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[CONTEST] New fuel truck | 5.000.000


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270+ Yellow Fuel Tanker Truck Stock Photos, Pictures & Royalty-Free Images  - iStock

Greetings,

The New Conservative Party would like to announce an official contest. 
Due to government regulations being changed the government is investing in new trucks for companies all around the country. These new trucks are in need of a redesign to comply with government regulations. We are offering a small prize as a bonus to whoever may win. 

There are a few demands:
- The design is for the fuel tank on the back, not the truck itself. 
- The truck design can't be specific to one group. This is a general design, not a group 'wrap' / 'texture'
- The texture must be 512 x 256 pixels
- Follow the rules/guidelines from SAES

How to publish & win:
- You can publish your design here on this topic.
- The government will vote for a winner

The winner will receive a small bonus of $5.000.000 (5 million USD).


 

DEADLINE: 31th of January


 

Signed,
President of San Andreas


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Unveiling Innovation: "Metallic Horizon" Fuel Truck Art Submission

I proudly presents "Metallic Horizon," an art submission for the latest fuel truck design competition. This creation blends simplicity, safety, functionality and aesthetics, showcasing a simple but elegant design as a first contender to the design contest.

 

The "Metallic Horizon" fuel truck has a sleek and sophisticated grey metallic finish, it stands as a testament to the governments commitment to excellence and their demand for domestic extraction and procession of oil and natural gas. The metallic sheen not only adds a touch of modernity but also reflects the governments dedication to quality and durability.

Grand_Theft_Auto_San_Andreas_Screenshot_2022.11.30_-_23.50.24.79.png
 

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As some questions occurd on how to test your shader. Here are the instructions:
 

  1. Shader your texture you would like to make.
    1. 512x256 pixels
    2. Or download and load it: https://imgur.com/a/sPKzBSu
  2. Start your MTA server. Load the following recourses:
    1. runcode
    2. RPGmodels https://github.com/NanoBob/saesrpg-wrap-testing
    3. mta-shader-tool-master https://saesrpg.uk/forums/topic/5798-nanobobs-shader-tool/#comment-58572
  3. spawn the DFT and get inside of it
  4. run the code: "/run setVehicleVariant(me.vehicle, 255, 0)" --> this should load the fuel truck variant
  5. start mta-shader-tool-master if you haven't already. Or do "/shaders" if you closed it earlier.
  6. Follow the steps from the shader tool to find the texture for the fuel tank itself. It is called "TAEK"
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