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Bone

SAES Retired
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Everything posted by Bone

  1. moved topic to Comment & Feedback category
  2. this should be a thing.. @Bangas said in Wanted level when buying Drugs: So if I went to the local drug draler in my town and I bought some weed or coke to a party I am automatically wanted, that's non sense. I agree that if any cop somehow search us or test us and drugs are found on us or that we are in drugs effect then we should be wanted. Maybe it can be made with alt gr in the suspect don't know any local shop around the world that sells cocaine apart from weed ironically if you buy weed here in the Netherlands you are committing a crime BUT due to the local authorities showing a small tolerance you are allowed to carry 5 gram but even that can be confiscated voluntarily by the police
  3. @MrSolrac said in about jail... read the content before voting ( ): Hi, I want to propose an idea. Add a secret tunnel inside the jail to escape, this tunnel would only serve to escape, once you enter you cannot return. You know, the idea of a "Jailbreak" is to escape from prison, not to start a DM party inside the jail. unsure about a tunnel its interesting but doubt it will function how its ment to be :\ @Jasper said in about jail... read the content before voting ( ): I dont feel like cops should have a keypad to guess the code. I believe this would be a huge disadvantage, correct me if wrong. Perhaps instead there could be a huge marker like the ones to start a PBR. At least (for example) 10 cops have to be in the marker in order to trigger the panic gate, which will then also open very slowly. Lets say at least 2 minutes before they can enter the panic route. Maybe criminals should also get a notification once cops triggered the gate so they can try to anticipate on it? Overall I like your suggestion. interesting and in favor for this instead of crack pad :moistpepe:
  4. @Crash said in about jail... read the content before voting ( ): Where the control panel for cells would be ? In a corner like now? By the cells or maybe in a different position like in the middle of the panic corridor so you had to take over the zone where people exit the cells and then go up the corridor from behind to arrest the guy in that room open for suggestions where to have it placed.. for logic reasons somewhere near the lobby or within a warden office
  5. in regards to https://saesrpg.uk/topic/13788/remove-killarrest and finally a subject for the channel forums its pretty obvious that the corridor is a chokepoint no matter if kill-arrest or not and other bullshit not aimed to discuss scripts such as kill-arrest or immunity and shit..or who has the biggest dick etc.. its just about the mapping so chill down and please make sure to actually read the topic and comments before blind voting... My proposal initiative for a fix only to the lobby and corridor way cell area etc will remain the same ( its still raw draft paint.exe so but like to hear opinions from both cops and crims before starting the mapping ) No more single corridor entrance Cops have their own panic route if they can manage to guess the keycode Cops have 2 incoming routes to the cell area 3 if they can guess the code Criminals have to watch 2 entrances 3 if the panic route is enabled Various breakpoints on the line of sight looking from lobby to cell area and vice versa. Mapping itself stays 70% the same only thing that would change is the part from where you enter the corridor maze starting from the duo doors till cell area ( which also stays the same ) Do you also have a suggestion about the mapping? feel free to share your opinion about it, in the end, its the community who decides to go on with it or vote it off. /me hands the resolution in your hands.
  6. @Vennelle said in Remove killarrest: naa, if you remove kill arrest the jail will just be a ''arrest .... at jefferson'' event AKA impossible. So in short the mapping is shiet which i agree on tho
  7. @CodyJL said in SAES 16th Birthday: Still no Vice City. still no functional map editor which was supposed to be fixed "Next saturday" a year ago :(
  8. Here you go @Daryl is shy to share it himself but here's Kain
  9. removed the the picture that shown your "border" to prevent confusion
  10. community in a nuttshell #locked
  11. to many people to list here that ive met during 10 years of being around here.
  12. happy birthday, ronners, will roll a fat green one on you tonight sir!
  13. @Piercee said in House Robery: @yuriko said in House Robery: @Piercee said in House Robery: @yuriko said in House Robery: I dont know what is hr... Never exp it and i love the current sr so -1 Why do you post on it then? Honestly, you're taking something as a new player and completely dismissing the fact of how good it was simply because you never experienced it yourself. Quite a dense way of thinking. And you either, I also have the right to give my opinion, well in the server now there is lot of new player including me and we'll blur and not comfirtable for the change. So if this topic is accepted I hope it will not be only hr but both (sr and hr) Mate I've been playing here since 2010, I've seen the old HR script and I've seen it removed, and I can tell you that the people who used to actively play back then mostly always say it was a way better and active script utilized ingame. You couldn't sit on a roof and had to stand on the ground, you couldn't half afk because you could genuinly just get jumped from around a corner. I hate the meta of standing on a roof, a helicopter flies in and you jump onto the small railing just hanging above the ground. HR and SR wouldn't work at the same time considering the idea behind them was the same, it's just that they are different ingame. @Bartman said in House Robery: @yuriko said in House Robery: I dont know what is hr... Never exp it and i love the current sr so -1 men, hr was way more easy for copside, and more challange for crimeside. but what the difference of fun makes, its not anymore brainless standing on roof, hoping that no one is going parashute on it. just make it like bone said, mixxed sr & hr togheter, copside will like it in any way and after 2 weeks testing we can make a poll if comunity likes it or not, if we wouldnt try any changes, there would be no killarrests, no save disc & even no hospital. staying on same shit just because feeling compfortable is booring, trying new things is important, not just ingame and hr is not even something new, alot players knows how great it was i had some "old" HR coordinates added but @NanoBob denied it cause it was "unfinished" ... :sadpepe: "You couldn't sit on a roof and had to stand on the ground, you couldn't half afk because you could genuinly just get jumped from around a corner." good old days
  14. Bone

