
Tut
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Issue Tracker [Donation Vehicle Shaders]
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Posts posted by Tut
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frankie[777] is a SAES clan member.
Archived
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@Brophy nothing is affected but the reflection shader which must be toggled off, to avoid certain graphical glitches when a reflection is in the view (the ENB has its own reflection shader which conflicts with SAES')
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go on @Filex !
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you didn't post in leaving topic hence your re-application answer will be postponed by 6 days @Isaac
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Owned by a SAES clan member.
Archived
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Owned by a SAES clan member.
Archived
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Owned by an official group.
Archived
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Property belongs to a saes clan member.
Archived
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joshbosh :thinking_face: welcome!
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they should have it by default, +1
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https://www.gtainside.com/en/sanandreas/mods/119369-sa-directx-2-0/
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oi
DirectX 2.0 is definitely the most developed and attention-to-detail ENB i've tested so far. It's very easy to configure ingame and produces very decent photography.
((it's a good idea to hide a spoiler's contents before loading a new one to avoid image loading issues))
In the following screenshots ive played around with various settings just to see what's possible to do in MTA:::
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good luck my sirs
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police ballistic shields were suggested tons of times for BR usage etc. but it doesn't look like it's going to be a thing
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Has been claimed already, archived
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Archived
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Sorted, 2nd request
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Sorted
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Has already been requested at https://saesrpg.uk/topic/4519/inactive-lv
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Has already been requested at https://saesrpg.uk/topic/4520/inactive-business-in-ls
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Has already been requested at https://saesrpg.uk/topic/4519/inactive-lv
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Has already been requested https://saesrpg.uk/topic/4519/inactive-lv
Inactive-LS
in Inactive Requests - Archive
Posted
Sorted