JojoDb Posted October 9, 2022 Author Share Posted October 9, 2022 [s=Overview]Each organisation will have the same mapping placed at their respective base location upon requesting a safeRequirements to start a robberyA minimum of NON AFK 5 members of the attacking organisation have to be onlineA minimum of NON AFK 3 members of the defending organisation have to be onlineA minimum of $4,000,000 has to be in the safeThere will be a cooldown of 6 hours between robberiesEach organisation is able to commit 2 robberies per dayYou will be able to rob every organisation including squads[/s][s=Gameplay features that are disabled in a safe interior/around an exterior safe]ArrestingGrenadesPepper sprayTazersMarker killingHealingReviving[/s][s=Gates][s=Gate 1]Minimum code: 0Maximum code: 1,000,000Time remaining once cracked: 15 minutesOpening motion time: 5 seconds[s=Images][/s][/s][s=Gate 2]Minimum code: 500,000Maximum code: 2,500,000Time remaining once cracked: 10 minutesOpening motion time: 7 seconds[s=Images][/s][/s][s=Gate 3/4]Minimum code: 1,000,000Maximum code: 5,000,000Time remaining once cracked: 8 minutesOpening motion time: 10 seconds[s=Images][/s][/s][s=Gate 5]Minimum code: 5,000,000Maximum code: 10,000,000Time remaining once cracked: 3 minutes + time relative to the distance between the base of the attacking and defending organisationsOpening motion time: 15 seconds[s=Images][/s][/s][/s][s=Safes]Minimum code: 1,000,000Maximum code: 3,000,000Time remaining once cracked: 5 minutes[s=Images][/s][/s][s=Gameplay]Two entrances to the safe interiorPublicly accessible entrancePrivate entranceLocated after gate 1, only accessible by the defending organisationLocked behind 2 gates which can only be opened by the defending organisationA robbery is initiated by cracking gate 1After cracking gate 2, you will find yourself in a hallway with Gate 3/4Both gates will lead to a safeOnly one of these safes will have money inside of it.. will you spend time cracking both gates or will you play your odds and only crack one?After cracking the safe with money in it, you will no longer be able to use the first marker to exitYour only way out is cracking gate 5After cracking gate 5, leave the safe's interior through the markerAfter cracking gate 5, you have 3 minutes + time relative to the distance between the base of the attacking and defending organisations (shorter distance = less time)As attacker, after leaving the defenders' safe interior, deliver the money bag to your safe interiorAttackers need to enter their own interior through their private entranceDelivery marker is located behind gate 1 of the attacker's safe interiorWhen carrying the money bag, being killed/disconnected/arrested will cause you to drop the money bag.Once the money bag is dropped, only the attacking organisation can pick the bag back upDefenders cannot pick up the money bag, their mission is to defend it and prevent attackers from picking it back up after it's been dropped until time runs out[/s] 1 Link to comment Share on other sites More sharing options...
Scorpyo Posted October 10, 2022 Share Posted October 10, 2022 UPDATE:More disabled gameplay features:Medic HealMedic reviveYou will not be able to start an organisation robbery if there is any ongoing gang bank robberyAfter starting an organisation robbery, only members of the attacking and defending gangs will be able to use the safe interior markers 1 Link to comment Share on other sites More sharing options...
Scorpyo Posted October 28, 2022 Share Posted October 28, 2022 UPDATE:First gate will no longer close after cracking the money safe. Instead, you will not be able to use the public marker to exit the interior. 1 Link to comment Share on other sites More sharing options...
Steven Posted November 16, 2022 Share Posted November 16, 2022 UPDATE:Entrance for the defending organization has been changed to a double door in the centre of the wall instead of two doors at each end of the wall.[s=][/s] 1 Link to comment Share on other sites More sharing options...
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