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Daryl

SAES Inactive
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Everything posted by Daryl

  1. Sorted
  2. Not as EZ as stopping all these storerobs with a record 12 other @FBI members
  3. Stopped a @Groove BR with my @FBI boys. Was EZ tbh
  4. 1 burrite put at TR with Rbeelskustoms wrap 1 burrite put at rebels base with rbeelskustoms wrap and one burrite put at bc somewhere no wrap equals 50
  5. Money rewarded, added to the donator group on forums/discord/ingame.
  6. In order to get your access to the donator spawn you must link your previous donation threads.
  7. The mapping definitely needs an update, whether thats editing the existing mapping or putting in a new interior I'm fine with both. In terms of balance I do fear that any new mapping would make it very difficult for criminals though, so I would be in favour of a test period to see how both sides like it. I would also not mind if we just edited the existing mapping to remove some of the shitty hit boxes and collisions, in the lobby especially. Either way, for jail, change is good.
  8. Add a poll. I think it's common sense that DE/HLS should be counted towards the 10 cop quota. I would wholeheartedily get behind this suggestion.
  9. @Joshbond said in Remove killarrest: @Daryl Is that right?? https://imgur.com/a/FJth68T @Groove @Ikzelf @Adistar Clearly imitating a criminal. When can I have an apology for a clearly edited and taken out of context screenshot?
  10. @Joshbond said in Remove killarrest: @Ikzelf Typical Joe response Ikzelf, what did you expect? Joe has recently even said himself that BR fail is now well over 50%, more like 80%. Which is not balanced. I never said this, this is a complete and utter fabrication.
  11. If we're being realistic these complaints are coming in because cops now have the ability, through team work and actual response times to come to bank robs. Statistically speaking bank robs are still favoured for criminals, even since the changes to LV bank and the closure of LS bank. Once HLS stop responding to LV bank and LS bank is re-opened with the new interior, we're going to see the success rate go back up. ThC failing 2 bank robs yesterday is what has caused this topic, you can say that this is a discussion that's been had in private for a long time and I would believe you when you say that - but what has made this be brought to the public by the leader of ThC is the fact that gang yesterday failed 2 bank robs. They did not fail due to kill arrest - from their own admission it was a police dog running around that caused them to fail, because criminals killed eachother and actually ended up killing a ThC cracker. If the criminals didn't do this, with the amount of defense there, including CLO, the bank rob would likely not have failed. If ThC didn't start a second BR in SF with low numbers, due to teddy and other ThC also returning to LV at the same time, the SF bank rob may have also succeeded. In both cases there are clear and obvious reasons why the bank robs failed, that have nothing at all to do with kill arrest. Take us back to the days before kill arrest if you can remember them, playing as a cop in a bank rob or at the jail was impossible and there was realistically no way of winning. I think making a MASSIVE change like this, simply because the success rate is swinging to 50% (ish) is incredibly short sighted. If anything, smaller changes should come first - why would you start out with one of the biggest changes you could possibly make without first suggesting smaller more incremental changes?
  12. It's incredibly transparent that the day after ThC fail two bankrobs they started at the same time purely because criminals killed each other instead of a dog that you make a topic asking for cops to be nerfed.
  13. Sorted
  14. Request rejected, no username exists under 'oximan' and there are no screenshots on your request. https://saesrpg.uk/topic/4936/request-format
  15. 7 Days without a request, archiving. You can request rewards related to this and any other donations in a future donation change request.
  16. I want to know who arrested Clandestine Mob in their base to make him this upset. I suspect SheraP.
  17. Dodo removed from MMC base, damaged glendale added to your property in LS at Glen Park; Additional users and upgrades including colour changes can be done using; https://saesrpg.uk/topic/13527/donation-vehicle-manager-engine-drive-type-upgrades
  18. Both karts removed, damaged glendale added to the TT base inside an interior which Spicey made very difficult to find based on his screenshot. Additional users and upgrades including colour changes can be done using; https://saesrpg.uk/topic/13527/donation-vehicle-manager-engine-drive-type-upgrades
  19. 8 vehicles removed from old rebels base and added to locations at the new rebels base, 4 freeways, 2 wayfarers and a bobcat placed outside, forklift inside. All locked to ferthistheking17 Additional users and upgrades including colour changes can be done using; https://saesrpg.uk/topic/13527/donation-vehicle-manager-engine-drive-type-upgrades Going forward you should be aware donation changes or donations themselves can and will likely be sorted without the player being online, if you're not specific in your request on where you want the vehicles, we will find the best place for them. Thanks!
  20. @CodyJL said in SAES 16th Birthday: Still no Vice City.
  21. Unless you're going to fill the format out correct, specifically where you want the vehicles and what your username is, it is unlikely this request will be sorted.
  22. Coming back onto this topic like This topic has turned to complete aids, thanks Issou.
  23. Money done, archiving.
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