Adistar
Members-
Posts
319 -
Joined
-
Last visited
Adistar's Achievements
-
jordskjelv started following Adistar
-
In the sprawling cityscape of San Andreas, nestled among the shadows of towering skyscrapers and neon-lit streets, two formidable criminal syndicates reigned supreme: the Clandestine Mob and The Company. For years, they held sway over the underworld, orchestrating illicit deals, extorting businesses, and enforcing their will with an iron fist. However, their reign of terror came crashing down when a meticulously planned police raid finally caught up with them. The authorities descended upon their strongholds, arresting key members and dismantling their operations. Among those apprehended were the leaders of the Clandestine Mob and The Company, who faced the prospect of spending the rest of their lives behind bars. But fate had other plans in store for these criminal masterminds. Through cunning and guile, they managed to engineer a daring escape from prison, slipping through the fingers of law enforcement and disappearing into the shadows of the night. With the full force of the law hot on their trails, they knew they had to vanish without a trace. With their vast resources and network of connections, the fugitive leaders made their way to Asia, seeking refuge in the bustling metropolises that offered anonymity and opportunity in equal measure. Here, in the heart of the Far East, they began to lay the groundwork for their resurgence, forging alliances with local triads and underworld figures. Under their guidance, a new criminal empire began to take shape: the Yakuza. Drawing upon the ruthless tactics and organizational prowess of their predecessors, they quickly carved out a niche for themselves in the Asian underworld, establishing a stranglehold on illegal enterprises ranging from drug trafficking to human smuggling. But the Yakuza was more than just a mere continuation of past criminal enterprises. Infused with the unique culture and traditions of their new surroundings, they adopted the code of honor and loyalty that defined the ancient Japanese criminal syndicates from which they took their name. This blend of East and West, of old and new, made them a force to be reckoned with on the streets of Asia. With the passage of time, the once-mighty empires of The Company and Clandestine Mob crumbled in the absence of their leaders. Rival factions vied for control, plunging San Andreas into a chaotic power struggle that left the city's underworld fractured and weakened. Meanwhile, across the Pacific, the Yakuza flourished under the shrewd leadership of the fugitive bosses. They amassed wealth, expanded their operations, and solidified their grip on the Asian criminal underworld. But amidst their newfound success, the desire for vengeance simmered like a dormant volcano, waiting for the perfect moment to erupt. Years later, whispers began to circulate in the shadowy corners of San Andreas – rumors of a formidable new player on the scene, a mysterious force known only as the Yakuza. As if conjured from the nightmares of the city's criminal elite, they emerged from the darkness with a singular purpose: revenge. The Yakuza's return sent shockwaves through the fractured remnants of The Company and Clandestine Mob. Forged in the crucible of betrayal and incarceration, the leaders of the Yakuza were determined to reclaim what was rightfully theirs, to settle old scores and establish dominance once and for all. In the shadows of San Andreas, where whispers of betrayal echo through the neon-lit streets, a tale of vengeance unfolds. Fueled by the flames of past injustices, a clandestine faction emerges, their eyes set on one singular objective: revenge. They wield three potent tools to achieve their retribution: Territory Control: territory control involves the strategic acquisition, defense, and expansion of a faction's influence over specific areas within San Andreas. It requires careful planning, coordination, and sometimes brute force to establish dominance and fend off rival factions. Whether through negotiation, intimidation, or outright confrontation, factions vie for control of lucrative territories, such as neighborhoods, businesses, and key landmarks, to solidify their power and expand their operations. Money Laundering: money laundering is the process of disguising the origins of illegally obtained money to make it appear legitimate. It involves a complex series of transactions and financial maneuvers designed to obscure the illicit source of funds and integrate them into the legal economy. Through shell companies, front businesses, and offshore accounts, criminals launder dirty money to evade detection by law enforcement and enjoy the fruits of their criminal activities without arousing suspicion. Blackmailing: blackmailing is the act of obtaining something, typically money or favors, through the threat of revealing compromising information or secrets about a person or entity. It involves gathering incriminating evidence through surveillance, hacking, or other means and leveraging it to manipulate or coerce the target into compliance. Whether it's politicians, businessmen, or rival gang leaders, those who possess damaging information hold significant power and influence in the cutthroat world of organized crime. With each calculated move, they