This can also be the case for bankrob but I will focus on GR first.
So I dabbled into GR's the last few weeks and had alot of fun. The thing is the other day after GRing SWAT I clicked on tab and saw my gang had like 3 players online and SWAT had like 10, I felt excited that I was going to be able to defend a GR. Then reality hit when I noticed none of those 10 are able to crack.
So make cracking optional or remove it in GRs. Replace it with standing into the marker for a certain amount of time. I hope this will also make other squads who won't engage with this activity due to the cracker issue rethink their choices.
Can be something like this (based on maybe average cracker speed):
Door 1: wait 20 seconds
Door 2: wait 25 seconds
Door right safe: 25 seconds
Door left safe: 30 seconds
Both safes: 25 seconds
Exit door: 30 seconds
Question
bazuka36
This can also be the case for bankrob but I will focus on GR first.
So I dabbled into GR's the last few weeks and had alot of fun. The thing is the other day after GRing SWAT I clicked on tab and saw my gang had like 3 players online and SWAT had like 10, I felt excited that I was going to be able to defend a GR. Then reality hit when I noticed none of those 10 are able to crack.
So make cracking optional or remove it in GRs. Replace it with standing into the marker for a certain amount of time. I hope this will also make other squads who won't engage with this activity due to the cracker issue rethink their choices.
Can be something like this (based on maybe average cracker speed):
Door 1: wait 20 seconds
Door 2: wait 25 seconds
Door right safe: 25 seconds
Door left safe: 30 seconds
Both safes: 25 seconds
Exit door: 30 seconds
2 answers to this question
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