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Showing content with the highest reputation since 08/07/26 in all areas
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Hey everyone, Letβs address the elephant in the room: player counts have dropped recently, and things have felt quiet. We know people are bored, and recent updates to MTA causing client instability haven't helped either, though hopefully MTA 1.7 fixes those client issues soon. Regardless, we aren't going to pretend everything is fine and want to get the server back into a better state. β‘ Quick Wins & What Weβre Working On We want to make one thing completely clear: deeper gameplay and core system updates are our absolute priority, but while this is being worked on, we are rolling out a few quick wins (shortly) in the meantime: π° Casino Blackjack: A brand-new playable Blackjack script coming to the casino. π Daily Rewards & Token Store: A new system rewarding daily logins and playtime with tokens you can spend in a new store for perks, skins, and morphs. If you want to read the full breakdown of the Daily Rewards system or give us your ideas on what items should be added to the Token Store, head over to the dedicated feedback topic here: π‘ Broader Server Suggestions: What else should we build? Beyond these updates, we are opening up the floor for your ideas across the entire server. Feel free to throw out suggestions for: π Vehicles & Customisation: New vehicles, handling tweaks, or customisation features. π οΈ Jobs & Gameplay: New civilian jobs, group activities, or updates to existing roles/factions. βοΈ Quality of Life (QoL): Small annoyances you want fixed, GUI updates, or workflow improvements. π° Gangs, Squads & Organisations: New mechanics to improve group play, territory control, or management tools. πΊοΈ World & Mapping: Areas that need fresh mapping, interior revamps, or new interactive locations. π How to Share Your Ideas No suggestion is too big or too small. It could be something the server used to have that you think is now missing? As long as it keeps fair play in mind, please post your suggestions as new topics in our suggestions section: https://saesrpg.uk/forums/forum/315-questions-suggestions/ When posting, please use the following format: The Idea: What do you want added, changed, or removed? Why: How does it improve the game for everyone involved? Add a Poll: Include a community poll to see if your idea is wanted! Note: I've moved all current suggestions to the archive to make the section cleaner. If your previous suggestion is in the archive and you'd like it restored, message me on Discord, and I'll move it back. Looking forward to reading through your replies.11 points
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Hey everyone, We are currently building a brand-new Daily Login & Playtime Reward System to reward players who play on the server. Here is a quick breakdown of how the system will work once it goes live: πͺ How You'll Earn Tokens π Daily Login Bonus: Log in to the server each day to collect your base token reward (10 tokens). β±οΈ 4-Hour Playtime Milestone: Stay active for 240 cumulative minutes in a calendar day to claim bonus tokens (resets at midnight server time). π₯ 7-Day Mega Streak: Maintain a 7-day streak of logging in and hitting your 4-hour playtime goal to unlock a +100 Token Mega Bonus! π 30-Day Ultra Streak: Push your streak all the way to 30 days to claim the ultimate +500 Token Ultra Bonus! π The Token Store All the tokens you collect will accumulate in your server account and can be spent in the upcoming Token Store. We already have a few items and perks lined up for launch: π 24-Hour Custom Skins: Temporary 24-hour access to special character models, such as the dinosaur etc. π Body Morphs: Instantly make yourself as fat as Samuel. π·οΈ Vendor Discount Passes: 24-hour discount of 20% off vehicles and weapon stores. π¬ VIP Tag: A temporary golden VIP prefix in chatbox and nametag. π£οΈ We Want Your Feedback & Ideas! Since this system is built for you, we want to know what rewards you would actually be excited to spend your hard-earned tokens on! Reply to this thread with your suggestions! What would you love to see added to the Token Store? Drop your thoughts, ideas, and suggestions below β weβll be checking the thread regularly as we finalise the store setup! Cheers.9 points
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Add a cracking pad just like the Bank robbery's, Do a maximum of like 500K on both sides. ( Not everyone is cracking experts including myself ) Makes it little more fun for criminals to get out/in from Jail8 points
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No one likes them, they drain your FPS to the fullest and are not enjoyable. Doesnt matter how good of a PC you have, those robberys are useless. Add more normal SR areas throughout SA. Add robberys to Gunstores etc, be creative7 points
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Organization Robbery has become almost dead nowadays because only a small number of organizations have a GR interior. As a result, there are very few possible targets, making the feature inactive and reducing player engagement. Instead of changing the GR script itself, I suggest making it mandatory for every organization that reaches Level 5 to own a GR interior.5 points
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One idea which I've had in my mind for years and Iβd love to see added is a Lucky Wheel / Daily Spin System: Daily Free Spin: Give players 1 free daily spin for logging in, filled with low-tier rewards (small cash bonuses, short 1-hour discounts, etc). Token Spins: Let players spend extra Tokens to spin a higher-tier wheel for rare prizes (exclusive permanent vehicles, VIP tags, unique skins, or cash jackpots).4 points
