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Kruger

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Everything posted by Kruger

  1. happy birthday. you just hit the big 18.
  2. ^[] Activity Type: Training FBI Members Involved: @Razak @Harry @Jeaven @Ramzi @Shell @Kruger @IZZE Date: 2020-09-25 Screenshots: ::: :::
  3. I agree with what @Henry said, especially the peds part. I would also like to add that cops should prioritize killing the criminals instead of arresting them as that would allow more fun and we already have plenty of other events and activities where we arrest criminals. Make it so cops can get headshoted and cops also get the ability to headshot. Making it so cops prioritize killing instead of arresting would make this suggestion more acceptable to the criminals.
  4. Address: Ls Antique Store Account name: spentou007 Last seen: 18th August 2020. Screenshots: https://cdn.discordapp.com/attachments/718155149247381564/756276250145718373/MTA__San_Andreas_2020-09-18_00_09_24_LI.jpg At the time of the screenshot, it wasn't 12pm but this post is posted at the time of it being inactive.
  5. Training ^[] Activity Type: Training FBI Members Involved: @M9co @Yarpen @Kruger @Ramzi @soolking @Tema Date: 2020-9/11 Screenshots: ::: :::
  6. In all my time playing SAES this takes the cake for the most painful thing that I've seen. I'm sorry to see that.
  7. @DJO I apologize for the inactivity, I've been busy with real life and couldn't work on the activities. I'm also still interested. I did do a patrol a few days ago but I only took one screenshot which was at the start but I forgot to take one at the end and got off and I wasn't sure if it would be a valid post. Patrol #3 Participants: The one and the only Kruger Amount of healed or Time of patrol: 30 minutes. ScreenShots: ::: :::
  8. CSGO in MTA? All jokes aside, we already have the Dust_2 map which would work perfectly for what you're trying to do. The only part that is missing the planting and the defusing mechanic. I'll give you some reasons why Dust_2 would be a great map if you don't think that it is. There are two bomb sites which the Defense team has to defend, which means that they have to split up. Defending is easier than attacking and I feel like when the defenders split up it kind of balances it out and having 2 bomb sites would create a bunch of strategies. Here is a strategy, 2 people from the attacking side go to bomb side A and go in gun blazing, that would make the attackers think that the enemy team is going for a plant on bombsite A and they will make a rotation to the bombsite leaving the other bombsite undefended. Then the rest of the attacking team goes to the undefended site and plant there, that's called faking. Also let's not forget mid, a great spot for rotation and long-range fight. Attackers could try sniping Defenders that are trying to cross over to bombsite B but the Defenders can counter that by smoking the middle double door so that the Attacker doesn't have sight. I don't know if you will add some sort of a buy menu or if there will be an Arms Dealer selling guns. But there gotta be some rules on what you can have, for instance having a combat shotgun, sniper, and an M4 at the same time would be kind of op. We gotta make roles like a rifler, an awper and, shotgunner. So you can have 1 primary, 1 secondary, and the utility. Quick note, I've actually never played in the Dust_2 that we have in SAES, so if it has any issues that I'm not aware of feel free to tell me.
  9. @SidePrime said in Criminals killing each other inside the jail suggestion Vol II: why dont we add vendine machine at warden spawn place? I agree with this because 95% of all jailbreaks there are like 5 drug dealers near the prison cells that are selling drugs. This means the criminals will have an advantage when they go up against a Prison Warden. Not only that Prison Wardens spawn with M4's only which gives them a huge disadvantage when it comes to long-range because the criminals have sniper rifles and in close quarters the criminals will have a combat shotgun. You might argue that not all of them have it which is bullshit. There are also arms dealers ready to sell you guns once you're out of your cell. Also when a Prison Warden leaves the jail area, for example, to get to the vending machine in front of the jail they lose their M4. To summarize this the Prison Wardens are outgunned and have a slower fire rate compared to the criminals.
  10. Patrol #2 Participants: The one and the only Kruger Amount of healed or Time of patrol: 30 minutes. ScreenShots: https://imgur.com/a/c4G5QqI ::: :::
  11. The reason why people don't RP and instead arrest and commit crimes is stats and money. If you arrest someone you'll be rewarded with money and +1 arrest in stats. If you kill somebody you will be rewarded 1+ kill in your stats and the same thing goes for SR and other stuff. When you roleplay you're not gaining anything unless you're having fun which not a lot of people do. I believe instead of deducting money from the S/G, we should add some sort of reward to roleplaying. Because your suggestion is basically forcing everyone to value their life and not everyone wants to roleplay.
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