna have to fight, and you gonna have to put some more effort. In order to arrest CLO you must team work with other cops, like in the old times, going solo is obviously a possibility but also a suicide mission. If you are alone which can actually happen, just find another dude from other squads or just use the radio for backup. What Crash said is actually pretty dam right, people is not used to, give them time. For those old school cops who been here for many years it wont be that hard but for those who werent playing in the old days, you only need to get used to. I can presume of being a cop in the server since 2012 and never joined a gang , i can tell that it works, it is not that hard to arrest a CLO once you have some partners with you and use some intelligence. Yesterday 4 CLOs went to the jail area and we managed to arrest the 4 of them with only 4 SWATs. What maybe could be done is every-time you arrest a CLO member you will get x2 of money or maybe another thing... but already complaining regarding their HS is not a good start
  13. @Rzz0 said in HS back for CLO & DE: @Brophy said in HS back for CLO & DE: @Tritosh said in HS back for CLO & DE: @Brophy said in HS back for CLO & DE: How about changing it so it only affects the special groups that use it, so CLO can only headshot DE and vice versa. Therefore you get access back to it but it doesnt fuck over the general population. Whats the point we already have that, we can headshot DE and they can headshot us if both groups agree which is the case in a war Yeah but my thinking is if it only affects special groups, then we keep it permantantly enabled (no need for toggle) as it doesnt affect the general population. Considering the vote on the poll, i dont think the general population minds it, they want it back actually. We can always disable headshot at SR/BR so it doesnt turn into a huge mess, but outside of those activities i dont see the reason why it shouldnt be on at all times against anyone, CLO and DE are not that active, we have like 5 players online average. And IIRC the reason why it was removed was because it was used in BR's, cant we just disable it at interior so it doesnt work in jail and in banks, then also disable it at SR? As the current DE leader, i totally agree with that this guy just said +1
  14. The difference is the amount of players that attend a BR , still all your points are invalid due to the fact that you guys have a very succesfull rate of BRs and JB
  15. @Brazz apparently its only meant to be hard for us according to you criminals.
  16. @KARIM am i saying anything regarding gangs being too OP ? vice versa. All i am saying is that you guys are complaining like the SWAT paramedic spawn is making Gangs fail more BRs, which is not. Just check the success rate of BRs.
  17. @Spetnazz still 5/8 , whats the success rate on BRs ? 90 % of the times gang successfully finnish BRs ? You gonna debate me that too ? You guys are literally running out of complaining ideas regarding the cop side.
  18. Hey a gang just did a BR in RC, and there was some SWAT paramedics, guess what ! we did stop the BR , perfect score with a 8/8 from criminals ! please make it more unfair for cops man, they are too op!! * wink * * wink* 35 cops including trainees vs 100 criminals ingame numbers are perfect too ;)
  19. So criminals do have access to constant drugs , and we cops cannot even have a paramedic class ? we might be able to heal each other but all your points are still invalid over the fact that BRs most of the times end up successfully 6/7 - 7/8 - 8/8 for criminals. God i cannot wait for Kain to post these months statistics again. Again, criminals numbers are way higher than cops. So it is quite fair for us to be able to heal ourselves, and still criminals most of the times end up BRs successfully. Gangs being able to BR with only 10 cops or even fucking less, thats a real loophole and not SWAT paramedic spawn.
  20. To those saying " oh deal with it cops" " your outnumbered on BRs .. so what " Does any of you have a picture of last saturdays where it was literally 130 crims and like 20 cops (including trainees) Literally , 4 weeks ago you guys were complaining about "how hard " it has become to do a succesfull BR because kill arrest , yet in the past weeks criminals did have a succed rate around 80% with 8/8 on BRs . Now , you are aiming towards the property spawns which proves nothing , you people are still winning during BRs and still want to ruin and make even more hard the cop side. Do you guys ever check tab ? Can you guys count ? Its always 4 to one or even more times the amount criminals compared to cops. Then in the community we ask ourselves " how to help and increase in numbers " the cop side ! ... Definitely not the way todo it by restricting more shit.
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