I'm up for randomizing it with some restrictions, such as a store that was randomly chosen may not be chosen again for 30 minutes, as to prevent the system randomly choosing the same SR multiple times within a short span of time. And reducing the no explosion radius in SR to 5-10 meters, not 50 meters as it currently stands. Also another good idea would be integrating the old house robberies with the current store robberies system and just renaming the whole activity to "Robbery", since the current SR system became stale and hasn't had any major change for the past 5 years.