@AntiRug said in Remove killarrest: This is quite frankly the dumbest suggestion I've seen on this topic ( No offense Adi, we love you). Seeing this being suggested actually triggers me in so many ways.. The Cops get memed about not being able to stop any BR's and that we are inactive as fuck.. The next day, two squads rise and the cops become hella active, and the criminals decide to go suggest bullshit like this..? We all know damn right, that the vote is going to be in favour of the criminals, due to them being alot more active. The criminals have so many more advantages.. They have the advantages in JB's and BR's because they can just hide and shoot, the cops actually have to work their way inside the bank, get through the criminals WHO I MIND YOU ARE ALL ON SPEED. Now please tell me, how would SAES be any fun if there were no more cops left? The cops died for a period of time, but we've gathered out thoughts and have made our comeback. Now that we are actually getting closer to being as active as the criminals, Yall wanna nerf us ONCE AGAIN and take away what we've built back up. Many nerfs have been added to the cops side, and they have impacted us tremendously, but we have overcome them and found other solutions to conquer the criminals. Once the criminals see a slight glimps of hope for cops, we get FUCKING NERFED. Yall gotta sort your shit out criminals, and start thinking about that outcome and future of your suggestions. @Adistar This is not okay. I knew that when there was maximum 13-14 squad members criminals was making memes about the cop side yeah.We haven't opened a topic about giving more buff to the Police Side even due to inactivity of cop side.But when we rise to the 27-32 a day they open a weird topic with a weird title about removing it.