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Ability to accept or deny being revived [Requesting closure]



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Voting no because I don't think it's a feature that's worth the time implementing, irrespective of how long that time is.

There's already a check in place for this where if you've been recently revived you cannot be revived again.

It also takes 5 ish seconds to revive someone, if not longer depending on how bugged it is. It's enough time to respawn.

I don't think this is enough of a problem to warrant any changes personally.

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