I actually started my SAES Career as a cop, and frankly it can be a lot more fun than playing as a criminal, but only and only if you work together with other people. I used to roleplay quite a lot, because it was very popular among the community back then and it was tons of fun, not so sure if it is the same way now. Going back to the cop's gameplay - a lone cop can't do much himself, such as police pursuits which is a vital part of their gameplay. And I barely see cops patrolling together, only SWAT here and there. So basically my point is, in order to have fun as a cop you have to work together with other people, because otherwise it gets incredibly boring. I personally don't play as a cop, because I have commitments in TT and I am also a part of CLO. I do sometimes spawn as a cop and play with my friends, and it actually is very fun, but I don't feel like I would enjoy doing it on the long run because arresting can get very stale as it is not that hard to do at all. On top of that, criminals have much more stuff to do such as bank robberies (and I honestly think that attending a bank robbery as a criminal is much more enjoyable than attending it as a cop), turf wars, store robberies (Just like bank robberies, it's a pain in the ass to attend a store robbery as a cop, especially if you are all by yourself because you get ganged up by 20 criminals), gang robberies and so on. Now to my final point, criminals are proactive, while cops are not. Crims are the ones to start/trigger most of the activites, some of which are bank robberies or jailbreaks. It's kind of similar to DE and CLO's situation, where DE is reliant on CLO to do activites, hence why they are sort of inactive most of the time.