Jump to content

Scorpyo

SAES Developer
  • Posts

    976
  • Joined

  • Last visited

Everything posted by Scorpyo

  1. Happpy birthdaaaaaay
  2. Radio San Andreas : https://discord.gg/4jUvTmu
  3. We hosted a roadtrip arround San Andreas today, special thanks to @Bozi @Tapi @Cappo @doom ,BBMC members who helped us and Nicus! Album: ::: :::
  4. Event: Chicken Nader LWS: Koko Winner: Castiel Prize: $1.000.000 Album: ::: :::
  5. Event: Hunter Survivor LWS: Matizz Winner: Ziad.i Prize: $1.000.000 Album: ::: :::
  6. Hbdd olfa
  7. It is known anyways
  8. Event: Ball Survivor LWS: Matizz Winner: SniperLife Prize: $1.000.000 Album: ::: :::
  9. Event: Hydra Shooter LWS: Dufabo Winner: Mosoly Prize: $1.000.000 Album: ::: :::
  10. Event: Last Man Standing LWS: Castiel Winner: Licano Prize: $5.000.000 Album: ::: :::
  11. @Blade what do you think? Can this be added?
  12. @ardron said in Shotgun Edit: If a trainee wants to dm you, he will still find a way, even by punching you, driving you over, etc, and if someone doesn't really talk English or just doesn't understand, he won't be able to know how to toggle it anyway. Just set it on rubber by default, and changeable by command for all cops, make a cooldown to switch back so it's not abusable, and should be fine. And it's not like a normal shotgun is so OP that cops can rambo in and kill everyone they see with it. He said it all^^
  13. @marko said in Shotgun Edit: refresh @Scorpyo Right, and im not talking about CS btw, i mean when you use that comand it wont give you a CS, it will just add the shotgun damage back and remove the rubber bullets thing
  14. @marko said in Shotgun Edit: i 100% agree on adding something like that with maybe a cmd of /togglecs but if it gonna be added, add it to Official Squads & PC ofc not the whole cop side. Don't make it easier for trainees to DM around atleast if they want to DM, they go and buy it. @Bones about u said above there, FOX already got a unit spawned with CS for RP/Training purpose, and that's why i suggest it being added to Official squads only, and we already got other weapons to kill criminals at SR/BRs Maybe but there is always a report comand too, otherwise add it for procops and official squads, not only official squads
  15. @bones said in Shotgun Edit: I think that's not possible, because of this, more DMers will appear, and it will create a disbalance between cop side and crim side(I mean cops will get weapon to kill opponents at SRs, BRs etc effortlessly) This is nonsence, cops can get any weapon and kill opponents at SRs and BRs too, how will that be different
  16. @kawaii said in Shotgun Edit: You guys talking about new scripts for cop side,but he still was not answered----> https://saesrpg.uk/topic/2592/kill-arrest What? What does that have to do with this ? So no more scripts should be pushed in SAES until the kill arrest gets removed and crims are happy, cool, glad that i knew that.
  17. HBD noob
  18. Simple suggestion, make a comand for cops/squads to enable the shotgun rubber bullets mod, or enable the normal mod with damage only. Post your opinions below
  19. Event: Knock Me Off My NRG LWS: Mrwan Winner: John and Zombie Prize: $500.000 each Album: Click here
  20. Happy birthday sucker
  21. Hbd
  22. Patrol #6 Participants: Flex Patrol duration: 20min Screenshots: ::: :::
  23. Patrol #5 Participants: Flex Patrol duration: 30min Screenshots: ::: :::
×
×
  • Create New...