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Hi, myself as an serious nanoshop enjoyer building all kinds of random things, Should be possible to add more fun vehicles to build/take parts from aswell? We have RC CAM, boats, dozer, SWAT tanks etc. Would like to see if it's possible to add something like : * Damaged Glendale * Cabbie * Baggage * Kart * Forklift *Securicar * Sweeper * Tug Here is a few of my builds as reference. https://imgur.com/a/custom-cars-sale-fl0wz-UsJzhLn3 points
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Overview To make Store Robberies feel more dynamic and immersive, I would like to suggest an aftermath phase that begins shortly after a Store Robbery has ended. Instead of the event simply disappearing, the robbery could leave behind visible consequences that require other emergency services to respond. How it would work A few minutes after a Store Robbery finishes: The robbed store catches fire. Several NPC civilian bodies appear around the area, representing victims of the incident. (Coordinates of the NPCs may be fixed compared to the store object to avoid bugs) Firefighters Firefighters would need to respond to the scene and extinguish the fire before a set time limit expires. If the fire is successfully extinguished in time, the store is considered saved. All firefighters who actively participated receive a monetary reward. A status message displays on the top bar with the result. If the fire is not extinguished before the timer runs out, the building is considered destroyed and the event ends. The fire gets extinguished automatically and the NPC victims disappear (They should not disappear if already got picked up and SR timer runs out). A stat could be introduced to monitor how many store robberies are extinguished. Medics The injured NPCs could function similarly to VIP pickups. Medics can pick up each NPC body. A roleplay element could be added e.g. doing /cpr on the body and after the animation is done - the victim attaches to you. Timer starts. On the map several blips appear with the markers of all the hospitals. After getting in an Ambulance, the NPC disappears (Attaches to the ambulance (codewise) - not visually) The medic transports the victim to a hospital. Successfully delivering victims rewards the medic with money. Job fails if the timer expires or the ambulance gets destroyed. A stat could be introduced to monitor how many SR victims are rescued. Why this would improve gameplay This would transform Store Robberies into multi-department events rather than being limited to criminals and police. Involves the firefighers in the SR situations. Gives more work to medics rather just staying there to AFK heal. Provides extra roleplay opportunities without changing the existing Store Robbery mechanics. The time between SRs could be filled with this extension rather than simply waiting for the next SR. The current Store Robbery system would remain exactly as it is β the aftermath simply extends the event by allowing emergency services to deal with the consequences of the robbery.3 points
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Hi All, We are reintroducing bonus rewards for donating from 21st June 00:00 to 31st August 23:59. During these dates, the following changes to donation rewards will be in place. Double donation points: (2 points for every 1 donated). In-game cash reward is $250,000 per Β£1 donated (instead of $100,000 per Β£1). Keep an eye out for summer games and events running this month for your chance to win some prizes. More information can be found on Discord: https://saesrpg.uk/discord3 points
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Spitballing / throwing random idea's even once I don't think are even remotely good but maybe some inspiration for actual good once and trying to make people actually interrested in fixing the server instead of just yapping its bad and doing nothing to help, Some of these idea's are not even mine. Donate a certain amount to get a donation skin Economy Reset Store Rob changes (making them faster idk think of something being able to turf as a solo turfing enable for cops (neutralizing zones idk) Fishing script! group live recruitments any group rlly Events back to the 1st dimension more often? bring back G6 group New Gangs/Squads rewards Remove useless builds for more space? Henry's Island if somehow possible without lagg VIP more locations ATM Hacking script Reviving Government and Secret Service New racetracks for raceflag A bar at LV X permanently but small putting inactive props from 2025 on sale for max limit? Remove Cinemas cus no one uses or put on close to LV X Make a new jail Revive Casino Robbery by giving it less requirements Remove the interiors with the skull on the map cus no one used them for years Ban Samuel Donator spawn edits idk new skin w/e Change Group Managers More Groups Bring back DDT Drunk and Disorderly Terrorist Make BikerBoyZ a group just like SoA but then for bikes and make them fight?2 points
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I hope the KKK outfit & hitler one is included in the 24h custom skin..2 points
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How about instead of temporary rewards only, we allow people to redeem the tokens/points for permanent rewards too For example: 200 tokens = 1 car, 100 tokens = engine upgrades etc and other minor stuff like redeeming tokens for cash prize etc2 points
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Pirate Ship - TR Dam (Gang war map) Construction number: 033 Number of objects: 322 https://imgur.com/a/LzJUKih1 point
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I've suggested over a decade ago for lvl 5 gangs to receive either an armor or headshot. That would be fun. Alternatively adding a level 6 to achieveable levels to receive this reward would be okay, as [AA] and [SWAT] have been granted that temporarily in the past, but requirements for this should be strict but realistic given the current state of active players.1 point
