I. Personal Info In-game Name: Steddie Username / Account-name: steddieeddie Age: 22 Gender: Male Rate your English skill level (A1-C2): C1 Nationality: Dutch Languages Spoken: Dutch & English Average Ping: 25 Average FPS: 60 Tell us about yourself (Requirements: minimum 50 words; cohesive text): I started playing MTA back in 2010. It started out as a short adventure with some friends which ended up with meeting new friends with who I still speak on regular basis. The adventure had it ups and downs but in the end it was always positive. During this time I attend Highschool. As of today, 10 years later I still, like I said, speak with the friends I made here, I doing a masterstudy at an University after receiving a bachlor diploma last year. II. In-Game Experience When did you join the server: Around 2012-2013 How much do you play each day: Depends on the time I am able to play, can vary from 0 to 8 hours Previous Squads/Gangs/Companies: FBI, ALT, The Outfit, Helvete, SAPA, TST Name the reason(s) for leaving: Well most of them are a while back. I left FBI because I partake way more in SWAT patrol because of the relation I have with some members. I am always playing with the same group of people which are all in SWAT and to leave FBI for SWAT was a decision I made to play more with them, which may increase my activity aswell. Current group memberships: None If your application is denied, would you participate in SAT instead? Sure Previous SAES ban(s)/kick(s)/punishment(s): None Name the reasons why you received these punishments: N/A III. Personal skills and knowledge Note: All questions below must be answered in full sentences. Your strengths: Roleplay, being fast driving on the road instead of shortcuts, flying and some other skills which are not directly visible in-game but have a positive impact for the experience of SAES players. Your weaknesses: Deathmatching, killing other players (by the rules) has never been my strenght. Why do you want to join S.W.A.T.: Like I stated in the reasoning why I left FBI. I have a group of friends in SWAT with who I am playing with all the time. Being closer together in the same squad makes that a lot easier. Besides that I think that playing with friends may increase the joy I gain of playing SAES. When the joy increases the time spend in game does aswell, which will most likely mean that the activity will rise. Atleast that is my hypothesis on this subject. On the other hand of having friend in SWAT I also know that SWAT is one of the oldest and most reknown squads in SAES. This status has gain my interest a long time ago before I went inactive. At that time I didn't feel I was ready to join such an elite force with the status it has. At this current moment I think with the experience I gained at RolePlay servers, where I mostly played as a cop, I am ready to take the next step in my career as a police officer on SAES. Why do you think you will be good for S.W.A.T.: I mentioned this before but the interaction I had and have with members of SWAT increase the joy of playing this game. Beside that the friends I have in SWAT may increase my activity which will not only be a good thing for me but also for the police force in SAES, more cops the better. Describe a SWAT specific RP and how you would approach the chosen situation (Requirements: minimum 150 words): The risk is increased when SWAT has been called to a scene. Most of the time the involvement of SWAT if a direct outcome of a situation created by an Armed and Dangerous (A&D) civilian. In this situation it is a must that you can perform under pressure and can rely on your fellow operators. If we frame a situation where SWAT presence would be necessary it would be some sort of hostage situation. A civilian has been taken by a group of criminals. At this point it is known that there are 4 criminals involved in the original kidnap of person X. The officers on scene requested SWAT presence because the four criminals barricaded themself in a massage parlor, in the eastern part of the city. Upon arriving a helicopter with a SWAT trained pilot on board is keeping an overview of the block while the Black and Whites block of the area so the environment is safe for a SWAT deployment. An element of SWAT operators with their element leader arrive on scene in a bearcat. They approach the parlor where the hostage is being held. The first attempt is by a SWAT negotiator to negotiate with the hostage takers for their demands of free passage for the hostage. At this moment in time this fails, which means SWAT has to breach the building. The operators stack-up at the door while listening to orders from their element leader. Upon entering the building, the first officer tosses a flashbang inside the hallway to make sure there is a safe entry. Upon entering nothing in the room has been seen before they proceed through the hallway. At this point communication is key and everyone needs to be able to trust each other. Upon arriving at two doors the team decides to split up and breach the rooms at the same time. When the officers enter the room, a flashbang wouldve been thrown. Upon entering one room the operators find a person tied up with criminals standing around this person. The SWAT operators decided to neutralize the situation because firearms are being pointed at them, after several verbal warnings from the operators. One SWAT operator is fatality hit by a criminal. This was due to wrongful communication. This situation gives an overview of a SWAT situation which starts of goods but ends with a bigger tragedy. It also points out that communication is key and has to be clear all the times. So, my approach to this situation would be to prevent deaths of both the LEO-officers involved as the civilians. I would also make clear lines of communication and make sure they are being followed. To gain this skill training needs to be done frequently so operators are prepared.