carve their path through the city's underworld, leaving a trail of chaos and defiance in their wake. Founders: Scooty, Adistar, Jesse, Killer, Blue Gang Foundation: 14-03-2024 HQ: Scooty, Adistar, Jesse, Killer, Blue, Noizi, Sinster Gang Tag: Yz| Gang Level: 2 Gang Motto: From the ashes of betrayal, we rise Media Archive: click here to redirect to media archive Gang Properties: Base Hideout Warehouse Currently Yakuza has 55 members. The most up-to-date roster with the hierarchy can be seen on Discord: Click here to join our Discord server Boss Adistar Jesse Executives Blue Killerr Scooty Sinster Noizi Black Lizard Commander - Akutagwa Rose Reed Leonard Informant Scofield Black Lizard Vodka Cicada Kinji Handymen Reket Darksider Liyones ButcheR Little Brothers Karim Mummy Corazon Xtream Hunterr Rikki Bostonking Spark Wither DocPizza Griffin Poodlyz iOuail Pablo Ezz Viktor Andreas Xavier Wendo Razoor Eross Rhino Wrench Aurora Capital Doktora Darkman Cra Bax Cosiek Moley Magma Speechless Please join our Discord and follow the instructions in the channel #✍_apply-here_✍ if you would like to be a part of Yakuza: click here to join our Discord server
- 11 replies
-
- 33
-
Fake birthday & fake age but ty guys
-
[CHANGE] Turf War Zone Cooldown[SOLVED]
Adistar replied to Crank's question in Suggestions / Changes - Archive
@silalius said in [CHANGE] Turf War Zone Cooldown: I dont remember us crying making topics to change turfs because we were on the losing side when the no life NavM and thc were always winning. Now thats its the other way around with us dominating you, you guys start cry wanting turfs changed so you can win lol I see you don't cry about not winning like we do so you must be turfing because you enjoy it. Thus the question: do you like turfs the way it is right now, or would you like to have turfwars more frequently, like in the past? If the latter, why not support this suggestion? I'm pretty sure it will revive the other side. -
Address: Teagbag Teepee #7 Account name: jonnyoca Last seen: 5th December 2021 Screenshots:
-
Rip my secret squad. Sucks to see that the only real level 5 squad in the server closes.
-
@bodo420 said in Happy birthday KARIM: hbd @Adistar IDIOTTTTTTTT
-
I wonder what group managers are even trying to achieve with their restrictions. A game is supposed to be fun, not to be taken seriously. This server is pretty much cop vs robbers. Barely anyone wants to play as civilian so stop forcing it as it is the only way to be an "unique" group according to the criteria that I have seen so far. Get rid of that "uniqueness" nonsense and help the groups that (1) have a big memberbase and (2) are fulfilling the groups role in the server actively out to get the material that helps them to have a consistent activity. The purpose should be entertainment, not stupid restrictions that have 0 positive impact on the gameplay and 0 vision behind it
-
Happy birthday you moron with an iq of a rock. Hope you have a nice day!
-
@A7md do you still make skin shaders?
-
@chapomarino @cedano @203mayito pending. A Tester will contact you for a test ingame.
-
Every day is my birthday
-
Public method to check playtime
Adistar replied to Bodo420's question in Suggestions / Changes - Archive
@terry said in Public method to check playtime: Is there any other logical reason than what is below for this suggestion? Would be useful for gangs/squads , they can use it to check their members activity and their active members hours played If we're gonna implement such a system, we might perhaps just completely delete the activity requirements... Lolz The reason playtimes are private is because so that GM's activity requirement doesn't get exposed. If it gets exposed, people will be able to cheat the system easily by getting players who don't really play to AFK the required time and count towards the monthly activity limit, and we will have lots of dead gangs which are, in theory, active. We do already have lots of gangs and as harsh as it sounds, to survive you need actual active players and those who don't sadly should suffer the consequences or we will end up with 50 gangs which will probably ruin the gameplay even more, I'm surprised that no one actually sees that. I mean it's not rocket science, one can still easily cheat the system if you try so hard, but let's not make it that easy... The consequences you described in this post are like you said "in theory". The average playercount is already in decline nowadays. By implementing this you will motivate people to contribute the playercount. So what if they stay AFK? Actually, who says that they will? Maybe a turf war will happen, and they will get called, and realize that they could still enjoy the game and be active. This might be the opportunity to attract players back to the game, but new features (like casino rob) should be added too, and who knows other issues that need to be solved. At least you're making people login; the rest depends on the staff to convince these players to be active and not AFK at all After all, this feature might be a small but effective one, even in theory. It just depends on how you look at it. -
Damn that is such a sick video. Good job Nori
-
Ramadan mubarak. May you all experience a month of peace, reflection, and food that your family probably doesn't make or barely makes the rest of the year