    Discord

    nice idea, but afaik it won't be implemented/added on SAES discord also been suggested before* @Zei said in Discord: No there is already one, the tmh one
  15. Event has been started with the following participants! Will, they beat NanoBob in scripting hackathon ?! Team Tunisia Represented by @Scorpyo & @Filex Team Orion Represented by @JohnTurner & @JohnnyEnglish Team JDev Represented by @CodyJL Team Cold Dish Represented by @DezZolation More to be announced soon!
  16. @JohnTurner said in SAES Scripting Hackathon - Can you beat NanoBob ? - Edition 1: Teams of two or there can be more than two? @Bone Can either be solo or more than 2 yes, max 4
  17. Started as a joke at Discord but turned into a real thing NanoBob is challenging you to take it up against him in a scripting Hackathon You can either team up or take it up solo against NanoBob! Participants are free to pick their coding project for SAES and decide the complexity of it, however, this will have an effect on the complexity rating by the judges and has an effect on which price(s) you are eligible for so keep that in mind. Honored and by default participants are..... drum roll... Team Tunisia represented by @Scorpyo & @Filex Also, you can sign up your team by leaving a reply below [ Team name ] - [ Team members ] - Teams are assigned a temporary role at discord to access the event channel where they can submit their entry!! Projects are reviewed by our masters @Mega9 and @Blade Event is lasting for an entire week starting 25/08/19 - 01/09/19 22:00 GMT+1 However, there are some rules Do not use someone else's work. Has to be useable by normal players with no restrictions The project must be fully finished and functioning If you happen to beat NanoBob then your team could expect one or more of the following prices judged by complexity Donator spawn access for a limited time The team gets to choose a vehicle of their choice locked to the members. in-game cash Business with an interior in LS. Business with an interior in SF.
  18. @kajobecha2 said in The absurdity of SAES patch changes (cops, taser vs m4, ping): I am still wondering what happened to the weapons on SAES, whether there was Direct update or whether they changed the animation slightly. I have no idea but it works differently. As said by our developers there is nothing changed on weapons if you feel unsure feel free to ask in MTA discord/forums if they applied changes on named weapons https://mtasa.com/discord
  19. i somewhat understand your frustration i've looked closely on the youtube vid you shared and even played it on low speed and spotted that the guy you mention at 1:20 is being shot from 2 angles ( left side theres another TT member) also basing it on blood impact. This would indeed confirm that it looks like he gets shot faster but in reallity hes shot from 2 sides doubling the damage done https://i.gyazo.com/49600959d127f912453c1db7f3b6abfd.mp4
  20. @kajobecha2 said in The absurdity of SAES patch changes (cops, taser vs m4, ping): @Bone, @Ronnie In Saes There are x4 more criminals and it can't be that there are 3 cops and 12 criminals are shooting in them and one policeman is killed in 2 seconds. This is absurd. The criminal game is by definition based on cooperation. For example: I can do sr myself :) And you don't. I can do Br myself, and you can't, That's why there are more of you. I just don't understand why if I have 10 criminals ahead of me, anyone can kill me like rag, especially those who have ping. A policeman makes money by arresting, not killing. Criminals kill to earn. It's the difference. Read what I wrote to XpookS. So your issue is that there are more criminals then cops right now ? it is understandable you get outplayed by 10 criminals if you are a solo cop ?
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