Kain
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Posts
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Posts posted by Kain
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Pretty poor application.
I would heavily recommend improving your English skills prior to the next recruitment as we do require staff that are highly proficient in English.
Best of luck for next time.
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Application is very poor.
Unfortunately you haven't been successful this time around.
Best of luck next time and try and get your name out there a bit more.
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Activity was a tad on the lower side prior to applying but a decent application overall.
Many individuals have raised your attitude sometimes as a cause of concern.
Lets try and fix that by next recruitment please.
Best of luck next time
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Feel free to use the suggestion forum for your improvements and best of luck with uni.
Unfortunately your activity has been deemed insufficient prior to applying.
Please ensure that you have a good amount of activity before the next recruitment.
Best of luck next time.
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Unfortunately your activity has been deemed insufficient prior to applying.
Please ensure that you have a good amount of activity before the next recruitment.
Best of luck next time.
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Unfortunately your activity has been deemed insufficient prior to applying.
Please ensure that you have a good amount of activity before the next recruitment.
Best of luck next time.
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Unfortunately your activity has been deemed insufficient prior to applying.
Please ensure that you have a good amount of activity before the next recruitment.
Best of luck next time.
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Unfortunately your activity has been deemed insufficient prior to applying.
Please ensure that you have a good amount of activity before the next recruitment.
Best of luck next time.
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Polat4SAHA
Unfortunately your activity has been deemed insufficient prior to applying.
Please ensure that you have a good amount of activity before the next recruitment.
Best of luck next time.
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Whilst we are aware of the unfortunate situation in Ukraine, we do require staff to be very active.
I understand that this may not be possible for you at this moment in time, however I do hope that your circumstances have improved by the time the next recruitment comes around.
We wish you the best.
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Literally no playtime prior to the recruitment opening.
Better luck next time (or just try booting the game :winking_face: )
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Apologies for the delay.
SGT has been added at UE base locked to "lion4ik98" but appears to be an issue with the wrap.
@SAES-Creative will follow up.
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20 confirmed as of 13/05/22
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Wraps already appear added.
Archiving.
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Hi,
Apologies in the delay getting back to you here.
Donations must be placed under your own username which I can see is not "kafon".
Please re-request the reward under your own username.
Thanks.
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Apologies in the massive delay here.
As you're no longer in SSB, I'm going to assume this change is no longer required and will close it out.
If you still require this change, feel free to repost and tag me and we'll get it sorted for you ASAP.
Thanks.
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Weapon storing has also been patched for none Trainees.
Stinger fix also pushed.
Thanks for spotting.
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@General said in Police Team Balance Changes!:
@Kain What about PC members getting stars? can we make them not get stars while spawned as a non-PC cop?
Or should Sheriff be kept for PC, deputy sheriff for public spawn, and sergeant for SAPD?
I think it's a simpler, and good idea if we, PC members don't get stars in these spawns.
Police Detective has been added to all counties and I would recommend choosing that for now.
If this is something, more people want then feel free to suggest it
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@Marko said in Police Team Balance Changes!:
[s=]@nulgath said in Police Team Balance Changes!:
:crank:[/s]Was about to suggest it, radio must be locked to PC/Squads only or it's gonna be a mess.
Weapons aswell can be stored in disks so it might be abused.
And setting speedtraps, barriers and stingers should be either locked to specific spawn or just PC .. prefer if just PC imo.
and ye PC can get wanted if spawned as non-PC spawn.
Thank you.
Thanks for the feedback.
I would like to try and keep the radio as is, any abuse of the radio will lead to mutes.
More communication is always better.Speedtrap we would like to keep public as this is under utilised currently.
Barriers/Stingers will remain locked to PC. (A fix will be be pushed to stingers).
Getting wanted on a non-PC spawn is also an intended feature.
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Good Evening!
It's no secret that the police team has been made largely redundant for quite a while now with very little people spawned aside from the odd new player and eager squad recruit.
We have deduced that one of the primary reasons for this is the lack in variety due to a large quantity of the spawns being "locked" behind the ProCops qualification.
Consequently, the SAPD team have put together a number of changes in an attempt to both increase the variety and motivation in playing as a police team member which is more appealing to both new players and non-squad players alike.
These changes primarily feature increasing the availability of the previously locked ProCops spawns while also trying to maintain the value that holding a ProCops qualification once held.
