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Everything posted by Bunny
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It's been a long time since we've hosted one of these, so let's have some fun fooling around again! We'll be most likely playing either Trouble in Terrorist Town, prophunt or murder, depending on what people want! Date: 16.5.2020 Time: 20:00 Server time. Server information: IP: 51.38.67.67 (steam.bastage.net) Port: 27016 Type in console: 51.38.67.67:27016 password SAES Direct Connect: steam://connect/51.38.67.67:27016 Be sure to download our workshop collection before the GMod night! https://steamcommunity.com/sharedfiles/filedetails/?id=961481723 Also join our discord as it'll be our main way of using voice chat! https://discord.gg/fWSCcRhttps://saesrpg.uk/compose?p=/topic/18381/saes-garry-s-mod-night-16-5-2020#
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Sorted out.
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The main owner of the vehicle has to be you. We cannot add your friend as the owner, as we cannot track those donations.
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Put a cracking system inside this area of jail [POLL]
Bunny replied to Combine's question in Suggestions / Changes - Archive
Only bad thing I can think of is people leaving in the closet, waiting for jb's to end, only to start another one if they can just get to red door after that, otherwise I support the idea. -
Reward placed and cash granted, thank you for donating!
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This is an automated post TXN ID: 51564059UJ514933P Donation Amount: 10.00GBP Requested Awards: Please edit this topic with your requested rewards. For vehicles please follow the format below Vehicle Type: Freeway Vehicle Colour: Black Specify any upgrades: non Usernames to lock: (your username first, followed by all other usernames): me for myself for now Where you want it placed: SoA Base Total donated atm is 20 euros For any help with rewards, please check this topic.
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@Jasper Hey Jasper. After this discussion, there's a lot of divide in the the votes and opinions, both good and less good. We want to keep the FOX a good hang-around place for everyone, so we've decided to deny your application for now. If you wish to still join, you can re-apply after two weeks. During these two weeks I would suggest hanging around with FOX members, and show the people who have doubts about you, that you've really changed and matured up. It's your decission. ~Fox HQ Team.
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If you trim it, sure! My main concern are those food display cases. I'm fairly sure nightstick cannot reach there, which makes em super powerful. Tho if you make em reachable, cops can easily rambo
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[SUGGESTION] Rewarding cops for stopping BR's
Bunny replied to Raf0's question in Suggestions / Changes - Archive
If you come as crim and notice that all safes are done, you get zero money. Those who crack get way more money than the others defending (who get around 5-11k per safe) Main money should come from arresting, not from the safes. You get paid a lot already from arresting in bank rob, and the safes should be extra for staying to defend. -
[SUGGESTION] Rewarding cops for stopping BR's
Bunny replied to Raf0's question in Suggestions / Changes - Archive
@Raf0 If you would get 0 safes opened, getting 20k per safe is total of 8x20=160k 80k from all safes not cracked is more reasonable. You still get money from arresting. -
[SUGGESTION] Rewarding cops for stopping BR's
Bunny replied to Raf0's question in Suggestions / Changes - Archive
When the BR ends, depending on how many safes are opened, you get paid 5-10k for each safe that wasn't cracked? -
Date: 03/02/20 The place of the event: Around San Andreas Event type: Ram bunny off from his NRG LWS: SAES>Bunny & JohnnyEnglish [STAFF] Prize: 4,000,000$ Hosted by: Fox Operations X Winner: Butcher Screenshots: ::::::
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Date: 02-04-2020 The place of the event: San Fierro Event type: Climb next to SAES>Bunny with NRG LWS: SAES>Bunny Prize: $1,000,000 Hosted by: FOX Operations X Winner: Chasin :::![alt text(]https://i.imgur.com/2pJdqXZ.jpg) :::
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I wouldn't call this a "feature" as its just loc block. However, I could suggest middle way. Allow people to do /loc on clo, but insteas of pointing exact location, it only points the city where the clo currently is? EDIT1: Apparently that's already possible, so I wouldn't change anything
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Restraint on throwing explosives agin the perimeter of penitentiary
Bunny replied to Ntruder's question in Suggestions / Changes - Archive
@Kybali0n If you use the second door, you've already lost the chase as it'll take too long to catch him up, and if the nades wont get you, you still have a long distance to be shot from, so the iq example actually falls on you this time. As for the nades, it can be really frustrating to spawn and lose half of your health. Probably moving the spawn a bit can help, of not, then there has to be another way over restricting, as it can be very wierd for casual players who dont keep up with rules -
@Teller I think it was removed as it was super irritating to take of tons of weapons, only to forget to draw 2k cash in order to keep half. Someone correct me if I am wrong
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@Daryl I have no clue on statistic of our new player, but making the price of 20k as example is pretty easy for anyone to afford, only the newest cannot. But I do agree it needs a bit of scripting. I still would maybe lower the amount in jail a bit, but still include money drain to lower it an extra minute? I do agree on lowering the amount in jail, no doubt about it, having it as money drain or not.
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https://saesrpg.uk/topic/14522/pay-to-reduce-the-jail-time/46 Nearly same topic, but I prefer to pay for the shorter jail time. Doesn't have to be a lot. Reducing itself is okay too; but I find cash drains economicly better
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Me after seeint Issous memes, and understanding the dislike memes: (borderline meme pic, but had to do it.)
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Pay to reduce the jail time?
Bunny replied to Garcia1999's question in Suggestions / Changes - Archive
All alternatives need heavy scripting and possibility of finding bugs or other methods to find way to get out earlier or to use f1 im stuck. They also would maybe lesser the amount of jailbreaks, and don't affect economy in positive way -
Free hospital for cops who die at duty.
Bunny replied to Dice's question in Suggestions / Changes - Archive
The criminal suggestion of spawn cooldown in properties have also pointed out buffs for cops (such as bank robbery gates taking a longer time opening up) and the jail one has a money drain feature to combat inflation. While 500$ doesn't really affect anything, it doesn't also enchance gameplay by anyway. A better feature for cops could be something along adding a backdoor into bank robbery interior, which can be cracked by cops to get into second room of the bank robbery. From my perspective, this would force criminals to hold the two angle corridor, instead of the gap (criminals, would appriciate input here on how that would work. I think it would be great with the propery spawn cooldown) I think gameplay wise or balance wise when chasing criminals normally, it's pretty balanced. Br/Shop robberies are another thing (9 years of playing as a cop, not that active these days but back in the day we didn't have taser nor rubber shorgun)What cops mainly need is another job to do. I have already suggested using current shop robbery script but alternating a bit into a cartel drug bust, where cops would be paid for defending area each minute while criminals would be paid for killing cops within the area. -
Pay to reduce the jail time?
Bunny replied to Garcia1999's question in Suggestions / Changes - Archive
Just remove surrender, it's a stupid mechanic anyways imo. (If not removed, make it that it has to happen inside police stations or such)