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rickieboy65

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Everything posted by rickieboy65

  1. Hello everyone, After the amazing feedback I received from my other topic: "Make Trucking Great Again" https://saesrpg.uk/topic/4752/make-trucking-great-again/9 I thought I'd share some ideas I had on businesses in this server. As of right now, it seems to me (haven't owned one) that a business is purely an investment which returns an X amount a day. I found this disappointing as there's so much more we could do with this! Owning a business should be profitable but also time-consuming matter. Committing to a business means, you'll be coming back to the server and making sure things run as supposed to. What I had in mind: There should be a general worker job which allows you to work for these business owners. Example, I just bought the Well stacked pizza co. near grove street! I run into my store and walk to the computer, this opens a menu where I can see an overview of my business. It shows me my profits, my inventory, my deliveries etc. Now, of course, I need to keep supplies up, so hey new idea for truckers, deliver supplies to businesses or even private trucking companies? Also, as a job seeker, you can now get your delivery scooter and deliver random pizza's around the businesses neighborhood. But as you deliver more and more pizza's your pay-rate will go up, but also you can unlock new delivery vehicles making you do your job even faster. But as a business owner, you can also see what other likeminded businesses owners are giving their employee's. So with that businesses now have to compete in pay-rate to make sure people work for them instead of the competition. This can of course also be implemented into many more businesses and even a Stock market can be added to this. Where investors are able to invest into a company hoping it'll go up and selling their stocks to other players. What do you guys think of this? And do you have any other cases where this would work!?
  2. @Mega9 is it programmatically very difficult to add extra weight to your truck? Since it doesn't feel like your truck becomes slower now. Nevertheless, if it were properly integrated, the unbalance of long-distance hauls would still remain.
  3. @Sam_ I just think it would be way more balanced this way and more rewarding/fun. Doing the same short run over and over is super boring. Doing a long run, is more fun plus things happen on the way there.
  4. @JoGe Of course they should. But what I'm trying to say is that it just doesn't make sense to do long trucking hauls now.
  5. Goodmorning to you all! So I recently read the topic where someone wanted to bring the old trucking system back. I wouldn't suggest that, as the current system has a way better grinding mechanism, though I think there are certainly some improvements to be made. First of all, let's discuss the flaws within the current trucking system. As of right now, you can unlock different loads, by doing as many trucking runs as possible. Once you unlock different loads you get better weight bonuses, making the main goal right now to get the highest weight bonus asap. Which is a good mechanic!!! But the way it's implemented is wrong in my opinion, previously it was most rewarding to drive long distances as they would deliver you more cash... Logical, more km's/effort made equals more cash. But that's not the case with the current system, anyone who favors long-distance trucking like me is now simply doomed... So what is this claim based on, well let's dig a little deeper into maximizing our profits. So, of course, everyone who's here to make money tries to maximize their available free-time to maximize their profits. Let's say in this case I'm a trucker spawned at LV trucking side, I spawn in my road train and drive into the marker. I now get a multitude of choices, including long and short distance loads... Long distance loads will give me a 4-5k delivery reward + the weight bonus which is 11k!!! highly outweighing the delivery reward. Let's say I drive from LV to LS, which will take me approx 5-6 minutes. I would've now made 16k by doing this. Instead, I could've also driven from LV trucking depot to creek warehousing which takes approx 1 minute where I'll make 12.5k... Meaning I could make around 30-40k extra including stops more by doing short trips... THIS MAKES ABSOLUTELY NO SENSE! My suggestion: Change the system where you get new loads based on the amount of KM you've driven. Go to a system where a new load just changes the reward given per driven KM and get rid of the weight bonuses. This way people are rewarded by driving longer distances, nice RP element. Plus it motivates people to drive long distances! And last but certainly not least, BRING BACK ILLEGAL LOADS! the system above would also complement this, since if people would drive from LV trucking -> creek warehousing. The chance is very low that they'll get caught by cops. But if they would've had to drive from LV to SF the chance is way higher that they'll meet a cop :) Let me know what you think about this implementation and if you've anything to add! Hoping to see some changes made to the current system, if you need any more help thinking this through please shoot me a message! Best, Rick
  6. Hey there, So after a long time, I decided to start playing SAES again. But unfortunately and understandably my donation vehicles have been removed due to inactivity. Now I was wondering if I could get these back again! I've found the article for my old donation in the archives from back in 2014: https://archive.saesrpg.uk/community/topic/48984-donation-rick-amount-2100/ Would you please place the following vehicles at the Arms dealer spawn: Super GT, Black with white striping (if possible) Bullet, Black with white striping (if possible) Looking forward to hearing from you! Kind regards, Rick
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