@scorpyo said in robber mask: @tut-greco said in robber mask: @scorpyo said in robber mask: Well then there must be another way to do this for sure you could try use boneAttachment and add a map object to his head bone, that's exactly how CJ body parts works with the exception that the parts are rigged Yeh i thought about that, will be alot of work since not all the pedds got the same head position, will try my best anyways. Yeah that should work but remember that each ped model will have different offsets