Franklin Posted January 29, 2021 Share Posted January 29, 2021 @jay said in Replacing vehicle mods:@franklin said in Replacing vehicle mods:We're not asking for new vehicles/mods for MCs or anything like that, all we're asking is that the vehicles that are currently suitable for MCs should stay suitable for MCs, such as Stallion and Picador which are highest on the vote here, maybe all MCs are dead and people don't get interested in them because you guys/the community don't support it, ever thought about that?SO far from correct, half of the server used to be modded for SoA when they were a group. They were a good group for a while and then people lost interest, and that's a group not a gang.The best it got for MCs after that was when RDMC and MMC were level 5. They are the only two gangs that were alive at the time to ever do it properly. They organised wars with each other, themed around streetfights, barfights and drive by shootings etc.You just have to know that an MC in this server has almost always had a generally small audience. No other type of gang has had anything made or modded for them to make them successful, they've used the tools the server already has. If you don't think there is enough for you to do that then perhaps you should suggest something in the appropriate section for improvements on the Biker spawn. Mods alone isn't going to gain interest to your MC or any other.@draven said in Replacing vehicle mods:However @Jay , I have always this question on my mind. Why we don't have a mod for bikes ? NRG-500 f.e could have an amazing mod and could be much much better, is this being considered ?Got no issue modding bikes, however bikes as a whole would probably need looking at. If we increase their speed for example we would probably have to reduce how easy it is to fall off but also do it in a way so it's not so overpowered because after all, bikes can get to places a car typically can't.I NEVER said that I wanted NEW mods for MCs, all I said is that I want you guys not to mod the current vehicles that we can drive into something that we can, I hope that's clear for you now. Link to comment Share on other sites More sharing options...
Draven Posted January 29, 2021 Share Posted January 29, 2021 Got no issue modding bikes, however bikes as a whole would probably need looking at. If we increase their speed for example we would probably have to reduce how easy it is to fall off but also do it in a way so it's not so overpowered because after all, bikes can get to places a car typically can't.@Jay that would be great actually, most of players aren't using bikes anymore because they are slow comparing to some cars. It would be fair to increase the speed, implement some modifications like you have stated and to add a modd to it. Link to comment Share on other sites More sharing options...
Jay Posted January 29, 2021 Author Share Posted January 29, 2021 @draven said in Replacing vehicle mods:@Jay that would be great actually, most of players aren't using bikes anymore because they are slow comparing to some cars. It would be fair to increase the speed, implement some modifications like you have stated and to add a modd to it.I agree. I won't promise nor commit to anything but I will perhaps do something about that in the future. Link to comment Share on other sites More sharing options...
fenter Posted February 1, 2021 Share Posted February 1, 2021 I like too see some changes in some cars, but not allso it would be better to make this suggestions https://saesrpg.uk/topic/19598/suggestion-disabling-mods?_=1612209351163 become true first Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now