We welcome @Ardron and @Angelo. aboard the GM train.
Also @Ardron and @Angelo. got their own speciallity wich is cleaning the toilet with their own toothbrushes please spam them with question regarding Toilet(~)Cleaning
- Gm management
Remember this system is still being worked on, therefore there might be changes to adapt the current level of gameplay and make the Government more enjoyable.
Elections are taking place the Monday 20th of February unless any action is taken against it. Revolutions, coups and assasinations are now enabled. Remember to contact @Henry via PM for your plans to take effect in the RP story and further information.
For general information
Tired of driving around? Feel like a potential Donald Trump or maybe an Adolfollower? This is your chance to show your creativity.
With the community support we hope to bring the fun back with activities and roleplays and Government couldn't be left to a side in this project. Until now Government was something fixed that didn't let those who weren't part of it to have some fun with its existence, and if it did it wasn't as interesting a
On behalf of the SAES Clan, Merry Christmas and happy New Years to everyone.
It's been quite a year this past one for everyone and for us with starting the development of KATLA and getting other stuff to the 1.4 server. I understand not everyone liked everything that's been added but such is life and you're just gonna have to live with it.
As for KATLA, don't expect to see dev diaries until next year, I'm sure @NanoBob and @Des
Since most of the community seems very interested in the development and progress of KATLA Deso and I have decided we will be streaming some of the development process on twitch.
Our streams can be found at : https://www.twitch.tv/dezzolation & https://www.twitch.tv/nanobob_
We'll probably add a post here whenever we start streaming and remove it afterwards in case you want to come watch what we are doing. Do keep i
It has sadly been a while since our last dev' diary. Multiple successive events in both of our lives prevented us from making enough progress to put something out to you. Fortunatly the time has arrived to show you something! Instead of spamming a bunch of screenshots we decided to create a small video in which we highlight a couple of awesome features we have been working on :)
Thanks to the latest MTA update, which increased t
A few days ago was our 13th anniversary but HQ can't be fucked to make a news article so i'm doing one a few days later.
Thanks to all the staff members who keep making SAES run after all this time and special thanks to the community for keeping us active even after 13 years.
Hopefully next year will be even bigger and better "Katla, 2.0 "cough" "cough" :B" and lets keep trucking.
Since yesterday late night, a new player support system was put in place to allow new players and even experienced ones to forward questions towards people who can answer them.
Instead of shouting your question on the main chat where it will quickly get lost, you can directly forward it to a staff member through this new system.
I know , I know, KATLA is being developped and so on, so why add it now, the answer is very simple, why not? It's
It’s been a week since the first Dev’ Diary, so we decided to give you guys a heads up as to what has been going on in the past week and during the alpha tests. The alpha tests are going great and all the clan members and community staff are enjoying themselves. The majority of added features to the game this week are customization options for players and for gangs. The first of these being the implementation of skin shaders.
The dust our last newspost has barely settled but I wanted to put out a big dev' diary for you guys so at least some things will be cleared up. The topic of this post is Gang Wars as this will be the featured activity of the closed alpha and open beta. Note that some of these mechanics will change once we convert the open beta/Katla/Anarchy version of the gamemode to an RPG, so I’ll give a very short summary of how things will look like in a