@Skerdi said in Cooldown on flashbangs: @Tut-Greco said in Cooldown on flashbangs: @Xavier said in Cooldown on flashbangs: Actually instead of having the cooldown on the thrower, the cooldown should be on the effect. So you get flashed once and that makes you immune to flashbangs for set time. sounds like an excellent idea if we do the same to grenades and vehicle explosions! You can throw a nade just it wont appear or explode before the cooldown I quoted the immunity idea saying it should affect explosions and grenades too, so u can't get hit by multiple nades in 10 seconds. obviously a kidding but eh