The changes can be found below:
Public Spawns:
[s=]Name: Police Officer Trainee
Arrest Requirement: 0
Spawn Locations: LS, LV, SF
Description: Entry spawn
Gain: None
Images:
[s=]
[/s]Name: Prison Warden Trainee
Arrest Requirement: 250
Spawn Locations: LS Prison
Description: Jail trainee spawn
Gain: Dedicated jail spawn
Images:
[s=]
[/s]Name: State Trooper
Arrest Requirement: 750
Spawn Locations: LS, LV, SF
Description: Highway troopers
Gain: Faster vehicles/shotgun
Images:
[s=]
[/s]Name: Traffic Officer
Arrest Requirement: 1000
Spawn Locations: LS, LV, SF
Description: Traffic officers enforcing speed limits
Gain: Access to /speedtrap
Images:
[s=]
[/s]Name: Police Officer
Arrest Requirement: 2000
Spawn Locations: LS, LV, SF
Description: Qualified police officer
Gain: M4/Variety of skins
Images:
[s=]
[/s]Name: Police Marine
Arrest Requirement: 3000
Spawn Locations: South LV
Description: Officers dedicated to protecting the seas
Gain: Sea Predators
Images:
[s=]
[/s]Name: Sherriff
Arrest Requirement: 4000
Spawn Locations: RC, BC, TR, Whetstone
Description: Sherriff's dedicated to protecting all counties
Gain: Remote spawn locations
Images:
[s=]
[/s][/s]
ProCops Spawns:[s=]
Name: Police Detective
Arrest Requirement: 0 / PC Qualification Required
Spawn Locations: All cities/counties
Description: The primary spawn for all PC qualified officers
Gain: M4/Sniper/Unique skins
Images:
[s=]
[/s]Name: Prison Warden
Arrest Requirement: 0 / PC Qualification Required
Spawn Locations: LS Prison
Description: Specialised riot control for LS Prison
Gain: M4/Sniper/Unique skin
Images:
[s=]
[/s]Name: Police Dog
Arrest Requirement: 0 / PC Qualification Required
Spawn Locations: LS, LV, SF
Description: Dog unit for chasing and slowly fleeing suspects
Gain: Enhanced speed/biting capabaility
Images:
[s=]
[/s]Name: Dispatcher
Arrest Requirement: 0 / PC Qualification Required
Spawn Locations: SF
Description: Dispatch unit for all SAPD units
Gain: Access to /coord
Images:
[s=]
[/s][/s]
Arrest Reward Changes:
[s=]
The reward for arrests has been slightly changed such that:- Non ProCops officers receive 10% less reward than current
- Official Squads receive the current reward when spawned
- ProCops qualified receive 10% more reward when spawned as any policing class
[/s]
Credits:
[s=]- Special thanks to @Steven for making the new unique PC skins
- Special thanks to the SAPD team for helping put these changes together
[/s]
Feel free to leave any feedback below!
Thanks,
SAES Team
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Hello!
As some of you perceptive people have probably seen, we've been cleaning up shop a lot recently to ensure that positions aren't occupied by lesser active individuals.
Therefore, it's time to fill some of these positions with active and enthusiastic applicants.
We will be opening both our CS and SAHA recruitment however as usual, we may offer applicants different positions based on availability at the time.
Applications are to be posted here whilst ensuring that all guidelines stated here are followed.
Closing date for applications will be 11th May 2022.
May we take this opportunity to wish all of you interested the very best of luck and we look forward to reading some of your apps!
Thanks,
SAES HQ
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Overview:
[s=]
- Minimum criminal count: 30
- Minimum cop count: 15
- Able to crack: Official gang members
- Crackers lose collisions after 60 seconds in the marker
[/s]
Location:
[s=][/s]
Gate #1:
[s=]
Image:
[s=][/s]- Max-Code: 10,000,000
- Time Remaining (once cracked): 20 minutes
- Crackable By: Any official gang member
- Leads to payable area: No
[/s]
Gate #2:
[s=]
Image:
[s=][/s]- Max-Code: 20,000,000
- Time Remaining (once cracked): 15 minutes
- Crackable By: Any official gang member
- Leads to payable area: Yes (Door to reward area)
[/s]
Gate #3:
[s=]
Image:
[s=][/s]- Max-Code: 30,000,000
- Time Remaining (once cracked): 10 minutes
- Crackable By: Any official gang member
- Payable area: Yes
[/s]
Gate #4:
[s=]
Image:
[s=][/s]- Max-Code: 40,000,000
- Time Remaining (once cracked): 8 minutes
- Crackable By: Any official gang member
- Payable area: Yes
[/s]
Safes:
[s=]
Image:
[s=][/s]- Crackable By: 1 member from each gang and only 3 safes can be cracked concurrently
Codes:
- Safe 1: 10,000,000
- Safe 2: 20,000,000
- Safe 3: 30,000,000
- Safe 4: 40,000,000
- Safe 5: 50,000,000
- Safe 6: 60,000,000
- Safe 7: 70,000,000
- Safe 8: 80,000,000
[/s]
Escape Vent:
[s=]
Image:
[s=][/s]Red Circle: This indicates the location of the minigame to open the vent
Blue Circle: This indicates the location of the vent itself.
This vent leads to the escape tunnel
Vent closes after 25 seconds once cracked (must be re-cracked once exceeded)
[/s]
Escape Tunnel:
[s=]
Image:
[s=][/s]- You must escape this tunnel as quickly as possible due to health decay
- If you die due to health decay, you will be instantly jailed
Exit location:
[s=][/s]
[/s]
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- Defending a casino robbery from outside the interior is prohibited.
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No special groups (HLS/DE/CLO) may participate in casino robberies.
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Killing crackers is deathmatching.
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When a casino robbery concludes, you may only exit the casino via an interior marker or the escape tunnel.
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Switching gangs to assist the casino robbery in terms of cracking is not allowed.
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Whilst a casino robbery is ongoing, any criminal/civilian in the lobby can be killed by either side.
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Leaving and rejoining a gang within 2 days to bypass the minimum police quota is punishable. (This includes spawning purposely as special policing groups to increase the count without the intent of responding to the robbery).
RikKi's application for SAHA
in Denied Applications
Posted
Disregard last edit, panel bugged and I'm sleep deprived.
Still,