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Tritosh

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Everything posted by Tritosh

  1. @LopeZz said in Nametags lowering FPS: the name tags are not the probleme of the drop fps u have a old/potato computer that ur probleme but all the players are OKAY #don'ttouchthetagsname Do not link the tags are a problem for drop fps Them and the excessive amount of cars spawned all over the map are one of the main reasons of the fps drops
  2. DE is the military HLS are trainees with armor Thats the difference between these 2 groups to be honest.
  3. @Crash said in Yet Another Hackerman Thread: @ExtraDip22 said in Yet Another Hackerman Thread: @Brophy imagine having a coding experience and not detecting our cheat then invading our privacy. Imagine having a brain that would filter the bullshit that you just send out :D have a nice VACation Imagine asslicking in 2020 to be an admin
  4. @VayraN said in [SUGGESTION] DE vs CLO Turf Zone: Why don't you make it CLO / SAP / Criminals vs DE / HLS / Cops ? This is better In the criminal side, only CLO is considered as a special group unlike the cop side that has HLS, DE and maybe SS as they have armor. I don't mind them joining but i suppose only DE and Clo will have access to armor as they are the one capable to turf and they are the ones who should be killed to lower/increase the progress
  5. @Faysal said in [SUGGESTION] DE vs CLO Turf Zone: I'm not in CLO nor DE but I don't think it's gonna be cool.. Fighting around San Andreas flying, driving tanks bitching and killing every guy you see is more fun to watch.. Besides I don't think DE or CLO members need money since you did mention ''Each kill made inside the zone gets you 10k'' / ''everyone would get rewarded for a certain amount of money''. CLO and DE fights are based on having fun isn't it? not earn money or collect it from a war. I don't know it's just how I see it Can you atleast read the suggestion before commenting ? It's not the war DE and CLO usually have, it's an event which will be held in another dimension and DE/CLO won't have the access to any of these special vehicles nor others having access to grenades/flashbangs
  6. @Piercee said in [SUGGESTION] DE vs CLO Turf Zone: nice copied idea from you know where It's like saying turfing is a SAES idea, where every MTA server has it
  7. The idea is simple and would bring alot of enjoyment to the server, making an event where cops help DE and criminals help CLO. The event will be triggered at a certain time like 3 times a week 7 PM (can be discussed) both parties will join once the event is open through a command in another dimension that g6 and lws can't join to prevent abuse. Basically there will be 2 turf zones, one in CLO base and the other in DE base in order to win you have to obtain the 2 zones and the progress will be like gang turf zones where only DE and CLO can lower or increase the progress while being inside that zone (pretty much like the gang turfing script but instead its CLO vs DE where cops help DE and criminals help CLO). Everyone would have headshot Each kill made inside the zone gets you 10k (meaning if you are not inside the zone you pretty much won't get paid for it) It will be killing only no arresting Everyone can join the event, the limit would be 50 each side ( For example if 37 criminals joined and only 30 cops the system would kick the last 7 criminals joined once the event starts so both sides can be balanced). Those who couldn't find a place can still join once someone leave or gets kicked out of the event for being afk after certain time. Once a side has both zones there will be a countdown until the other group gets the zone, if they fail to do so, then there would be a winner and everyone would get rewarded for a certain amount of money ( For example if DE got both zones, cops and them would get rewarded) If you get killed there would a cooldown for a respawn like 20 seconds then you get warped to the nearby hospital with a spawn protection and there would be a marker where you get a public car once you get into it Each side would have their own team chat so they could organize things together CLO/DE won't have access to special vehicles (hydra,tank...) and both grenades(satchels included)/Flashbangs will be disallowed aswell (even tho you can't use them other than the main dimension) N.B: The idea is open for suggestions
  8. Shit mappings, it's a scam don't fall for it !
  9. All those failed BRs from TT were organised by @Groove he is part of HLS
  10. After reading your comment @Element , you got me convinced and with tears in my eyes I couldn't agree with you more than just remove this shit cock loc block, i would also like to see the removal of their armor and dual colts, it would be much appreciated to see CLO spawn with a rifle and shotgun only as they are op we can't arrest 2 CLOs near jail it's impossible. If neither of that works we could always request a command to arrest CLOs ty bye
  11. Do the scorpyo move, map DE naval base, get a free invite then get DEHQ for leading naval unit because everyone is inactive
  12. We do not kill people that are not chasing us, i can guarantee you that it's against the rules. Besides DE and HLS have made a good job so far cleaning Clos nearby jail they dont need headshot to arrest us lol
  13. @James said in HS back for CLO & DE: level of violence by head shots Level of retardness has increased, violence wouldn't matter now
  14. Dont wardens have a spawn protection which makes them iminiue to damage for a certain amount of time like any other spawn?
