Brophy Posted June 14, 2023 Share Posted June 14, 2023 As the title says, what would you like to see added/changed/removed etc. We can then poll the most popular suggestions to the community. 3 Link to comment Share on other sites More sharing options...
0 Crank Posted June 18, 2023 Share Posted June 18, 2023 3 hours ago, Hari said: + for cooldown idea as detailed by Cr@nk About rewarding % bar points for kills scored by defending/attacking gang members only - make it around 10 points per kill, so there is more impact by it and less impact by mere quantity of players in zone About vehicles - vehicles can be too effective in turf, they're like armor or free ticket to escaping from danger, they help defender/attacker with influencing % bar quite a lot and reduce incentive to fight which is less interesting. A simple fix would be giving -1 point or maybe -2 point % bar reduction penalty per defender/attacker that is inside, entering or exiting a vehicle at the time the % bar ticks (every 5 sec or idk how often the % tick happens in turf) About sniper headshot - it has been suggested before, remove headshot feature from half turf zones, the other half of zones can stay with it to please everyone. The turf combat of pre 2020 was fun too and still missed by some today who don't prefer a single wep to have so much influence over other weps About cops wanting to turf - I don't really think cops are dying from boredom with the recent kill or jail chances offered by turfing gangs. But if cops wanted to have some way to turf in similar way to crims now, probably Ace's suggestion would be decent to make separate crim vs cop turf activity at separately made zones, rules for it. Otherwise there might be a mess trying to include squads in the current crim turf script It would be cool to see some turf zones without headshot. +1 to all the points you mentioned 1 Link to comment Share on other sites More sharing options...
0 chaplin Posted June 22, 2023 Share Posted June 22, 2023 I have a suggestion on Cuban Cars activity during Turf war. Since some emergency spawns from gang members are not allowed to be used during turfs, like Medic or Police Officer, I would like to suggest that CC members who are, also, gang members to not be allowed to interfere during the turf wars. CC Impounders can create advantage during a turf war if they come and impound cars of criminals who compete during a Turf War. So just like gang members are not allowed to come bribe or heal during wars I suggest for them to stay out of impounding cars too. Thanks. 3 1 Link to comment Share on other sites More sharing options...
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Brophy
As the title says, what would you like to see added/changed/removed etc.
We can then poll the most popular suggestions to the community.
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