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it will force ppl to be more active also if gangs/squads do gr stuff on servers peak time (prob between 6pm 10pm) gains can be increased %50-75 so we can see more transfers if fbi needs a cracker they should hire / steal cracker from rival ones1 point
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Yeah it goes both ways, maybe 500k number is too high? I dont know. Just an additional feature to have something within the jail1 point
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PART I: Introduction Nickname: [BAT]P4ndora Account name: [annaliza] Age: 22 In 2-3 lines, tell us about yourself: My name is p4ndora I'm a friendly and active player who enjoys serious roleplay. I always try to improve my skills, work as a team, and follow the server rules PART II: Background check Do you have RP binds?: Yes. Current Squad: [BAT] Approximate date of joining: [1 week ] Link to your application for the squad that you are currently a member of: I was invited to be part of a new project, no application required Are you an ex-PC member? If yes, why were you removed?: No. Have you ever been banned? If yes, why and when?: Yes in my first 100hr i dont remember why i was new PART III: Rules check Have you read the entirety of the "Pro Cops Guide" topic?: Yes. What are the rules for the Dog spawn?: The dog may only be used when allowed by the rules. It cannot be abused, randomly attack players, or be used for trolling. It must always be roleplayed properly. Briefly explain the following rules in your own words: Rule number 4: Mandatory surrender offer β ProCops are required to give suspects an opportunity to surrender during a chase by issuing proper instructions (binds). Rule number 5: Proper timing for warnings β Warning binds should not be rushed; suspects must be given adequate time to notice and respond Rule number 7: Probation tag requirement β New ProCop members are required to wear the PC* tag for the entire 2-week probation period. Rule number 9: Forum registration for proof β All members are required to log into the private forums to officially register their membership and confirm proof of group affiliation. PART IV: Roleplay commands Explain how and when the /me command is used. Include at least 3 examples: The /me command is used to describe your character's actions. Examples: /me reaches for the radio attached to his vest. /me places the suspect in handcuffs. /me checks the suspect for illegal items. Explain how and when the /do command is used. Include at least 3 examples: The /do command is used to describe the result of an action or the environment. Examples: /do The suspect is now handcuffed. /do The vehicle's engine is turned off. /do Would any illegal items be found during the search? Final Confirmation: I [BAT]P4ndora, swear that all the information provided in this application is only the truth and nothing but the truth. With this application I promise to act in accordance with the rules and regulations at all times, to perform my duties professionally and to never misuse the equipment or means provided to me by the San Andreas Police Department. I swear to protect the innocent and uphold the law of the state of San Andreas and the constitution of the United States of America. Solemnly, [BAT]P4ndora1 point
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Hello, SAES community. Jokerulty brought us here. We'd like to see the minimum cop requirement brought down to zero for the time being so criminals are able to still fulfill their needs without the presence of cops. At least until the activity rises again and balance is back in play. This is both for bank and casino robberies.1 point
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Hey everyone, Letβs address the elephant in the room: player counts have dropped recently, and things have felt quiet. We know people are bored, and recent updates to MTA causing client instability haven't helped either, though hopefully MTA 1.7 fixes those client issues soon. Regardless, we aren't going to pretend everything is fine and want to get the server back into a better state. β‘ Quick Wins & What Weβre Working On We want to make one thing completely clear: deeper gameplay and core system updates are our absolute priority, but while this is being worked on, we are rolling out a few quick wins (shortly) in the meantime: π° Casino Blackjack: A brand-new playable Blackjack script coming to the casino. π Daily Rewards & Token Store: A new system rewarding daily logins and playtime with tokens you can spend in a new store for perks, skins, and morphs. If you want to read the full breakdown of the Daily Rewards system or give us your ideas on what items should be added to the Token Store, head over to the dedicated feedback topic here: π‘ Broader Server Suggestions: What else should we build? Beyond these updates, we are opening up the floor for your ideas across the entire server. Feel free to throw out suggestions for: π Vehicles & Customisation: New vehicles, handling tweaks, or customisation features. π οΈ Jobs & Gameplay: New civilian jobs, group activities, or updates to existing roles/factions. βοΈ Quality of Life (QoL): Small annoyances you want fixed, GUI updates, or workflow improvements. π° Gangs, Squads & Organisations: New mechanics to improve group play, territory control, or management tools. πΊοΈ World & Mapping: Areas that need fresh mapping, interior revamps, or new interactive locations. π How to Share Your Ideas No suggestion is too big or too small. It could be something the server used to have that you think is now missing? As long as it keeps fair play in mind, please post your suggestions as new topics in our suggestions section: https://saesrpg.uk/forums/forum/315-questions-suggestions/ When posting, please use the following format: The Idea: What do you want added, changed, or removed? Why: How does it improve the game for everyone involved? Add a Poll: Include a community poll to see if your idea is wanted! Note: I've moved all current suggestions to the archive to make the section cleaner. If your previous suggestion is in the archive and you'd like it restored, message me on Discord, and I'll move it back. Looking forward to reading through your replies. View full article1 point
