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[CREATIVE] New sirens (audio)


Tut

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Suggestion is more whether you want the new audio for sirens or not... the siren interface itself is really just an enhancement on its own


https://streamable.com/ttym25


Basically the idea is to have 5 new sounds; wail, yelp, priority, bullhorn and hilo. Bullhorn would be able to intersect with other sounds, so instead of setting the sirens to a complete stop, it simply pauses them, and when you turn off the bullhorn, the siren continues from the frame that it was paused at. Hence the yellow font showing there's a track that's currently paused, waiting for bullhorn to stop.
Adding to this, it would be cool if any sound could intersect any other sound, so your wail doesn't start over from frame 0 after switching back from another siren. :thinking_face:


Audio pack is from lcpdfr. Arguably the highest quality one we were able to find of that genre. Quite possible we can have different packs added for Fire/EMS if this suggestion passes.


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@Tut-Greco , there's a few siren packs over at LSPDFR's forums. Personally, the one I used when I played was Code 3 Mastercom B from this pack. There are plenty others that sound good as well, like Federal Signal Unitrol Touchmaster Delta.


Would also be cool if you added more than one siren audio into the script and let the player choose between which one he or she would like to use.


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Thanks. The current ideas for siren variation is squads, PD's, cars/trucks, SAFD and whether the vehicle is deployed from county/urban area etc., but we haven't thought of letting players choose their own siren type.


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