Tut Posted December 6, 2018 Author Posted December 6, 2018 oiDirectX 2.0 is definitely the most developed and attention-to-detail ENB i've tested so far. It's very easy to configure ingame and produces very decent photography.((it's a good idea to hide a spoiler's contents before loading a new one to avoid image loading issues))In the following screenshots ive played around with various settings just to see what's possible to do in MTA::::::::::::::::::::::::::::::
Tut Posted December 6, 2018 Author Posted December 6, 2018 https://www.gtainside.com/en/sanandreas/mods/119369-sa-directx-2-0/
Brophy Posted December 9, 2018 Posted December 9, 2018 How does this effect the mods and shaders that the server provides?
Tut Posted December 9, 2018 Author Posted December 9, 2018 @Brophy nothing is affected but the reflection shader which must be toggled off, to avoid certain graphical glitches when a reflection is in the view (the ENB has its own reflection shader which conflicts with SAES')
pletinuM Posted June 7, 2019 Posted June 7, 2019 I know this is old but i got back into MTA recently, I tried this ages ago too with different computers and came out with the same results, but when I put an ENB series in then lets say you're in a server and you tab out or minimize then you go back init, this is what i get : http://prntscr.com/nytf7e . Out of 3 different computers, same thing. Textures go crazy on me and they turn red and green and all that.
Tut Posted June 7, 2019 Author Posted June 7, 2019 can you try change window mode (fullscreen, borderless, etc) and see if any of those solves it
pletinuM Posted June 7, 2019 Posted June 7, 2019 I put it on Borderless current res and it stopped doing it, thats the only thing i started with.
Sam. Posted June 7, 2019 Posted June 7, 2019 Nice idea to add it into the server if this is possible.
Tut Posted June 7, 2019 Author Posted June 7, 2019 it's possible, just like the carshine. not sure who would bother with it though.
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