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Everything posted by Ammarr
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Type of race: Raceflag Race participants: Refer to screenshots Start: Refer to screenshots Winners (1st/2nd/3rd if applicable): Refer to screenshots Screenshots
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Type of race: Raceflag Race participants: Refer to screenshots Start: Refer to screenshots Winners (1st/2nd/3rd if applicable): Refer to screenshots Screenshots
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CC Activity number: #177 Participants: / Duration: 15 mins + Screenshots:
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[SUGGESTION] /lock[FEEDBACK REQUIRED]
Ammarr replied to Brazz's question in Suggestions / Changes - Requires Community Feedback
Actually this is very good idea, I mean why not since everyone in saes getting afraid of people to not pinking their cars so we are not supposed to enter the car and leave the (SR/CR/BR/etc....) just to lock it every moment. ( I know that this answer is too late but yea excuse me ). -
[CHANGE] - Prevent bike being used when Wanted
Ammarr replied to Joshbond's question in Questions & Suggestions
I don't know to be honest, I see that since Cops got a car like water tank giving them advantages like it makes people lay on the ground and other cop come and taze then why would you get mad from riding a BMX, I mean if you guys want really make it fairly play just remove Water Tank because as I said alot before, it is Overpower and if you told me "you can just damage the player while in the tank" I do not have the time to damage him because he will just start openning his canon and other cop come and arrest and that's it , and if you said "I can damage the tank" same reason I don't have the time to do all of that , but actually I have got a good solution for this. 1. Don't allow Crims to use BMX just to escape from cops. 2. Make the Water Tank with like a level which if you started to get out the water from the cannon you have just "X LEVEL" (CountDown which you should wait for X time till you start to use the cannon again). 3. Don't allow Cops to ram Crims while trying to arrest them since Cops got ( Shotgun: Which makes the Crim slow down ) and they have got the ability to taze and makes the crim lay down for 5 sec. I don't know, to be honest didn't like the idea since there is water tank. and a small comment on infinity's Answer. Actually infinity, Double Jump (Mega Jump) is removed so I guess it is hard to get to roof anymore that ( Answering on reason 1 ) . ( Answering on reason 3 ) actually Cops can use Energy too + I see that Sync issue (Enter_exit) animation is like giving a chance to the criminal to run away and escape because imagine if there is no Animation or whatever it is called and the cop keep aiming on the criminal while he is exiting the BMX so there will be no way even to run. and actually I didn't see a cop using BMX/Mountain while chasing a criminal before and all cops are using energy and most of them are using cars/bullet to knock the criminals off the BMX/Mountain and to be honest I don't see any Hard or problem in this. ( Answering on reason 5 ) Actually I agree with you that it is hard to damage a player while using a BMX/Mountain but as I said in this Comment, It is impossible too to damage the cop who is using the water tank even I can't damage the tank since the cop will just keep abusing this cannon on my body which makes me can't even run till a cop comes and taze then arrest. ( I guess all what I have said is almost answering everything in this suggestion ) -
Type of race: Raceflag Race participants: Refer to screenshots Start: Refer to screenshots Winners (1st/2nd/3rd if applicable): Refer to screenshots Screenshots
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Type of race: Raceflag Race participants: Refer to screenshots Start: Refer to screenshots Winners (1st/2nd/3rd if applicable): Refer to screenshots Screenshots
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Type of race: Raceflag Race participants: Refer to screenshots Start: Refer to screenshots Winners (1st/2nd/3rd if applicable): Refer to screenshots Screenshots
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Type of race: Raceflag Race participants: Refer to screenshots Start: Refer to screenshots Winners (1st/2nd/3rd if applicable): Refer to screenshots Screenshots
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Type of race: Raceflag Race participants: Refer to screenshots Start: Refer to screenshots Winners (1st/2nd/3rd if applicable): Refer to screenshots Screenshots
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Type of race: Raceflag Race participants: Refer to screenshots Start: Refer to screenshots Winners (1st/2nd/3rd if applicable): Refer to screenshots Screenshots
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Type of race: Raceflag Race participants: Refer to screenshots Start: Refer to screenshots Winners (1st/2nd/3rd if applicable): Refer to screenshots Screenshots
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Type of race: Raceflag Race participants: Refer to screenshots Start: Refer to screenshots Winners (1st/2nd/3rd if applicable): Refer to screenshots Screenshots
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Type of race: Raceflag Race participants: Refer to screenshots Start: Refer to screenshots Winners (1st/2nd/3rd if applicable): Refer to screenshots Screenshots
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Type of race: Raceflag Race participants: Refer to screenshots Start: Refer to screenshots Winners (1st/2nd/3rd if applicable): Refer to screenshots Screenshots
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Type of race: Raceflag Race participants: Refer to screenshots Start: Refer to screenshots Winners (1st/2nd/3rd if applicable): Refer to screenshots Screenshots
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Camels BR in TR (8/8) | 18/06/2023
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Camels BR in LV (8/8) | 18/06/2023
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Event Number: 1445 Event Type: First one To warp wins Prize(s): 1,000,000 LWS Helper(s): nCov Winner(s): schwaring Screenshots
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Event Number: 1444 Event Type: Lucky Shoot Prize(s): 1,000,000 LWS Helper(s): nCov Winner(s): Arco Screenshots
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Event Number: 1443 Event Type: Rhino Shooter Prize(s): 1,000,000 LWS Helper(s): nCov Winner(s): alone Screenshots
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Event Number: 1442 Event Type: Destruction Durbey Prize(s): 1,000,000 LWS Helper(s): Proton Winner(s): Seyle Screenshots
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Event Number: 1441 Event Type: No Rules LMS Prize(s): 1,000,000 LWS Helper(s): Proton Winner(s): Legend Screenshots
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Event Number: 1440 Event Type: Face to Face LMS Prize(s): 1,000,000 LWS Helper(s): Proton Winner(s): Wegz Screenshots
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Event Number: 1439 Event Type: Hide And Seek Prize(s): 1,000,000 LWS Helper(s): Proton Winner(s): Ankush Screenshots