Hello! Gang Robberies are a feature of the server that have been dead for a long time.
I was inactive during the time it was first introduced in the server, and I'm a bit disappointed I didn't get a chance to experience it.
I spent some time today asking around what were the pros and cons of the gang robs system when it was active in the server.
The cons I've gathered so far are:
Safes being at Gang's Base
Gang's respawning at base over and over again to protect gang's safe
Money being taken from Gang's account
I think that moving the Gang's Safes from their base to their other properties would fix the unfair advantage of the defending gang respawning at base to defend themselves and would create a balance since both attackers and defenders would have to use the hospital spawn/base spawn
Also, I don't think that the money should be taken from the gang's personal bank account, the money shouldn't be taken from anywhere, it causes too much flame and toxicity between gangs.
These are only my ideas however,
If you had the opportunity to fix Gang Robs, how would you do it?
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Exile
Hello! Gang Robberies are a feature of the server that have been dead for a long time.
I was inactive during the time it was first introduced in the server, and I'm a bit disappointed I didn't get a chance to experience it.
I spent some time today asking around what were the pros and cons of the gang robs system when it was active in the server.
The cons I've gathered so far are:
I think that moving the Gang's Safes from their base to their other properties would fix the unfair advantage of the defending gang respawning at base to defend themselves and would create a balance since both attackers and defenders would have to use the hospital spawn/base spawn
Also, I don't think that the money should be taken from the gang's personal bank account, the money shouldn't be taken from anywhere, it causes too much flame and toxicity between gangs.
These are only my ideas however,
If you had the opportunity to fix Gang Robs, how would you do it?
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