  15. @Brophy said in HS back for CLO & DE: @Tritosh said in HS back for CLO & DE: @Brophy said in HS back for CLO & DE: How about changing it so it only affects the special groups that use it, so CLO can only headshot DE and vice versa. Therefore you get access back to it but it doesnt fuck over the general population. Whats the point we already have that, we can headshot DE and they can headshot us if both groups agree which is the case in a war Yeah but my thinking is if it only affects special groups, then we keep it permantantly enabled (no need for toggle) as it doesnt affect the general population. It would be completely useless as DE are not as active as CLO. Besides, we mainly wanted headshot back to make us a bit more special like we were once before, limiting it only for us to use it against DE that has no reason to spawn other than backing up cops. And how are we going to defend ourselves with the current kit that are the same as a normal gang member except for armor which doesn't benefits us much against HLS which has the arresting capability with armor and even against normal criminals when CLOs aren't present (Attending jail breaks after 15mins rule) ? Bringing headshot back to both groups will slightly increase their activity and people will be more interested to join them like it used before, making DE and CLO headshot each other only is completely useless as it will never be used for the current rules that both groups have.
  16. Can't we discuss this in CLO discord @Brophy since you are there and you could communicate with other CLOs and hear them out?
  17. @Brophy said in HS back for CLO & DE: How about changing it so it only affects the special groups that use it, so CLO can only headshot DE and vice versa. Therefore you get access back to it but it doesnt fuck over the general population. Whats the point we already have that, we can headshot DE and they can headshot us if both groups agree which is the case in a war
  18. @Brophy said in HS back for CLO & DE: Considering that clo and de are supposed to be rp groups and imo shouldn't be near brs as it pollutes and waters down the presence of normal cops and criminals, how about you get hs back at the cost of de/clo don't attend br/sr anymore? We have a command to disable armor and duals in SR, you can add headshot to that instead of removing us from SRs though
  19. @VayraN said in HS back for CLO & DE: @nicus said in HS back for CLO & DE: @VayraN It happens maybe once a year when we indeed forget to turn it off, but it's a simple mistake, not intended action. Do you really think that we work without any supervision? Kenny is aware of our every single action we take as a group and we can't just turn it on and go for a killing spree against poor cops - like you. Otherwise we would have it taken months if not years ago. So instead of making false accusation and bringing chaos to the every single discussion topic think twice before posting yet another crap? Look, CLO has enough things in this server and same goes to DE, They have armor / dual / special vehicles / big base to hide and to get protected inside, And they doesn't need HS also if they got HS they will kill cops very easy and it will be boring chasing a CLO member, So it shouldn't be added to the server. The weird thing is, back in 2012 everyone in this the community was at your age but from what i recall no one surpassed your stupidity and retardness... Big base to hide? Really?
  20. @Bunny said in Decrease Jail Time: @Teller I think it was removed as it was super irritating to take of tons of weapons, only to forget to draw 2k cash in order to keep half. Someone correct me if I am wrong Lost all of my money because of that when cops used to camp LS arms dealer spawn a'd arrest people buying weapons to store them. And yeah it was removed because people kept complaining about it, players would either choose to lose all their guns or pay 2k to save the half of the ammo of each weapon
  21. @Groove said in [SUGGESTION] Old CJ Jail skin.: @XgangsterX said in [SUGGESTION] Old CJ Jail skin.: Cool to bring back old memories but, please don't re-add the fat skin haha Only @Tritosh shall get it I rather have the clown skins and jbed by a helicopter and die middle way
  22. @Patrol said in SWAT's "paramedic" class: The difference is the amount of players that attend a BR , still all your points are invalid due to the fact that you guys have a very succesfull rate of BRs and JB Don't look it at that way, think about cops re-entering a BR in 20 seconds or less after their death so basically you could go, kill 2 get killed comeback kill 2 more in less than a minute rofl. Cops are getting paid for it no matter what so they are the winners here
  23. @Element said in SWAT's "paramedic" class: -About your pizza boy, as a Civilian spawn It makes the most sense that he will not be able to continue "working" (Selling food in this case) when he is wanted, it's a simple logic (It's a civilian spawn after all which means it's a legal job that'll be prevented once it becomes illegal somehow by attending to JB's/BR's) How about cops buying drugs from a drug dealer while being on duty if you are mentioning the roleplay side? Your duty is to arrest the drug dealers they are criminals after all rofl, lets talk a bit of sense here...
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