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I like the idea of a third special group, one that is open for both criminals and police, one that is more of a private military company type, just not DDT, cuz the jews will take control of it1 point
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Spend X amount of tokens to give someone a quick mute1 point
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I have recently made new trucking objects for the Trucker spawn since the current ones are boring and no longer amusing, they are simply additional and not a replacement. The following Trailers have cargo, vehicles, military and chemicals objects on them. Please Make sure to vote and leave a reply if you want to. Vehicle Object 1: Vehicle Object 2: Cargo Object 1: Cargo Object 2: Cargo Object 3: Cargo Object 4: Military Object 1: Military Object 2: Farming Object: Airport Object 1: Airport Object 2: Chemical Object 1: Chemical Object 2: Abondonaded Object: Fuel Object: Wooden Object:1 point
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I don't think this is the right solution for activities, especially for BRs. Dropping the minimum cop requirement to 0 won't make BRs more enjoyable. Bringing a BR with 0 cops online at 4 AM still won't make much of a difference, because even if there are no cops at first, they can simply log in. By the time the BR reaches the first or second door, three cops can easily be online, and with 8β10 defenders under the current door timings, there is almost no chance for the BR to succeed. I think it should stay at a minimum of 5 active cops, but with a few adjustments to the door system. Make the doors open faster when there are only 5 cops online, while keeping the current scaling where the more cops there are, the faster the doors open. Right now, when there are only 5 cops, the doors are just way too slow.1 point
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Dear @dopekray Thank you for sharing your interest in wanting to become a PC member. After careful review of your application, we have decided to go forward with it. Contact any PC tester in-game for your test. Make sure you are also part of our Discord server and you may tag a tester through our #request-a-tester channel on Discord.1 point
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wtf? I have seen Mr.Khaled back in the day, he was a cool guy and I randomly stumble across with this post! Rest in Peace man! I can't believe it.1 point
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2 years have gone by.... so much has happen to many of us, and you aren't here anymore with us so we could tell you all about it. So long, pal... ποΈ1 point
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Honorable mentions beforehand Tut has already made countless of gta-sa interiors into real-world interiors. For example the Alhambra nightclub or the butcher warehouse https://youtu.be/XaobiaUKHZE?si=DLQi0SzuEWSYtmiM I am not sure myself if these would work for this use case and might be better left for a seperate suggestion. If not for a robbery maybe like the LV casino garage where those interiors will only load once you are very close to the doors? otherwise left unloaded? nevertheless back to my suggestion: Warehouse The warehouses I build in the top suggestion, they only have a very few amount of objects, the warehouse interiors are empty by default and can be changed if further balancing is required; LS - https://www.mediafire.com/folder/kh3ij5g7ybs4a/Warehouse_LS LV - https://www.mediafire.com/folder/qeqmbxe9lek9v/Warehouse_LV SF - has a potential location at the donation helicopter area, which currently only has a very few amount of donations which could probably be moved to SF AP instead. Area could also be used for mall robbery Burgershot The burgershot interior alone might not be specious enough so it could like like store robs where you can use the interior + exterior. But there are a lot of burgershots around the map which could all (I think) use the same or similar building + interior. Bonus points if you shader the Helvete logo on them π Ships? There are a couple of different ships which could be fun. But I doubt if they are enjoyable to play at sea itself. Maybe we could test it with the AA ship in the bay before others are added? https://imgur.com/a/oJc56Nx But you could use ones inside harbours like LS-SF LS map file - https://www.mediafire.com/folder/q5o7ezslayt8p/LS_ship Cuban Car garage SF The cuban car garage has an interior aswell, it's a small interior but a fun one. This robbery has some more objects as it required collision fixes. (Only one door is open, the others are closed by the object itself.) https://www.mediafire.com/folder/lq5rgpo8qr5di/cuban_car_garage https://imgur.com/a/rvW3AfU HR locations Some area's of interest for new HR's SF market - SF flower store - LV - China casino LS - News offices LS backside hill area LS market LS airport1 point
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@Jay Can we cross over Nanos name and add Fl0wz over it? This dude spends 90% of his playtime in nanoshop building cars. Hes become the servers goto guy when it comes to custom cars... Anything he requests to Nanoshop is worth looking into @NanoBob0 points
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Can I buy RPG with tokens? I've been removed from Donator role for having too much fun with it π0 points
